Compare Frederic: Resurrection of Music prices across trusted key stores and find the best deal. Developed by Forever Entertainment S. A.. Published by Forever Entertainment S. A.. Released on 5/16/2014. Available on PC, Mac, Linux. Genres: Action, Casual, Indie.

Dead composers, living pop-star villains, and Chopin's nocturnes remixed into country twang and Jamaican reggae - this one-sitting rhythm game is weirder and more charming than it has any right to be.

I have a soft spot for the games that read like fever dreams scrawled on a napkin and somehow made it to release. Frederic: Resurrection of Music is exactly that kind of small miracle. Forever Entertainment, a Polish indie studio, takes the premise of Chopin crawling out of his Parisian grave in the modern era and leans into it completely, sending the undead composer on a globetrotting piano-duel tour against exaggerated pop-culture caricatures. A French DJ with a jetpack. A reggae artist in Jamaica. A country star in Texas. Each opponent triggers a new arrangement of one of Chopin's waltzes, nocturnes, or etudes remixed into the musical genre of their home territory - country, Celtic dance, chiptune in Tokyo, Bollywood-style pop in India. The concept is genuinely inspired, and the soundtrack carries it. The actual rhythm mechanics work on a Guitar Hero skeleton: notes fall toward a simplified seven-key piano layout at the bottom of the screen, and you hit them using keyboard bindings (ASDF for white keys, WER for black, all customizable) or mouse clicks on the on-screen keys. Accuracy and combo streaks build your score, golden notes appear for bonus points when you are performing well, and a special Super Attack fires from the spacebar when your power meter fills. A post-song breakdown screens your musicality with a three-star rating and accuracy percentage. Four difficulty modes run from accessible to a punishing "Chopin" tier that will demand real replay investment. The game is notably forgiving on lower settings - the note windows are generous enough that the experience tips toward interactive listening rather than reflex test - but normal and above ramp up quickly enough to catch casual players off guard. Where the game really earns its keep is in the hand-drawn comic-book presentation. The animated cutscenes between duels are vivid, eccentric, and genuinely funny in a bande-dessinee kind of way - each rival gets a full illustrated backstory, the colors are bold and deliberately ridiculous, and Chopin himself carries a satisfying pallor that marks him as the odd man out in every room. The voice acting is uneven and the cutscenes run long; critics have noted that roughly half the runtime is story rather than play, which is either a feature or a flaw depending on your patience. With around a dozen arrangements spread across the campaign, the whole thing wraps up in a couple of hours at most. There is a sequel (Frederic: Evil Strikes Back) if the first leaves you wanting more, and a Director's Cut version also exists on Steam. The honest limitations here are real. The story never quite resolves its own central question with much clarity, the content volume is thin, and the voice work undercuts the otherwise strong visual comedy. Completionists chasing three stars on every stage or working up to the Chopin difficulty will find more mileage, but a straight first playthrough is a short trip. If you go in understanding that this is closer to an illustrated musical experience than a deep rhythm challenge, the oddness of the whole thing lands surprisingly well. Headphones are genuinely recommended - the arrangements breathe better with proper audio, and the soundscape is where Forever Entertainment clearly put the most love. Kai, Scout Team

Frederic: Resurrection of Music

Frederic: Resurrection of Music

May 16, 2014Forever Entertainment S. A.
GamerScout Says

Dead composers, living pop-star villains, and Chopin's nocturnes remixed into country twang and Jamaican reggae - this one-sitting rhythm game is weirder and more charming than it has any right to be.

PCMacLinux
Best Price Available
€0.29
at Eneba
Lowest tracked: €0.26
Track this price

GamerScout Verdict

Best for rhythm-curious players who want two hours of gloriously absurd classical-meets-pop spectacle and can forgive paper-thin content.

Compare Prices(7 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.29
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.35-88%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.54-91%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.91-26%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.29-23%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.268 Aug 2026
Current best
€0.29
Keyshops
€0.26€0.27€0.28€0.297 Jun30 Jun23 Jul15 Aug7 Sept
7 Jun — 7 Sept
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Screenshots & Media

About Frederic: Resurrection of Music

I have a soft spot for the games that read like fever dreams scrawled on a napkin and somehow made it to release. Frederic: Resurrection of Music is exactly that kind of small miracle. Forever Entertainment, a Polish indie studio, takes the premise of Chopin crawling out of his Parisian grave in the modern era and leans into it completely, sending the undead composer on a globetrotting piano-duel tour against exaggerated pop-culture caricatures. A French DJ with a jetpack. A reggae artist in Jamaica. A country star in Texas. Each opponent triggers a new arrangement of one of Chopin's waltzes, nocturnes, or etudes remixed into the musical genre of their home territory - country, Celtic dance, chiptune in Tokyo, Bollywood-style pop in India. The concept is genuinely inspired, and the soundtrack carries it. The actual rhythm mechanics work on a Guitar Hero skeleton: notes fall toward a simplified seven-key piano layout at the bottom of the screen, and you hit them using keyboard bindings (ASDF for white keys, WER for black, all customizable) or mouse clicks on the on-screen keys. Accuracy and combo streaks build your score, golden notes appear for bonus points when you are performing well, and a special Super Attack fires from the spacebar when your power meter fills. A post-song breakdown screens your musicality with a three-star rating and accuracy percentage. Four difficulty modes run from accessible to a punishing "Chopin" tier that will demand real replay investment. The game is notably forgiving on lower settings - the note windows are generous enough that the experience tips toward interactive listening rather than reflex test - but normal and above ramp up quickly enough to catch casual players off guard. Where the game really earns its keep is in the hand-drawn comic-book presentation. The animated cutscenes between duels are vivid, eccentric, and genuinely funny in a bande-dessinee kind of way - each rival gets a full illustrated backstory, the colors are bold and deliberately ridiculous, and Chopin himself carries a satisfying pallor that marks him as the odd man out in every room. The voice acting is uneven and the cutscenes run long; critics have noted that roughly half the runtime is story rather than play, which is either a feature or a flaw depending on your patience. With around a dozen arrangements spread across the campaign, the whole thing wraps up in a couple of hours at most. There is a sequel (Frederic: Evil Strikes Back) if the first leaves you wanting more, and a Director's Cut version also exists on Steam. The honest limitations here are real. The story never quite resolves its own central question with much clarity, the content volume is thin, and the voice work undercuts the otherwise strong visual comedy. Completionists chasing three stars on every stage or working up to the Chopin difficulty will find more mileage, but a straight first playthrough is a short trip. If you go in understanding that this is closer to an illustrated musical experience than a deep rhythm challenge, the oddness of the whole thing lands surprisingly well. Headphones are genuinely recommended - the arrangements breathe better with proper audio, and the soundscape is where Forever Entertainment clearly put the most love.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardscloud-savestier:sub-5Rhythm GamePiano-BasedMusical DuelsComic-Book ArtClassical RemixesScore AttackShort PlaythroughDifficulty TiersGlobetrotting Story

System Requirements

Minimum

OS
Windows 7
Memory
2 GB RAM
Storage
2 GB available space
Graphics
nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
Processor
Dual core from Intel or AMD at 2.8 GHz

Recommended

OS
Windows 10
Memory
4 GB RAM
Storage
2 GB available space
Graphics
nVidia GeForce GTX 1060, AMD Radeon RX 580
Processor
Intel Core i7-7700, AMD Ryzen 5 1600

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Game Info

Developer
Forever Entertainment S. A.
Publisher
Forever Entertainment S. A.
Release Date
May 16, 2014

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Frequently asked questions about Frederic: Resurrection of Music

How much does Frederic: Resurrection of Music cost?

As of 7 September 2026, the cheapest in-stock offer for Frederic: Resurrection of Music is €0.29 at Eneba, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Frederic: Resurrection of Music cheapest?

The lowest in-stock price we track for Frederic: Resurrection of Music is €0.29 at Eneba (7 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Frederic: Resurrection of Music available on?

Frederic: Resurrection of Music is available on PC, Mac, Linux.

When was Frederic: Resurrection of Music released?

Frederic: Resurrection of Music was released on 16 May 2014.

Who developed Frederic: Resurrection of Music?

Frederic: Resurrection of Music was developed by Forever Entertainment S. A..