Compare Black Mirror prices across trusted key stores and find the best deal. Developed by KING Art. Published by THQ Nordic. Released on 11/28/2017. Available on PC, Xbox. Genres: Adventure. Metacritic score: 61/100.

Gothic atmosphere done right, technical execution done very wrong. Worth a look for patient fans of moody mystery adventures, but only at a steep discount.

My first hour with Black Mirror had me genuinely hooked. The Scottish Highlands setting, the brooding Gordon family estate, candlelit corridors and a father's suspicious death all add up to exactly the kind of slow-burn occult mystery I have a weakness for. KING Art clearly understood the assignment on atmosphere. What followed over the next five hours, though, was a masterclass in squandering a good setup. The core loop is third-person exploration across the rooms of Black Mirror Castle, gathering clues, talking to guarded NPCs like the butler Angus or the gardener Rory, and piecing together what really happened to David's father. There are no combat sections. Progression comes from environmental puzzles, inventory use, and a mechanic where you witness ghostly visions of past events. The vision sequences look great on paper: echoes of the past that replay until you spot the relevant detail. In practice, the interaction rules are communicated poorly enough that several players have hit dead ends without understanding why. Puzzle design outside of those moments is more solid, with standout moments like manipulating a key's moving parts to match a lock pattern, or decoding a cipher built into a desk's own decoration. Those beats feel earned. The atmosphere and the puzzles fight a constant rear-guard action against the technical side of the game. The fixed camera rotates independently of your movement direction, meaning the same input that moved you forward a second ago now sends you sideways or backward. Room transitions require walking to an exit zone, so you exit rooms accidentally on a regular basis. Loading screens arrive every time you enter or inspect anything, and depending on your hardware they can stretch from uncomfortable to genuinely disruptive. Lip sync is poor across the board, animations are stiff, and the character models look a generation behind what the release year would suggest. Voice acting holds up better than the visuals, at least for the main cast. The story itself lands somewhere between promising and unfinished. The build-up through the first half is paced well, threading occult family history, Druidic references, and a rotating cast of characters who all have reasons to keep David in the dark. The back half rushes through revelations that needed more room to breathe, wrapping up threads in a way that feels abrupt rather than satisfying. At around six to eight hours total, the length is not the problem. The problem is that the final act spends that remaining runtime sprinting when it should be walking. Who is this for? Readers who enjoy gothic horror fiction, players who loved the atmosphere of games like The Vanishing of Ethan Carter, or anyone patient enough to accept that the controls are working against them rather than with them. Fans of the 2003 original should know this is a reboot with a new story and no point-and-click interface. It is a weaker game by most measures, but it is not a broken one. The atmosphere, the castle itself, and a handful of clever puzzles are real. They are just buried under rough edges that a few more months of polish would have fixed. Alex, Scout Team

Black Mirror

Black Mirror

Nov 28, 2017KING ArtTHQ Nordic
GamerScout Says

Gothic atmosphere done right, technical execution done very wrong. Worth a look for patient fans of moody mystery adventures, but only at a steep discount.

PCXbox
Steam Deck Verified
Best Price Available
€0.00
at N/A
Historical low: €0.75

GamerScout Verdict

Best for patient gothic horror fans who can overlook clunky controls in exchange for a moody Scottish castle mystery.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.7526 Jun 2026
Keyshops
€0.69€0.89€1.08€1.285 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Black Mirror

My first hour with Black Mirror had me genuinely hooked. The Scottish Highlands setting, the brooding Gordon family estate, candlelit corridors and a father's suspicious death all add up to exactly the kind of slow-burn occult mystery I have a weakness for. KING Art clearly understood the assignment on atmosphere. What followed over the next five hours, though, was a masterclass in squandering a good setup. The core loop is third-person exploration across the rooms of Black Mirror Castle, gathering clues, talking to guarded NPCs like the butler Angus or the gardener Rory, and piecing together what really happened to David's father. There are no combat sections. Progression comes from environmental puzzles, inventory use, and a mechanic where you witness ghostly visions of past events. The vision sequences look great on paper: echoes of the past that replay until you spot the relevant detail. In practice, the interaction rules are communicated poorly enough that several players have hit dead ends without understanding why. Puzzle design outside of those moments is more solid, with standout moments like manipulating a key's moving parts to match a lock pattern, or decoding a cipher built into a desk's own decoration. Those beats feel earned. The atmosphere and the puzzles fight a constant rear-guard action against the technical side of the game. The fixed camera rotates independently of your movement direction, meaning the same input that moved you forward a second ago now sends you sideways or backward. Room transitions require walking to an exit zone, so you exit rooms accidentally on a regular basis. Loading screens arrive every time you enter or inspect anything, and depending on your hardware they can stretch from uncomfortable to genuinely disruptive. Lip sync is poor across the board, animations are stiff, and the character models look a generation behind what the release year would suggest. Voice acting holds up better than the visuals, at least for the main cast. The story itself lands somewhere between promising and unfinished. The build-up through the first half is paced well, threading occult family history, Druidic references, and a rotating cast of characters who all have reasons to keep David in the dark. The back half rushes through revelations that needed more room to breathe, wrapping up threads in a way that feels abrupt rather than satisfying. At around six to eight hours total, the length is not the problem. The problem is that the final act spends that remaining runtime sprinting when it should be walking. Who is this for? Readers who enjoy gothic horror fiction, players who loved the atmosphere of games like The Vanishing of Ethan Carter, or anyone patient enough to accept that the controls are working against them rather than with them. Fans of the 2003 original should know this is a reboot with a new story and no point-and-click interface. It is a weaker game by most measures, but it is not a broken one. The atmosphere, the castle itself, and a handful of clever puzzles are real. They are just buried under rough edges that a few more months of polish would have fixed.

Alex
Alex · Scout Team

Catch-all

Tags

steamGothic HorrorGhost VisionsInventory PuzzlesFixed CameraShort PlaytimeKeyboard-UnfriendlySingle PlaythroughOccult Mystery

System Requirements

Minimum

Processor
Pentium(r) III 400 MHz (Or Equivalent)
Memory
64 MB RAM
Graphics
DirectX compatible card
DirectX
Version 8.0 Hard Drive: 2 GB available space
Sound Card
Direct…

Recommended

Processor
Intel Core i7 3770 3,9 Ghz / AMD FX-8350 4 GHz
Memory
8 GB RAM
Graphics
GeForce GTX960 / Radeon R9 290…

Keep exploring

Community Discussion

Be the first to comment on Black Mirror.

Reviews & Ratings

Metacritic
61
Steam
49%(705)

Game Info

Developer
KING Art
Publisher
THQ Nordic
Release Date
Nov 28, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from KING Art

Buy smarter: helpful guides

Looking for more? See games like Black Mirror →

Frequently asked questions about Black Mirror

How much does Black Mirror cost?

Black Mirror pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Black Mirror cheapest?

Compare Black Mirror prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Black Mirror available on?

Black Mirror is available on PC, Xbox.

When was Black Mirror released?

Black Mirror was released on 28 November 2017.

Who developed Black Mirror?

Black Mirror was developed by KING Art and published by THQ Nordic.

Is Black Mirror worth buying?

Black Mirror holds a Metacritic score of 61/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.