Compara los precios de Onee Chanbara ORIGIN en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tamsoft. Publicado por D3PUBLISHER. Lanzado el 14/10/2020. Disponible en PC. Géneros: Action. Puntuación Metacritic: 62/100.

Sword-swinging, zombie-gutting chaos built for players who want stylish action over substance. Around six hours of campy fun if you can tolerate a rough PC port and a content library that hides behind a DLC paywall.

I'll be straight with you: my expectations walking into a PS2 remake starring a bikini-clad katana warrior were fairly calibrated toward guilty-pleasure territory. What I found was a game that's genuinely better at its core mechanical loop than its budget roots suggest, but also one that trips over almost every non-combat element it touches. Onee Chanbara ORIGIN fuses the stories of the first two games in the series into a single, seamless campaign. You start as Aya, hacking through zombie hordes with a katana, and the action opens up considerably once her sister Saki becomes playable. The character-swap mechanic is the beating heart of the combat: flipping between Aya's sweeping multi-enemy slashes and Saki's slower, high-damage katana plus fisticuffs style mid-combo is where the system gets genuinely interesting. There's also a blood-saturation mechanic where your weapons dull as they get coated, forcing you to shake them clean at tactically awkward moments. It functions like a reload in a shooter - punishing if ignored, satisfying when managed. Layer on top of that a parry window that rewards precision, a dodge that triggers a slow-motion Prediction effect on tight timing, and a bloodlust meter that turns Aya into something closer to a demon, and the combat has more texture than first impressions suggest. Stage-end grades convert to XP and currency for leveling stats and buying accessories, giving light RPG scaffolding to the carnage. The problems pile up outside of combat. Levels are short, linear hallway runs connecting rooms of respawning undead, and enemy variety thins out fast. Boss encounters are the highlight - a giant mutant bear and some genuinely grotesque creature designs make up the best of it - but they're separated by repetitive zombie waves that drag. The full campaign across both fused stories clocks in around six hours, and once you're done, the base game offers only an Infinite Survival mode to return to. A third playable character, Lei, is locked behind paid content, which is a particular sting given she's woven into the story as a named support character throughout. On PC specifically, the launch port had well-documented problems: framerate stutter, audio lag, and a Chapter 3 crash bug that wiped progress for a significant number of players. Patches improved things, but workarounds involving GPU control panel settings were still being recommended long after release. If you're buying now, check current community threads before assuming the technical state is clean. The cel-shaded character models look sharp in motion; the environments and cutscene animation, much less so. Voice acting in English is a mixed bag, with flat delivery undermining a story that's cheesy in a way that wants to be fun rather than just forgettable. For players who like stylish hack-and-slash in the Devil May Cry and Musou crossover space - and who go in knowing this is a compact, campy, budget-spirited production that happens to be wearing full-price clothes - there's a genuine good time here. Franchise newcomers should wait for a discount. Returning fans of Aya and Saki will find Tamsoft's mechanical overhaul is the best the series has controlled on PC, even if the surrounding package stays stubbornly thin. Alex, Scout Team

Onee Chanbara ORIGIN

Onee Chanbara ORIGIN

14 oct 2020TamsoftD3PUBLISHER
GamerScout opina

Sword-swinging, zombie-gutting chaos built for players who want stylish action over substance. Around six hours of campy fun if you can tolerate a rough PC port and a content library that hides behind a DLC paywall.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
3,45 €-93%
en Eneba
Mínimo registrado: 3,32 €
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Veredicto de GamerScout

Best for stylish-action fans who want a campy, short-burst zombie slasher and are buying well below launch price.

Comparar precios(4 tiendas)

Edición:
EnebaMejor precio
StandardGlobalSteam KeyClave
3,45 €-93%
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Comprar
StandardGlobalSteam KeyClave
3,59 €
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StandardGlobalSteam KeyClave
3,59 €
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StandardGlobalSteam KeyClave
4,09 €-19%
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Comprar
StandardEuropa (UE)Steam KeyClave
4,83 €-90%
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Comprar
StandardEuropa (UE)Steam KeyClave
4,96 €-18%
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DeluxeEuropa (UE)Steam KeyClave
5,50 €
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Comprar
DeluxeGlobalSteam KeyClave
5,51 €
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Comprar

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Historial de precios

Mínimo registrado
3,32 €6 jul 2026
Mejor precio actual
3,45 €
Tiendas de claves
3,29 €3,40 €3,51 €3,62 €6 Jul16 Jul26 Jul5 Aug15 Aug
6 jul — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Onee Chanbara ORIGIN

I'll be straight with you: my expectations walking into a PS2 remake starring a bikini-clad katana warrior were fairly calibrated toward guilty-pleasure territory. What I found was a game that's genuinely better at its core mechanical loop than its budget roots suggest, but also one that trips over almost every non-combat element it touches. Onee Chanbara ORIGIN fuses the stories of the first two games in the series into a single, seamless campaign. You start as Aya, hacking through zombie hordes with a katana, and the action opens up considerably once her sister Saki becomes playable. The character-swap mechanic is the beating heart of the combat: flipping between Aya's sweeping multi-enemy slashes and Saki's slower, high-damage katana plus fisticuffs style mid-combo is where the system gets genuinely interesting. There's also a blood-saturation mechanic where your weapons dull as they get coated, forcing you to shake them clean at tactically awkward moments. It functions like a reload in a shooter - punishing if ignored, satisfying when managed. Layer on top of that a parry window that rewards precision, a dodge that triggers a slow-motion Prediction effect on tight timing, and a bloodlust meter that turns Aya into something closer to a demon, and the combat has more texture than first impressions suggest. Stage-end grades convert to XP and currency for leveling stats and buying accessories, giving light RPG scaffolding to the carnage. The problems pile up outside of combat. Levels are short, linear hallway runs connecting rooms of respawning undead, and enemy variety thins out fast. Boss encounters are the highlight - a giant mutant bear and some genuinely grotesque creature designs make up the best of it - but they're separated by repetitive zombie waves that drag. The full campaign across both fused stories clocks in around six hours, and once you're done, the base game offers only an Infinite Survival mode to return to. A third playable character, Lei, is locked behind paid content, which is a particular sting given she's woven into the story as a named support character throughout. On PC specifically, the launch port had well-documented problems: framerate stutter, audio lag, and a Chapter 3 crash bug that wiped progress for a significant number of players. Patches improved things, but workarounds involving GPU control panel settings were still being recommended long after release. If you're buying now, check current community threads before assuming the technical state is clean. The cel-shaded character models look sharp in motion; the environments and cutscene animation, much less so. Voice acting in English is a mixed bag, with flat delivery undermining a story that's cheesy in a way that wants to be fun rather than just forgettable. For players who like stylish hack-and-slash in the Devil May Cry and Musou crossover space - and who go in knowing this is a compact, campy, budget-spirited production that happens to be wearing full-price clothes - there's a genuine good time here. Franchise newcomers should wait for a discount. Returning fans of Aya and Saki will find Tamsoft's mechanical overhaul is the best the series has controlled on PC, even if the surrounding package stays stubbornly thin.

Alex
Alex · Scout Team

Catch-all

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieCharacter Swap CombatStylish ActionMusou-AdjacentBlood MechanicInfinite Survival ModeCel-ShadedB-Movie ToneShort CampaignDLC-Heavy

Requisitos del sistema

Mínimos

OS
Windows 10 (64bit)
Memory
8 GB RAM
Graphics
NVidia GeForce GTX780 / AMD Radeon R9 390
Processor
Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz

Recomendados

OS
Windows 10 (64bit)
Memory
8 GB RAM
Graphics
NVidia GeForce GTX 970 / Radeon RX 480
Processor
Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz

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Community Discussion

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Reseñas y valoraciones

Metacritic
62

Información del juego

Desarrolladora
Tamsoft
Distribuidora
D3PUBLISHER
Fecha de lanzamiento
14 oct 2020

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Mejor precio3,45 €
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Preguntas frecuentes sobre Onee Chanbara ORIGIN

¿Cuánto cuesta Onee Chanbara ORIGIN?

A 15 de agosto de 2026, la oferta más barata disponible de Onee Chanbara ORIGIN es €3.45 en Eneba, de entre 9 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Onee Chanbara ORIGIN más barato?

El precio más bajo disponible que seguimos para Onee Chanbara ORIGIN es €3.45 en Eneba (15 de agosto de 2026). Comparamos 9 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Onee Chanbara ORIGIN?

Onee Chanbara ORIGIN está disponible en PC.

¿Cuándo se lanzó Onee Chanbara ORIGIN?

Onee Chanbara ORIGIN se lanzó el 14 de octubre de 2020.

¿Quién desarrolló Onee Chanbara ORIGIN?

Onee Chanbara ORIGIN fue desarrollado por Tamsoft y publicado por D3PUBLISHER.

¿Merece la pena comprar Onee Chanbara ORIGIN?

Onee Chanbara ORIGIN tiene una puntuación Metacritic de 62/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.