Compara los precios de Jurassic World Evolution - Carnivore Dinosaur Pack (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Frontier Developments. Publicado por Frontier Developments. Lanzado el 11/6/2018. Disponible en PC, Xbox. Géneros: Simulation, Strategy. Puntuación Metacritic: 69/100.

Three extra carnivores for your Jurassic World park - Smilodon, Styracosaurus, and Carcharodontosaurus arrive ready to eat your guests and stress-test your enclosures.

Jurassic World Evolution is a park-builder with a deceptively deep logistics layer underneath the blockbuster skin. You are managing power grids, ranger teams, research trees, and containment ratings while simultaneously trying to stop a Spinosaurus from redecorating your viewing platform. The base game already ships with a solid roster, but the Carnivore Dinosaur Pack drops in three additional species - Smilodon, Styracosaurus, and Carcharodontosaurus - each with distinct comfort requirements, social tolerances, and threat profiles that quietly force you to rethink enclosure layouts you thought were optimised. From a build-order perspective, the Carcharodontosaurus is the headliner. It is a large theropod with high aggression stats that punishes lazy fence planning harder than most base-game carnivores. Dropping one into an existing park mid-campaign is a genuine stress test: power redundancy matters, ranger patrol routes need recalculating, and the safety rating you carefully maintained will wobble. Smilodon is smaller, but its pack-tolerant behaviour means you can run multiples in a tighter footprint, which opens up interesting density calculations for players squeezing maximum star ratings out of limited island space. Styracosaurus sits in the herbivore-adjacent comfort zone but pairs interestingly with carnivore proximity mechanics for guests seeking danger ratings. The honest caveat here is scope. This is three dinosaurs. The AI behaviour system in Evolution is not dramatically altered, the management loops do not change, and if you already put down 40-plus hours and felt the base game's AI pathfinding or storm frequency were your main frustrations, none of that is addressed by cosmetic roster additions. The Metacritic score in the 60s reflects the base game shipping with some campaign shallowness and limited sandbox freedom at launch, and those criticisms carry forward to every piece of DLC by default. Mods on PC (via Nexus) do more heavy lifting for replayability than official packs, so if long-term depth is your priority, browse NexusMods before buying any paid expansion. For who this actually makes sense: players who are still actively running park campaigns or sandbox sessions and want their dinosaur variety spreadsheet a little wider. The three species add meaningfully different management variables rather than just visual reskins, which is the minimum bar a strategy-sim DLC should clear. If you are newer to the game, the base roster is large enough that you should exhaust it before considering this. But if you have already built every island and optimised your five-star loop, three new behavioural profiles genuinely extend the decision space, even in small increments. Diego, Scout Team

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)

Complemento / DLC de Jurassic World Evolution — ver juego completo
11 jun 2018Frontier Developments
GamerScout opina

Three extra carnivores for your Jurassic World park - Smilodon, Styracosaurus, and Carcharodontosaurus arrive ready to eat your guests and stress-test your enclosures.

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Acerca de Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)

Jurassic World Evolution is a park-builder with a deceptively deep logistics layer underneath the blockbuster skin. You are managing power grids, ranger teams, research trees, and containment ratings while simultaneously trying to stop a Spinosaurus from redecorating your viewing platform. The base game already ships with a solid roster, but the Carnivore Dinosaur Pack drops in three additional species - Smilodon, Styracosaurus, and Carcharodontosaurus - each with distinct comfort requirements, social tolerances, and threat profiles that quietly force you to rethink enclosure layouts you thought were optimised. From a build-order perspective, the Carcharodontosaurus is the headliner. It is a large theropod with high aggression stats that punishes lazy fence planning harder than most base-game carnivores. Dropping one into an existing park mid-campaign is a genuine stress test: power redundancy matters, ranger patrol routes need recalculating, and the safety rating you carefully maintained will wobble. Smilodon is smaller, but its pack-tolerant behaviour means you can run multiples in a tighter footprint, which opens up interesting density calculations for players squeezing maximum star ratings out of limited island space. Styracosaurus sits in the herbivore-adjacent comfort zone but pairs interestingly with carnivore proximity mechanics for guests seeking danger ratings. The honest caveat here is scope. This is three dinosaurs. The AI behaviour system in Evolution is not dramatically altered, the management loops do not change, and if you already put down 40-plus hours and felt the base game's AI pathfinding or storm frequency were your main frustrations, none of that is addressed by cosmetic roster additions. The Metacritic score in the 60s reflects the base game shipping with some campaign shallowness and limited sandbox freedom at launch, and those criticisms carry forward to every piece of DLC by default. Mods on PC (via Nexus) do more heavy lifting for replayability than official packs, so if long-term depth is your priority, browse NexusMods before buying any paid expansion. For who this actually makes sense: players who are still actively running park campaigns or sandbox sessions and want their dinosaur variety spreadsheet a little wider. The three species add meaningfully different management variables rather than just visual reskins, which is the minimum bar a strategy-sim DLC should clear. If you are newer to the game, the base roster is large enough that you should exhaust it before considering this. But if you have already built every island and optimised your five-star loop, three new behavioural profiles genuinely extend the decision space, even in small increments.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamPark BuilderDLCSpecies ManagementSandbox ModeEnclosure OptimizationDinosaur VarietyCampaign-Compatible

Requisitos del sistema

Mínimos

Processor
Intel i5-2300/AMD FX-4300
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / A…

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Intel i7-4770/AMD FX-8350
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Reseñas y valoraciones

Metacritic
69
Steam
87%(55,014)

Información del juego

Desarrolladora
Frontier Developments
Distribuidora
Frontier Developments
Fecha de lanzamiento
11 jun 2018

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¿En qué plataformas está disponible Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)?

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC) está disponible en PC, Xbox.

¿Cuándo se lanzó Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)?

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC) se lanzó el 11 de junio de 2018.

¿Quién desarrolló Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)?

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC) fue desarrollado por Frontier Developments.

¿Merece la pena comprar Jurassic World Evolution - Carnivore Dinosaur Pack (DLC)?

Jurassic World Evolution - Carnivore Dinosaur Pack (DLC) tiene una puntuación Metacritic de 69/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.