Compara los precios de Rematch Pro Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sloclap. Publicado por Sloclap, Kepler Interactive. Lanzado el 19/6/2025. Disponible en PC. Géneros: Action, Indie, Sports.

Tight controls, zero offsides, and a skill ceiling that will humble you for hours - Rematch is a genuinely fresh take on football that a troubled launch and thin content slate have kept from reaching its potential.

My spreadsheet brain went looking for the decision tree and found a six-minute match instead. Rematch drops you into a walled, referee-free pitch - no fouls, no corners, no offsides - and asks you to control a single player across 3v3, 4v4, and 5v5 formats, switching fluidly between attacker, defender, and goalkeeper depending on where you are on the pitch. The positional role system is automatic and surprisingly clever: stand near the goal and you become the keeper with a specific toolset; push forward and you are suddenly the striker responsible for every attacking decision your team makes. That context-driven identity shift, combined with Sloclap's signature animation precision inherited from Sifu and Absolver, gives the movement a physicality that most arcade sports games never find. The skill floor is accessible - a short prologue and training minigames get the basics down fast, and the walled arena design means using rebounds and wall passes is immediately intuitive. The ceiling, however, is steep. Manual shot aiming forces you to reposition the analog stick mid-pressure, which is disorienting until it clicks. Passing requires actual spatial targeting, not an auto-lock assist. Sprinting draws from a regenerating stamina resource, so superdash timing becomes a genuine risk-reward read. The community has also surfaced emergent techniques like the Blade Shot (an accidental interaction between Short Lob Tap and Extra Effort Volley that Sloclap opted to keep, with balance tweaks) and the now-removed Ippy Slide, which showed both the depth of expression in the dribbling system and the hazard of a physics engine with more creativity than the designers intended. Here is the honest tally of what does not work. The launch was rough: server desync caused players and the ball to teleport, hard crashes hit ranked matches, and cross-play across PC, PS5, and Xbox Series was missing entirely on day one - a misstep Sloclap apologized for and did not fix for over two months. There is no offline mode whatsoever. No tournament bracket, no solo season, no exhibition against bots. If Sloclap shuts servers tomorrow, the game ceases to exist in any meaningful form. Content depth is similarly thin: quick match and ranked (5v5 only, unlocked at rank 5) are the two real pillars, and the battle pass cosmetics - hairstyles, kits, licensed collaborations with names like Ronaldinho - have drawn criticism for prioritizing monetization while persistent technical issues went unresolved. Player count has dropped sharply from the launch peak, and the mixed Steam review score reflects a community that genuinely loves the core loop but grew frustrated with the surrounding infrastructure. Toxic teammate behavior has also been a recurring complaint, with limited reporting tools. Who should buy this right now? Anyone who wants a competitive, team-coordination fix somewhere between Rocket League and a pure football sim, and who has a regular squad of friends to queue with. The ping system helps randos communicate, but the game's chemistry problem is real: without a teammate who knows when to pass, matches dissolve into one player trying to dribble through an entire defense. If you can fill a 5v5 lobby with people you trust, the positional play and timing duels feel genuinely rewarding in a way few multiplayer sports titles manage. If you are looking for offline depth, a campaign, or a mechanically stable ranked ladder, the current state will disappoint. Diego, Scout Team

Rematch Pro Edition

Rematch Pro Edition

19 jun 2025SloclapSloclap, Kepler Interactive
GamerScout opina

Tight controls, zero offsides, and a skill ceiling that will humble you for hours - Rematch is a genuinely fresh take on football that a troubled launch and thin content slate have kept from reaching its potential.

PC
Mejor precio disponible
11,91 €
en Eneba
Mínimo registrado: 8,61 €
Sigue este precio

Veredicto de GamerScout

Best for players with a reliable 5v5 squad willing to grind through a rough live-service package to reach the genuinely satisfying core.

Comparar precios(6 tiendas)

Edición:
EnebaMejor precio
StandardLatinoaméricaSteam KeyClave
11,91 €
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Comprar
StandardResto del mundoSteam KeyClave
13,09 €
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Comprar
StandardGlobalSteam KeyClave
14,16 €
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Comprar
StandardEuropa (UE)Steam KeyClave
15,15 €-62%
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Comprar
ProEuropa (UE)Steam KeyClave
15,71 €
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Comprar
StandardGlobalSteam KeyClave
16,09 €-54%
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Comprar
ProResto del mundoSteam KeyClave
16,67 €
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Comprar
StandardRU_CISSteam KeyClave
20,45 €
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
8,61 €14 ago 2026
Mejor precio actual
11,91 €
Tiendas de claves
7,93 €10,26 €12,59 €14,92 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Rematch Pro Edition

My spreadsheet brain went looking for the decision tree and found a six-minute match instead. Rematch drops you into a walled, referee-free pitch - no fouls, no corners, no offsides - and asks you to control a single player across 3v3, 4v4, and 5v5 formats, switching fluidly between attacker, defender, and goalkeeper depending on where you are on the pitch. The positional role system is automatic and surprisingly clever: stand near the goal and you become the keeper with a specific toolset; push forward and you are suddenly the striker responsible for every attacking decision your team makes. That context-driven identity shift, combined with Sloclap's signature animation precision inherited from Sifu and Absolver, gives the movement a physicality that most arcade sports games never find. The skill floor is accessible - a short prologue and training minigames get the basics down fast, and the walled arena design means using rebounds and wall passes is immediately intuitive. The ceiling, however, is steep. Manual shot aiming forces you to reposition the analog stick mid-pressure, which is disorienting until it clicks. Passing requires actual spatial targeting, not an auto-lock assist. Sprinting draws from a regenerating stamina resource, so superdash timing becomes a genuine risk-reward read. The community has also surfaced emergent techniques like the Blade Shot (an accidental interaction between Short Lob Tap and Extra Effort Volley that Sloclap opted to keep, with balance tweaks) and the now-removed Ippy Slide, which showed both the depth of expression in the dribbling system and the hazard of a physics engine with more creativity than the designers intended. Here is the honest tally of what does not work. The launch was rough: server desync caused players and the ball to teleport, hard crashes hit ranked matches, and cross-play across PC, PS5, and Xbox Series was missing entirely on day one - a misstep Sloclap apologized for and did not fix for over two months. There is no offline mode whatsoever. No tournament bracket, no solo season, no exhibition against bots. If Sloclap shuts servers tomorrow, the game ceases to exist in any meaningful form. Content depth is similarly thin: quick match and ranked (5v5 only, unlocked at rank 5) are the two real pillars, and the battle pass cosmetics - hairstyles, kits, licensed collaborations with names like Ronaldinho - have drawn criticism for prioritizing monetization while persistent technical issues went unresolved. Player count has dropped sharply from the launch peak, and the mixed Steam review score reflects a community that genuinely loves the core loop but grew frustrated with the surrounding infrastructure. Toxic teammate behavior has also been a recurring complaint, with limited reporting tools. Who should buy this right now? Anyone who wants a competitive, team-coordination fix somewhere between Rocket League and a pure football sim, and who has a regular squad of friends to queue with. The ping system helps randos communicate, but the game's chemistry problem is real: without a teammate who knows when to pass, matches dissolve into one player trying to dribble through an entire defense. If you can fill a 5v5 lobby with people you trust, the positional play and timing duels feel genuinely rewarding in a way few multiplayer sports titles manage. If you are looking for offline depth, a campaign, or a mechanically stable ranked ladder, the current state will disappoint.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

auto-admittedArcade FootballSkill-BasedWalled PitchPositional RolesContextual GoalkeeperStamina ManagementSix-Minute MatchesLive ServiceSquad Play

Requisitos del sistema

Mínimos

OS
Windows 10 / Windows 11
Processor
AMD Ryzen 5 3400G / Intel Core i5-9400, or better
Memory
8 GB RAM
Graphics
AMD Radeon RX 5500 (4GB) / NVIDIA GeForce RTX 1060 (4GB), or better
DirectX
Version 12 N…

Recomendados

OS
Windows 10 / Windows 11
Processor
AMD Ryzen 3700x / Intel Core 11600k or better
Memory
16 GB RAM
Graphics
AMD Radeon RX 6700 XT (8 GB) / NVIDIA GeForce RTX 3060 TI (8 GB), or better
DirectX
Vers…

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Community Discussion

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Reseñas y valoraciones

Steam
69%(50,837)

Información del juego

Desarrolladora
Sloclap
Distribuidora
Sloclap, Kepler Interactive
Fecha de lanzamiento
19 jun 2025

Características

MultiplayerCo-opOnline Co OpCross Platform MultiplayerSteam AchievementsFull controller supportIn App PurchasesGamepad Recommended+3 más

Alerta de precio

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Mejor precio11,91 €
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Preguntas frecuentes sobre Rematch Pro Edition

¿Cuánto cuesta Rematch Pro Edition?

A 15 de agosto de 2026, la oferta más barata disponible de Rematch Pro Edition es €11.91 en Eneba, de entre 12 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Rematch Pro Edition más barato?

El precio más bajo disponible que seguimos para Rematch Pro Edition es €11.91 en Eneba (15 de agosto de 2026). Comparamos 12 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Rematch Pro Edition?

Rematch Pro Edition está disponible en PC.

¿Cuándo se lanzó Rematch Pro Edition?

Rematch Pro Edition se lanzó el 19 de junio de 2025.

¿Quién desarrolló Rematch Pro Edition?

Rematch Pro Edition fue desarrollado por Sloclap y publicado por Sloclap, Kepler Interactive.