Compare Chocolate makes you happy 6 prices across trusted key stores and find the best deal. Developed by Blender Games. Published by Blender Games. Released on 5/30/2018. Available on PC. Genres: Adventure, Casual, Indie, Simulation, Strategy.

Fifty physics levels where cookies, gravity flips, and treadmills do the arguing for you. Worth a look if your puzzle tolerance runs shallow and your patience runs short.

I have a folder on my desktop labeled 'zero-brain-overhead,' and that is exactly where Chocolate makes you happy 6 lives. This is a 2D physics puzzle where the entire loop is deceptively simple: keep cookies balanced on a chocolate bar long enough for the level to register a clear. What complicates that loop, and what gives the game its modest identity within the series, is the toolkit of hazards and helpers the game drops into each stage. Jumpers launch your cookies skyward at unpredictable angles, accelerators send them skidding across the screen, teleports relocate them to positions that are only logical in hindsight, treadmills carry them slowly toward edges, and gravity-reversal zones flip the whole board's logic without warning. Traps and explosions round out the chaos. None of this is deeply systemic, but the combination does require read-and-react timing on the harder stages rather than pure luck. As someone who usually wants eighteen interdependent mechanics before calling something a strategy game, I will be straight with you: the strategy here is thin. The depth ceiling is low. What the game does offer is a clear difficulty curve across its 50 levels, and the community discussions confirm that the later stages, particularly around level 49, require actual planning around the spinner placement rather than button-mashing. That is not nothing. Players who approach each level as a short optimization problem, figuring out which route keeps the cookie stable long enough, will extract more value than those who expect a passive experience. Timing is genuinely the core skill here, as players in the Steam forums noted when discussing how the series gets harder across installments. The series context matters for buying decisions. This is the sixth entry in a rapidly produced franchise from Blender Games, and the formula has been consistent since entry one, with each numbered release adding one or two new hazard types. Entry 6 brings treadmills and proper gravity-changing zones to the set, which were absent in earlier installments. The honest read is that Blender Games treats each release as a content pack rather than a sequel with rethought systems. There is no tutorial to speak of, no narrative, no mod support, and no multiplayer. The achievement list is short and tied to level completion. Cloud saves are present, which is the most practical feature for a game you pick up and put down in ten-minute bursts. Who is this actually for? Primarily casual players who want low-commitment sessions with a clear win condition per level. It also lands well as a palate cleanser between heavier games. The Steam user score sits around 87 percent positive across roughly 33 reviews, which is a thin sample but consistent with the reception across the rest of the series. The colorful visual style is genuinely cheerful without being obnoxious, and the soundtrack is inoffensive loop music that will not irritate anyone playing at a desk. The sub-one-hour playtime for a straight run means replay value depends entirely on whether you want to revisit levels for cleaner clears. There is no speedrun mode, no rating system per level, and no leaderboard, so that replay hook is entirely self-motivated. Diego, Scout Team

Chocolate makes you happy 6

Chocolate makes you happy 6

May 30, 2018Blender Games
GamerScout Says

Fifty physics levels where cookies, gravity flips, and treadmills do the arguing for you. Worth a look if your puzzle tolerance runs shallow and your patience runs short.

PC
Best Price Available
€0.36
at Eneba
Lowest tracked: €0.36
Track this price

GamerScout Verdict

Best for casual puzzle fans wanting a low-stakes ten-minute distraction, not a systems-deep experience.

Compare Prices(2 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.36
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.36-82%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.55-72%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.369 Jun 2026
Current best
€0.36
Lowest since we started tracking
Keyshops
€0.33€0.35€0.37€0.399 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
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Screenshots & Media

About Chocolate makes you happy 6

I have a folder on my desktop labeled 'zero-brain-overhead,' and that is exactly where Chocolate makes you happy 6 lives. This is a 2D physics puzzle where the entire loop is deceptively simple: keep cookies balanced on a chocolate bar long enough for the level to register a clear. What complicates that loop, and what gives the game its modest identity within the series, is the toolkit of hazards and helpers the game drops into each stage. Jumpers launch your cookies skyward at unpredictable angles, accelerators send them skidding across the screen, teleports relocate them to positions that are only logical in hindsight, treadmills carry them slowly toward edges, and gravity-reversal zones flip the whole board's logic without warning. Traps and explosions round out the chaos. None of this is deeply systemic, but the combination does require read-and-react timing on the harder stages rather than pure luck. As someone who usually wants eighteen interdependent mechanics before calling something a strategy game, I will be straight with you: the strategy here is thin. The depth ceiling is low. What the game does offer is a clear difficulty curve across its 50 levels, and the community discussions confirm that the later stages, particularly around level 49, require actual planning around the spinner placement rather than button-mashing. That is not nothing. Players who approach each level as a short optimization problem, figuring out which route keeps the cookie stable long enough, will extract more value than those who expect a passive experience. Timing is genuinely the core skill here, as players in the Steam forums noted when discussing how the series gets harder across installments. The series context matters for buying decisions. This is the sixth entry in a rapidly produced franchise from Blender Games, and the formula has been consistent since entry one, with each numbered release adding one or two new hazard types. Entry 6 brings treadmills and proper gravity-changing zones to the set, which were absent in earlier installments. The honest read is that Blender Games treats each release as a content pack rather than a sequel with rethought systems. There is no tutorial to speak of, no narrative, no mod support, and no multiplayer. The achievement list is short and tied to level completion. Cloud saves are present, which is the most practical feature for a game you pick up and put down in ten-minute bursts. Who is this actually for? Primarily casual players who want low-commitment sessions with a clear win condition per level. It also lands well as a palate cleanser between heavier games. The Steam user score sits around 87 percent positive across roughly 33 reviews, which is a thin sample but consistent with the reception across the rest of the series. The colorful visual style is genuinely cheerful without being obnoxious, and the soundtrack is inoffensive loop music that will not irritate anyone playing at a desk. The sub-one-hour playtime for a straight run means replay value depends entirely on whether you want to revisit levels for cleaner clears. There is no speedrun mode, no rating system per level, and no leaderboard, so that replay hook is entirely self-motivated.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savestier:sub-5Physics PuzzleCookie SurvivalGravity FlipTreadmill HazardsTeleport MechanicsTiming-BasedShort SessionsSeries Entry

System Requirements

Minimum

OS
Windows 7, Vista, 8, 8.1, 10, 11
Memory
2 GB RAM
DirectX
Version 9.0
Storage
200 MB available space
Graphics
Intel HD Graphics, AMD Radeon Graphics, NVIDIA GeForce
Processor
Intel or AMD 2 GHz
Sound Card
Any

Recommended

OS
Windows 7, Vista, 8, 8.1, 10, 11
Memory
3 GB RAM
DirectX
Version 9.0
Storage
200 MB available space
Graphics
Intel HD Graphics, AMD Radeon Graphics, NVIDIA GeForce
Processor
Intel or AMD 2.4 Ghz
Sound Card
Any

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Community Discussion

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Reviews & Ratings

No ratings available

Game Info

Developer
Blender Games
Publisher
Blender Games
Release Date
May 30, 2018

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Frequently asked questions about Chocolate makes you happy 6

How much does Chocolate makes you happy 6 cost?

As of 6 September 2026, the cheapest in-stock offer for Chocolate makes you happy 6 is €0.36 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Chocolate makes you happy 6 cheapest?

The lowest in-stock price we track for Chocolate makes you happy 6 is €0.36 at Eneba (6 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Chocolate makes you happy 6 available on?

Chocolate makes you happy 6 is available on PC.

When was Chocolate makes you happy 6 released?

Chocolate makes you happy 6 was released on 30 May 2018.

Who developed Chocolate makes you happy 6?

Chocolate makes you happy 6 was developed by Blender Games.