Compara los precios de theHunter: Call of the Wild - Weapon Pack 3 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Expansive Worlds. Publicado por Avalanche Studios. Lanzado el 16/2/2017. Disponible en Xbox Series X, Xbox One, PC, Xbox. Géneros: Adventure, Simulation, Sports.

Weapon Pack 3 drops three additional firearms into theHunter: Call of the Wild's open-world hunting sandbox. More tools, same meticulous ballistics.

theHunter: Call of the Wild is a hunting simulation built around patience, terrain reading, and knowing exactly which caliber to bring for which animal class. Weapon Pack 3 is a pure content addition - no new maps, no new mechanics - just three extra firearms slotted into a game that already takes its ballistics and equipment systems seriously. If you already own the base game and have worn out your current loadout rotation, this pack gives your gear roster a bit more variety. That is the honest scope of what you are buying here. From a systems perspective, theHunter: Call of the Wild does something most open-world games skip entirely: it models sound propagation, wind direction, and animal behavior in enough detail that your weapon choice carries real downstream consequences. Different weapons sit in different equipment rating tiers, which determines which animal classes you can legally and ethically harvest in-game. Weapon Pack 3 weapons slot into that same structure, so picking up a new rifle is not just an aesthetic choice - it shifts which hunts are viable and how you approach a reserve's animal population. For players who think in terms of loadout optimization, that matters. The simulation's depth is what keeps this kind of DLC relevant. A casual player might not notice the difference between firearms once they have a working setup. But if you are the type to spend time on blind placement, caller timing, and reading harvest data to figure out which zones hold trophy-class animals, the additional weapon options open up genuine build variety. There is a small but real decision tree around matching weapon to terrain: a bolt-action with a longer effective range plays differently across the open grasslands of Layton Lake versus the dense cover of Hirschfelden. The base game's community reception - 89% positive across a very large review count - reflects a product that has been updated consistently and built a loyal player base that cares about accuracy over spectacle. Weapon Pack 3 is designed for that same audience. It does not shake anything up. It does not need to. If you have logged serious hours in the reserves and want more options at the equipment screen, the pack delivers exactly what it advertises without overcomplicating the experience. For newcomers reading this before buying anything: start with the base game and get comfortable with the core loop before reaching for weapon DLC. The tutorial covers the basics competently, and the early-game firearms are more than sufficient to learn wind mechanics, scent control, and animal scoring. Weapon Pack 3 is a seasoned-player purchase, not an entry point. Diego, Scout Team

theHunter: Call of the Wild - Weapon Pack 3

theHunter: Call of the Wild - Weapon Pack 3

Complemento / DLC de theHunter: Call of the Wild™ — ver juego completo
16 feb 2017Expansive WorldsAvalanche Studios
GamerScout opina

Weapon Pack 3 drops three additional firearms into theHunter: Call of the Wild's open-world hunting sandbox. More tools, same meticulous ballistics.

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theHunter: Call of the Wild is a hunting simulation built around patience, terrain reading, and knowing exactly which caliber to bring for which animal class. Weapon Pack 3 is a pure content addition - no new maps, no new mechanics - just three extra firearms slotted into a game that already takes its ballistics and equipment systems seriously. If you already own the base game and have worn out your current loadout rotation, this pack gives your gear roster a bit more variety. That is the honest scope of what you are buying here. From a systems perspective, theHunter: Call of the Wild does something most open-world games skip entirely: it models sound propagation, wind direction, and animal behavior in enough detail that your weapon choice carries real downstream consequences. Different weapons sit in different equipment rating tiers, which determines which animal classes you can legally and ethically harvest in-game. Weapon Pack 3 weapons slot into that same structure, so picking up a new rifle is not just an aesthetic choice - it shifts which hunts are viable and how you approach a reserve's animal population. For players who think in terms of loadout optimization, that matters. The simulation's depth is what keeps this kind of DLC relevant. A casual player might not notice the difference between firearms once they have a working setup. But if you are the type to spend time on blind placement, caller timing, and reading harvest data to figure out which zones hold trophy-class animals, the additional weapon options open up genuine build variety. There is a small but real decision tree around matching weapon to terrain: a bolt-action with a longer effective range plays differently across the open grasslands of Layton Lake versus the dense cover of Hirschfelden. The base game's community reception - 89% positive across a very large review count - reflects a product that has been updated consistently and built a loyal player base that cares about accuracy over spectacle. Weapon Pack 3 is designed for that same audience. It does not shake anything up. It does not need to. If you have logged serious hours in the reserves and want more options at the equipment screen, the pack delivers exactly what it advertises without overcomplicating the experience. For newcomers reading this before buying anything: start with the base game and get comfortable with the core loop before reaching for weapon DLC. The tutorial covers the basics competently, and the early-game firearms are more than sufficient to learn wind mechanics, scent control, and animal scoring. Weapon Pack 3 is a seasoned-player purchase, not an entry point.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

xboxHunting SimulationWeapon DLCBallistics DepthOpen World HuntingLoadout VarietySingle PlayerCo-op HuntingWildlife SimulationsteamLoad-out CustomizationDLC ContentVeteran-Focused

Requisitos del sistema

Mínimos

OS
64bit OS - Windows 7
Processor
Intel i3-4170
Graphics
NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM
Storage
60 GB available space

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OS
64bit OS - Windows 10
Processor
Intel i7 quad-core
Memory
8 GB RAM
Graphics
NVidia GTX 760 / R9 270x - 4GB VRAM
Storage
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Reseñas y valoraciones

Steam
89%(197,260)

Información del juego

Desarrolladora
Expansive Worlds
Distribuidora
Avalanche Studios
Fecha de lanzamiento
16 feb 2017

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¿En qué plataformas está disponible theHunter: Call of the Wild - Weapon Pack 3?

theHunter: Call of the Wild - Weapon Pack 3 está disponible en Xbox Series X, Xbox One, PC, Xbox.

¿Cuándo se lanzó theHunter: Call of the Wild - Weapon Pack 3?

theHunter: Call of the Wild - Weapon Pack 3 se lanzó el 16 de febrero de 2017.

¿Quién desarrolló theHunter: Call of the Wild - Weapon Pack 3?

theHunter: Call of the Wild - Weapon Pack 3 fue desarrollado por Expansive Worlds y publicado por Avalanche Studios.