Compare BlazBlue: Continuum Shift Extend prices across trusted key stores and find the best deal. Developed by Arc System Works. Published by H2 Interactive Co., Ltd.. Released on 12/11/2014. Available on PC. Genres: Action.

More single-player content than most fighting games dare to include, wrapped around one of the genre's sharpest combat systems. If you skipped the series until now, this is the right entry point.

My first hour with BlazBlue: Continuum Shift Extend was humbling in the best possible way. Arc System Works built something that rewards patience over button-mashing, and the gap between "pressing buttons" and "actually playing" is wide enough to swallow a weekend. That said, the game does more than most fighters to meet you halfway. A Stylish control mode lets newcomers execute specials with minimal inputs, and the tutorial goes well beyond the basics, covering the four-button layout of Weak, Medium, Strong, and character-specific Drive attacks, barrier management, Overdrive triggers, and how Distortion Drives work in practice. The roster sits at 19 characters, each with a genuinely distinct playstyle. Ragna the Bloodedge plays aggressive and straightforward, while the marionette-wielding Relius Clover, the new addition exclusive to this version, demands a completely different spatial mindset as he directs his puppet Ignis like a second fighter on screen. Makoto Nanaya, Valkenhayn R. Hellsing, and Platinum the Trinity, previously locked behind paid DLC, are all included from the start here. Rebalancing touches almost every character in the cast, with damage output tightened across the board so matches feel more earned. Where Continuum Shift Extend earns real respect is single-player variety. Abyss Mode drops you into a wave-based descent where you spend in-game currency on stat upgrades across health, heat gauge, defense, and speed, creating a light RPG loop that keeps the solo grind from going stale. Unlimited Mars pits you against hyper-powered versions of every fighter in the cast, essentially a boss rush designed to punish complacency. Challenge Mode handles combo practice per character. Story Mode bundles a condensed retelling of Calamity Trigger alongside new scenario arcs for Makoto, Valkenhayn, Platinum, and Relius, meaning series newcomers get a coherent on-ramp rather than being dropped mid-narrative. The story itself is dense and convoluted in ways that will either charm you or exhaust you, sitting closer to a visual novel with fight interruptions than a traditional arcade ladder. People who bounce off long cutscenes should know that going in. Online includes ranked, unranked, and team battles in 2v2, 3v3, and 4v4 configurations, which is a generous offering. The PC version ships with system voice packs for seven characters that were sold separately on console, and the bonus soundtrack and art collection are a nice extra. The main caveat for anyone who already owns the original Continuum Shift with all its DLC: the content delta here is real but not enormous. For everyone else, this is a comprehensive, well-structured package that punches above its genre norms for single-player depth and narrative ambition, and its 90 percent positive Steam score across over 1,600 reviews suggests the community agrees. Alex, Scout Team

BlazBlue: Continuum Shift Extend

BlazBlue: Continuum Shift Extend

Dec 11, 2014Arc System WorksH2 Interactive Co., Ltd.
GamerScout Says

More single-player content than most fighting games dare to include, wrapped around one of the genre's sharpest combat systems. If you skipped the series until now, this is the right entry point.

PC
Steam Deck UnsupportedProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €1.43

GamerScout Verdict

Best for players who want a technically deep 2D fighter with more solo content and story than the genre usually offers.

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Price History

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Screenshots & Media

About BlazBlue: Continuum Shift Extend

My first hour with BlazBlue: Continuum Shift Extend was humbling in the best possible way. Arc System Works built something that rewards patience over button-mashing, and the gap between "pressing buttons" and "actually playing" is wide enough to swallow a weekend. That said, the game does more than most fighters to meet you halfway. A Stylish control mode lets newcomers execute specials with minimal inputs, and the tutorial goes well beyond the basics, covering the four-button layout of Weak, Medium, Strong, and character-specific Drive attacks, barrier management, Overdrive triggers, and how Distortion Drives work in practice. The roster sits at 19 characters, each with a genuinely distinct playstyle. Ragna the Bloodedge plays aggressive and straightforward, while the marionette-wielding Relius Clover, the new addition exclusive to this version, demands a completely different spatial mindset as he directs his puppet Ignis like a second fighter on screen. Makoto Nanaya, Valkenhayn R. Hellsing, and Platinum the Trinity, previously locked behind paid DLC, are all included from the start here. Rebalancing touches almost every character in the cast, with damage output tightened across the board so matches feel more earned. Where Continuum Shift Extend earns real respect is single-player variety. Abyss Mode drops you into a wave-based descent where you spend in-game currency on stat upgrades across health, heat gauge, defense, and speed, creating a light RPG loop that keeps the solo grind from going stale. Unlimited Mars pits you against hyper-powered versions of every fighter in the cast, essentially a boss rush designed to punish complacency. Challenge Mode handles combo practice per character. Story Mode bundles a condensed retelling of Calamity Trigger alongside new scenario arcs for Makoto, Valkenhayn, Platinum, and Relius, meaning series newcomers get a coherent on-ramp rather than being dropped mid-narrative. The story itself is dense and convoluted in ways that will either charm you or exhaust you, sitting closer to a visual novel with fight interruptions than a traditional arcade ladder. People who bounce off long cutscenes should know that going in. Online includes ranked, unranked, and team battles in 2v2, 3v3, and 4v4 configurations, which is a generous offering. The PC version ships with system voice packs for seven characters that were sold separately on console, and the bonus soundtrack and art collection are a nice extra. The main caveat for anyone who already owns the original Continuum Shift with all its DLC: the content delta here is real but not enormous. For everyone else, this is a comprehensive, well-structured package that punches above its genre norms for single-player depth and narrative ambition, and its 90 percent positive Steam score across over 1,600 reviews suggests the community agrees.

Alex
Alex · Scout Team

Catch-all

Tags

steamAnime FighterDrive SystemStylish ModeAbyss ModeUnlimited MarsVisual Novel StoryTeam BattlesCharacter-Specific MechanicsCombo-Heavy

System Requirements

Minimum

Processor
Intel Core2 Duo
Memory
2 GB RAM
Graphics
nVidia GeForce 7900 GT or better / AMD Radeon X1900 / nVidia GeForce GT 620 (Windows 8.1)
DirectX
Version 9.0c
Network
Broadband Internet conne…

Recommended

Processor
Intel Core i5 / i7
Memory
4 GB RAM
Graphics
nVidia GeForce 8800 GT or better / AMD Radeon HD3700 / nVidia GeForce GT 650 (Windows 8.1)
DirectX
Version 9.0c Netwo…

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Reviews & Ratings

Steam
90%(1,641)

Game Info

Developer
Arc System Works
Publisher
H2 Interactive Co., Ltd.
Release Date
Dec 11, 2014

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Frequently asked questions about BlazBlue: Continuum Shift Extend

How much does BlazBlue: Continuum Shift Extend cost?

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What platforms is BlazBlue: Continuum Shift Extend available on?

BlazBlue: Continuum Shift Extend is available on PC.

When was BlazBlue: Continuum Shift Extend released?

BlazBlue: Continuum Shift Extend was released on 11 December 2014.

Who developed BlazBlue: Continuum Shift Extend?

BlazBlue: Continuum Shift Extend was developed by Arc System Works and published by H2 Interactive Co., Ltd..