Compara los precios de REMATCH en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sloclap. Publicado por Sloclap. Lanzado el 19/6/2025. Disponible en PC, Xbox. Géneros: Action, Indie, Sports. Puntuación Metacritic: 74/100.

Forget FIFA spreadsheets and transfer budgets. Rematch puts you in one pair of boots for six frantic minutes of walls-in, fouls-out, all-human football that feels closer to Rocket League than anything EA has shipped in years.

I'll be honest: when Sloclap, the studio behind the kung fu precision of Sifu, announced a football game, my first instinct was confusion. By my third online match I was completely hooked, because Rematch does something that most sports games are too scared to attempt. It strips football down to the raw physical act of playing it, not managing it. No AI teammates, no transfer fees, no offsides, no corners. Just you, four teammates, and a walled-in pitch that turns every out-of-play situation into a rebound opportunity. The format is built around 3v3, 4v4, and 5v5 quick-play matches, with ranked competition locked to 5v5 once you hit rank 5. Each game lasts six minutes, and a mercy rule kills things at a four-goal gap, which keeps blowouts mercifully short. The third-person perspective means you control your own player only, and the position system is clever: drift into the box and you automatically pick up the goalkeeper role, complete with its own stamina kit and side-to-side dive mechanics. Step back out and a teammate can take the gloves. It works like a hockey pull-the-goalie call, and it creates some of the most chaotic last-minute moments you will find in any sports game right now. Sprinting runs on a limited stamina bar that recovers quickly, and the superdash burst can swing possession entirely. Shooting requires manual aim with the right stick, which feels incredible on a banana shot volley and absolutely punishing when a defender is closing you down at full speed. The Sifu DNA is audible throughout. Tackles are crunchy when the netcode cooperates, slide interceptions have weight, and the animation quality during a clean dribble sequence is genuinely impressive for an indie-scale release. The cel-shaded art style, with its vibrant stadium environments that shift setting after each goal, keeps things visually lively without distracting during intense moments. The contextual ping system deserves a specific callout for groups who cannot voice chat: it draws a passing line directly to whoever called for the ball, which is exactly the kind of accessibility-minded design that makes a team-based game feel welcoming rather than intimidating to newcomers. You do not need to be on comms to function, though a five-stack with voice chat will punish a disorganized group hard. Here is where I have to level with you. At launch, Rematch shipped without cross-play, the netcode had visible desync issues (the ball teleporting back to opposition feet after a clean tackle win is genuinely infuriating), and there is no offline mode whatsoever. No season mode, no bots, no single-player campaign. If Sloclap ever pulls the servers, the game is effectively over. Cross-play arrived in September 2025, which solved the matchmaking fragmentation problem significantly, and Sloclap has been responsive with patches. Season 4 is live at time of writing, with the Nations Cup event adding a 32-country competitive layer across ranked and casual queues. The roadmap includes a tournament system, club creation, AI bots for practice, and more quick-play mode variety. The foundation is getting stronger, but if you are the type who wants something to play solo with a stable progression loop against AI, this is the wrong game for you right now. For the "is it fun for four friends" test: absolutely yes, with one asterisk. Online-only means you cannot do true couch co-op. But if your group is on voice chat or even just the ping system, running a coordinated 5v5 or a tighter 3v3 against randoms is exactly the kind of session that turns into two extra hours before anyone notices. The skill ceiling is high enough that there is real improvement to chase, and the six-minute match structure keeps the momentum going all night. Riley, Scout Team

REMATCH

REMATCH

19 jun 2025Sloclap
GamerScout opina

Forget FIFA spreadsheets and transfer budgets. Rematch puts you in one pair of boots for six frantic minutes of walls-in, fouls-out, all-human football that feels closer to Rocket League than anything EA has shipped in years.

PCXbox
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €8.21

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€8.2126 Jun 2026
Keyshops
€7.95€8.85€9.74€10.6410 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de REMATCH

I'll be honest: when Sloclap, the studio behind the kung fu precision of Sifu, announced a football game, my first instinct was confusion. By my third online match I was completely hooked, because Rematch does something that most sports games are too scared to attempt. It strips football down to the raw physical act of playing it, not managing it. No AI teammates, no transfer fees, no offsides, no corners. Just you, four teammates, and a walled-in pitch that turns every out-of-play situation into a rebound opportunity. The format is built around 3v3, 4v4, and 5v5 quick-play matches, with ranked competition locked to 5v5 once you hit rank 5. Each game lasts six minutes, and a mercy rule kills things at a four-goal gap, which keeps blowouts mercifully short. The third-person perspective means you control your own player only, and the position system is clever: drift into the box and you automatically pick up the goalkeeper role, complete with its own stamina kit and side-to-side dive mechanics. Step back out and a teammate can take the gloves. It works like a hockey pull-the-goalie call, and it creates some of the most chaotic last-minute moments you will find in any sports game right now. Sprinting runs on a limited stamina bar that recovers quickly, and the superdash burst can swing possession entirely. Shooting requires manual aim with the right stick, which feels incredible on a banana shot volley and absolutely punishing when a defender is closing you down at full speed. The Sifu DNA is audible throughout. Tackles are crunchy when the netcode cooperates, slide interceptions have weight, and the animation quality during a clean dribble sequence is genuinely impressive for an indie-scale release. The cel-shaded art style, with its vibrant stadium environments that shift setting after each goal, keeps things visually lively without distracting during intense moments. The contextual ping system deserves a specific callout for groups who cannot voice chat: it draws a passing line directly to whoever called for the ball, which is exactly the kind of accessibility-minded design that makes a team-based game feel welcoming rather than intimidating to newcomers. You do not need to be on comms to function, though a five-stack with voice chat will punish a disorganized group hard. Here is where I have to level with you. At launch, Rematch shipped without cross-play, the netcode had visible desync issues (the ball teleporting back to opposition feet after a clean tackle win is genuinely infuriating), and there is no offline mode whatsoever. No season mode, no bots, no single-player campaign. If Sloclap ever pulls the servers, the game is effectively over. Cross-play arrived in September 2025, which solved the matchmaking fragmentation problem significantly, and Sloclap has been responsive with patches. Season 4 is live at time of writing, with the Nations Cup event adding a 32-country competitive layer across ranked and casual queues. The roadmap includes a tournament system, club creation, AI bots for practice, and more quick-play mode variety. The foundation is getting stronger, but if you are the type who wants something to play solo with a stable progression loop against AI, this is the wrong game for you right now. For the "is it fun for four friends" test: absolutely yes, with one asterisk. Online-only means you cannot do true couch co-op. But if your group is on voice chat or even just the ping system, running a coordinated 5v5 or a tighter 3v3 against randoms is exactly the kind of session that turns into two extra hours before anyone notices. The skill ceiling is high enough that there is real improvement to chase, and the six-minute match structure keeps the momentum going all night.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

multiplayercooponline-coopcross-platformachievementscontroller-supporttier:aaaArcade FootballSkill-BasedThird-Person SportsGoalkeeper RotationPing SystemSix-Minute MatchesRanked CompetitiveSeasonal ContentWalled Pitch

Requisitos del sistema

Mínimos

OS
Windows 10 / Windows 11
Memory
8 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
20 GB available space
Graphics
AMD Radeon RX 5500 (4GB) / NVIDIA GeForce RTX 1060 (4GB), or better
Processor
AMD Ryzen 5 3400G / Intel Core i5-9400, or better

Recomendados

OS
Windows 10 / Windows 11
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
20 GB available space
Graphics
AMD Radeon RX 6700 XT (8 GB) / NVIDIA GeForce RTX 3060 TI (8 GB), or better
Processor
AMD Ryzen 3700x / Intel Core 11600k or better

DLC y complementos de REMATCH3

Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.

Sigue explorando

Community Discussion

Be the first to comment on REMATCH.

Reseñas y valoraciones

Metacritic
74

Información del juego

Desarrolladora
Sloclap
Distribuidora
Sloclap
Fecha de lanzamiento
19 jun 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Sloclap

Compra mejor: guías útiles

REMATCH en directo en Twitch

¿Buscas más? Mira juegos como REMATCH →

Preguntas frecuentes sobre REMATCH

¿Cuánto cuesta REMATCH?

El precio de REMATCH cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar REMATCH más barato?

Compara los precios de REMATCH en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible REMATCH?

REMATCH está disponible en PC, Xbox.

¿Cuándo se lanzó REMATCH?

REMATCH se lanzó el 19 de junio de 2025.

¿Quién desarrolló REMATCH?

REMATCH fue desarrollado por Sloclap.

¿Merece la pena comprar REMATCH?

REMATCH tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.