Compara los precios de Planet Coaster 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Frontier Developments. Publicado por Frontier Developments. Lanzado el 6/11/2024. Disponible en PC, Xbox. Géneros: Simulation, Strategy. Puntuación Metacritic: 76/100.

Frontier's theme park sequel earns its upgrade fee on the strength of waterpark construction alone, but if management depth is what you're after, temper your expectations before you buy.

My first instinct when booting Planet Coaster 2 was to open a spreadsheet and start mapping out ride placement, staffing ratios, and power grid routing. The good news: that instinct is genuinely rewarded here more than it was in the first game. The new Utilities system means rides and water attractions now need to be hooked up to generators, distributors, water pumps, and filters before they run, and an overarching Research tree lets you accumulate points across every park you build rather than grinding unlocks from scratch each time. These are real systemic additions, not cosmetic ones. The bad news, which I will get to, is that the management layer still falls well short of what the genre's harder-edged titles demand. The headline addition is waterpark construction, and it earns its place as more than a glorified expansion pack. Pools, lazy rivers, flumes, wave machines, and water slides all come with their own operational wrinkles: changing rooms, lifeguards, dedicated plumbing infrastructure. Designing a freeform pool using the flexible toolset, watching animated guests bomb off diving boards and tread water, feels distinct from the clockwork loop of coaster throughput management. The coaster editor itself remains impressively deep, letting you hand-sculpt track geometry, adjust individual piece angles, and paste custom scenery directly onto ride cars. The new free-form pathing system, with shape stamps and freehand tools, is a genuine quality-of-life upgrade that makes plaza design far less frustrating than before. Where Planet Coaster 2 stumbles is in the management layer's lack of teeth. Financial pressure rarely escalates into a genuine crisis: too many breakdowns means hire more mechanics, too much litter means more janitors, and the money curve trends upward almost by default once your ride count is healthy. Hardened sim players expecting the tension of a Tropico budget spiral or a Two Point Campus disaster spiral will find the stakes oddly low. The UI also attracts repeated criticism from reviewers and the community alike: it was clearly designed with controller navigation in mind, which creates friction for mouse-and-keyboard players on PC. The Career mode's narrative framing, centering on a fictional ancient coaster-building civilization, aims for charm but lands closer to forgettable. For newcomers, this is actually an easier entry point than you might expect. Career mode introduces mechanics at a measured pace through voiced tutorials, Sandbox mode can disable the Utilities simulation entirely if you just want to build without infrastructure overhead, and the Frontier Workshop gives immediate access to thousands of community-created blueprints so you are never staring at a blank lot with no idea where to start. Returning players from the original will find the creative ceiling noticeably higher: the scenery scaling tool, revised pathing, customizable restaurant interiors, and the waterpark layer all add genuine build variety. The content gaps that caused some community friction at launch, particularly around missing feature parity with the first game, have been partly addressed through post-launch updates. Bottom line for the strategy-and-sim crowd: Planet Coaster 2 is the best park builder available right now, but it is primarily a creation-first, management-second experience. The Metacritic score of 76 and a split user reception reflect a real tension between its exceptional toolset and its relatively shallow operational challenge. If you want to spend 150 hours sculpting an immaculate themed environment with a working waterpark, this is your game. If you want your park to actually threaten to bankrupt you, you may finish Career mode wishing Frontier had pushed the economic systems harder. Diego, Scout Team

Planet Coaster 2

Planet Coaster 2

6 nov 2024Frontier Developments
GamerScout opina

Frontier's theme park sequel earns its upgrade fee on the strength of waterpark construction alone, but if management depth is what you're after, temper your expectations before you buy.

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My first instinct when booting Planet Coaster 2 was to open a spreadsheet and start mapping out ride placement, staffing ratios, and power grid routing. The good news: that instinct is genuinely rewarded here more than it was in the first game. The new Utilities system means rides and water attractions now need to be hooked up to generators, distributors, water pumps, and filters before they run, and an overarching Research tree lets you accumulate points across every park you build rather than grinding unlocks from scratch each time. These are real systemic additions, not cosmetic ones. The bad news, which I will get to, is that the management layer still falls well short of what the genre's harder-edged titles demand. The headline addition is waterpark construction, and it earns its place as more than a glorified expansion pack. Pools, lazy rivers, flumes, wave machines, and water slides all come with their own operational wrinkles: changing rooms, lifeguards, dedicated plumbing infrastructure. Designing a freeform pool using the flexible toolset, watching animated guests bomb off diving boards and tread water, feels distinct from the clockwork loop of coaster throughput management. The coaster editor itself remains impressively deep, letting you hand-sculpt track geometry, adjust individual piece angles, and paste custom scenery directly onto ride cars. The new free-form pathing system, with shape stamps and freehand tools, is a genuine quality-of-life upgrade that makes plaza design far less frustrating than before. Where Planet Coaster 2 stumbles is in the management layer's lack of teeth. Financial pressure rarely escalates into a genuine crisis: too many breakdowns means hire more mechanics, too much litter means more janitors, and the money curve trends upward almost by default once your ride count is healthy. Hardened sim players expecting the tension of a Tropico budget spiral or a Two Point Campus disaster spiral will find the stakes oddly low. The UI also attracts repeated criticism from reviewers and the community alike: it was clearly designed with controller navigation in mind, which creates friction for mouse-and-keyboard players on PC. The Career mode's narrative framing, centering on a fictional ancient coaster-building civilization, aims for charm but lands closer to forgettable. For newcomers, this is actually an easier entry point than you might expect. Career mode introduces mechanics at a measured pace through voiced tutorials, Sandbox mode can disable the Utilities simulation entirely if you just want to build without infrastructure overhead, and the Frontier Workshop gives immediate access to thousands of community-created blueprints so you are never staring at a blank lot with no idea where to start. Returning players from the original will find the creative ceiling noticeably higher: the scenery scaling tool, revised pathing, customizable restaurant interiors, and the waterpark layer all add genuine build variety. The content gaps that caused some community friction at launch, particularly around missing feature parity with the first game, have been partly addressed through post-launch updates. Bottom line for the strategy-and-sim crowd: Planet Coaster 2 is the best park builder available right now, but it is primarily a creation-first, management-second experience. The Metacritic score of 76 and a split user reception reflect a real tension between its exceptional toolset and its relatively shallow operational challenge. If you want to spend 150 hours sculpting an immaculate themed environment with a working waterpark, this is your game. If you want your park to actually threaten to bankrupt you, you may finish Career mode wishing Frontier had pushed the economic systems harder.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaWaterpark BuilderFreeform PathingCoaster EditorResearch TreeSandbox ModeUtilities SystemWorkshop SharingCareer ModeCreative Sandbox

Requisitos del sistema

Mínimos

OS
Windows 10 64bit (22H2)
Memory
16 GB RAM
DirectX
Version 12
Storage
25 GB available space
Graphics
NVIDIA GeForce GTX 1060 (6GB VRAM) / AMD Radeon RX 5600XT (6GB VRAM) / Intel Arc A750 (8GB VRAM)
Processor
Intel i5-6600K / AMD Ryzen 5 2600

Recomendados

OS
Windows 10,11 64bit
Memory
16 GB RAM
DirectX
Version 12
Storage
25 GB available space
Graphics
NVIDIA GeForce RTX 2070 Super (8GB VRAM) / AMD Radeon RX 6700 XT (12GB VRAM) / Intel Arc A770 (16GB VRAM)
Processor
Intel i7-10700K / AMD Ryzen 7 5800

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Reseñas y valoraciones

Metacritic
76

Información del juego

Desarrolladora
Frontier Developments
Distribuidora
Frontier Developments
Fecha de lanzamiento
6 nov 2024

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¿En qué plataformas está disponible Planet Coaster 2?

Planet Coaster 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Planet Coaster 2?

Planet Coaster 2 se lanzó el 6 de noviembre de 2024.

¿Quién desarrolló Planet Coaster 2?

Planet Coaster 2 fue desarrollado por Frontier Developments.

¿Merece la pena comprar Planet Coaster 2?

Planet Coaster 2 tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.