Compare Bloodstained: Curse of the Moon prices across trusted key stores and find the best deal. Developed by INTI CREATES CO., LTD.. Published by INTI CREATES CO., LTD.. Released on 5/24/2018. Available on PC, Xbox. Genres: Action. Metacritic score: 77/100.

Inti Creates distilled the NES Castlevania formula down to its bones and added just enough modern flexibility to make it sting in the best way. Short, sharp, and replayable.

My first hour with Curse of the Moon felt like finding an old cartridge I'd somehow never played as a kid. That's the core trick Inti Creates pulls off here: an 8-bit linear action-platformer that doesn't just wear the aesthetic as a costume but actually commits to the tempo, the committed jump arcs, the knock-back physics, and the stage-by-stage structure that defined early Castlevania. Built as a stretch-goal companion to the Bloodstained: Ritual of the Night Kickstarter campaign, this is the kind of side project that outpunches its brief. You start as Zangetsu, a cursed swordsman armed with the Zangetsuto blade, and the basic loop is instantly readable: move right, dodge gothic horrors, spend weapon points on sub-weapons like the ball-and-chain or demon essence, fight a boss, repeat across eight stages. What breaks the formula open is the ally system. Scattered through the stages are three recruitable characters: Miriam, a whip-wielding Shardbinder who can slide through tight gaps and hit farther than Zangetsu; Alfred, an alchemist with ranged tools; and Gebel, a fellow Shardbinder. You can recruit them, ignore them, or outright kill them and absorb their powers instead. Killing Miriam gives Zangetsu a Crescent Moon jump-attack; killing Alfred unlocks a double-jump; killing Gebel adds a dash sprint. Recruit all three and you get branching stage routes locked behind each character's abilities. Kill them all and you get a stronger solo Zangetsu and an entirely different ending. Six endings in total, gated by those moral-ish choices, give the whole thing genuine replay teeth. The difficulty settings are one of the smarter design calls in the genre. Veteran mode restores the punishing NES-style knockback and a limited lives counter. Casual strips both out and adds infinite retries, making the game genuinely accessible without gutting the atmosphere. Finishing the game unlocks Nightmare mode, which recasts the three companions as the playable heroes going after a corrupted Zangetsu as the final enemy. Past that sits Ultimate mode and a Boss Rush, both requiring specific endings to unlock. For a game where a first playthrough clocks in around an hour, that's a lot of structured content stacked inside a tight package. The criticisms are fair but mild. Enemy placement is sometimes predictable, and a handful of level segments tip from challenging into cheap, particularly one late-game section that relies on fast-moving, hard-to-read attacks. The game's brevity means it never quite builds to the complexity it gestures at, and anyone looking for the sprawling map of a traditional Metroidvania will be disappointed. This is a linear corridor run, deliberately so. The chiptune soundtrack is atmospheric and memorable without being the all-timer the Castlevania NES library is, which is a high bar to clear. It lands somewhere just below it. For retro-platformer fans or anyone who bounced off later Castlevania games and wants the pure 8-bit version of that fantasy, Curse of the Moon earns its place without apology. It's a slim game that knows exactly what it is, plays it confidently, and delivers more structural variety than it has any right to at its runtime. Alex, Scout Team

Bloodstained: Curse of the Moon

Bloodstained: Curse of the Moon

May 24, 2018INTI CREATES CO., LTD.
GamerScout Says

Inti Creates distilled the NES Castlevania formula down to its bones and added just enough modern flexibility to make it sting in the best way. Short, sharp, and replayable.

PCXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A

GamerScout Verdict

Built for NES Castlevania fans who want that formula modernized just enough to feel fair, not easy.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

About Bloodstained: Curse of the Moon

My first hour with Curse of the Moon felt like finding an old cartridge I'd somehow never played as a kid. That's the core trick Inti Creates pulls off here: an 8-bit linear action-platformer that doesn't just wear the aesthetic as a costume but actually commits to the tempo, the committed jump arcs, the knock-back physics, and the stage-by-stage structure that defined early Castlevania. Built as a stretch-goal companion to the Bloodstained: Ritual of the Night Kickstarter campaign, this is the kind of side project that outpunches its brief. You start as Zangetsu, a cursed swordsman armed with the Zangetsuto blade, and the basic loop is instantly readable: move right, dodge gothic horrors, spend weapon points on sub-weapons like the ball-and-chain or demon essence, fight a boss, repeat across eight stages. What breaks the formula open is the ally system. Scattered through the stages are three recruitable characters: Miriam, a whip-wielding Shardbinder who can slide through tight gaps and hit farther than Zangetsu; Alfred, an alchemist with ranged tools; and Gebel, a fellow Shardbinder. You can recruit them, ignore them, or outright kill them and absorb their powers instead. Killing Miriam gives Zangetsu a Crescent Moon jump-attack; killing Alfred unlocks a double-jump; killing Gebel adds a dash sprint. Recruit all three and you get branching stage routes locked behind each character's abilities. Kill them all and you get a stronger solo Zangetsu and an entirely different ending. Six endings in total, gated by those moral-ish choices, give the whole thing genuine replay teeth. The difficulty settings are one of the smarter design calls in the genre. Veteran mode restores the punishing NES-style knockback and a limited lives counter. Casual strips both out and adds infinite retries, making the game genuinely accessible without gutting the atmosphere. Finishing the game unlocks Nightmare mode, which recasts the three companions as the playable heroes going after a corrupted Zangetsu as the final enemy. Past that sits Ultimate mode and a Boss Rush, both requiring specific endings to unlock. For a game where a first playthrough clocks in around an hour, that's a lot of structured content stacked inside a tight package. The criticisms are fair but mild. Enemy placement is sometimes predictable, and a handful of level segments tip from challenging into cheap, particularly one late-game section that relies on fast-moving, hard-to-read attacks. The game's brevity means it never quite builds to the complexity it gestures at, and anyone looking for the sprawling map of a traditional Metroidvania will be disappointed. This is a linear corridor run, deliberately so. The chiptune soundtrack is atmospheric and memorable without being the all-timer the Castlevania NES library is, which is a high bar to clear. It lands somewhere just below it. For retro-platformer fans or anyone who bounced off later Castlevania games and wants the pure 8-bit version of that fantasy, Curse of the Moon earns its place without apology. It's a slim game that knows exactly what it is, plays it confidently, and delivers more structural variety than it has any right to at its runtime.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementstrading-cardscloud-savestier:aaaRetro PlatformerBranching EndingsCharacter SwitchingBoss RushVeteran ModeIgavaniaMultiple PlaythroughsGothic Horror

System Requirements

Minimum

OS
Windows XP, 7, 8.1, 10
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
500 MB available space
Graphics
512MB VRAM (NVIDIA GeForce)
Processor
2Ghz or faster processer

Keep exploring

Community Discussion

Be the first to comment on Bloodstained: Curse of the Moon.

Reviews & Ratings

Metacritic
77

Game Info

Developer
INTI CREATES CO., LTD.
Publisher
INTI CREATES CO., LTD.
Release Date
May 24, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from INTI CREATES CO., LTD.

Buy smarter: helpful guides

Looking for more? See games like Bloodstained: Curse of the Moon →

Frequently asked questions about Bloodstained: Curse of the Moon

How much does Bloodstained: Curse of the Moon cost?

Bloodstained: Curse of the Moon pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Bloodstained: Curse of the Moon cheapest?

Compare Bloodstained: Curse of the Moon prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Bloodstained: Curse of the Moon available on?

Bloodstained: Curse of the Moon is available on PC, Xbox.

When was Bloodstained: Curse of the Moon released?

Bloodstained: Curse of the Moon was released on 24 May 2018.

Who developed Bloodstained: Curse of the Moon?

Bloodstained: Curse of the Moon was developed by INTI CREATES CO., LTD..

Is Bloodstained: Curse of the Moon worth buying?

Bloodstained: Curse of the Moon holds a Metacritic score of 77/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.