Compara los precios de Head Shot en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Indie Game Group. Publicado por Indie Game Group. Lanzado el 3/6/2016. Disponible en PC. Géneros: Action, Adventure, Casual, Indie, Early Access.

Frozen in Early Access since 2016 with zero developer updates, this cartoon multiplayer shooter asks you to pay for empty servers and missing executables. Skip it.

I want to be the advocate for the underdog. I genuinely do. But Head Shot does not make that easy, and I think you deserve honesty more than charity. Launched in June 2016 under the Early Access banner, this cartoon-styled multiplayer FPS promised five distinct classes, a spread of weapon types, and a community-shaped future. The developer went silent shortly after launch, and the last update landed over a decade ago. That silence is not a mystery to be pondered, it is the whole story. On paper the class roster is reasonable: Assault, Sniper, Engineer, Medic, and Machine Gunner each carry a loose identity, and the weapon list spans pistols, shotguns, rocket launchers, assault rifles, and snipers. Death Match and Team Death Match are the two available modes. Vehicles are in there somewhere too, or were meant to be. The skeleton of a serviceable budget shooter exists, and I can almost see the shape of what Indie Game Group had in mind, something colorful and low-friction, a casual alternative to the class-based giants of the era. The problems are not subtle. Players report missing executable errors on launch, which means some people cannot get the game running at all. Reviews that do describe actual play mention menus that feel broken, visual quality well below what even the modest cartoon art style suggests, and sound design that does nothing to carry the mood. The community consensus points toward a game that never cleared its own early-beta label, and the mixed rating on Steam, sitting around 45% positive, is generous given that a multiplayer-only title with an empty player pool is functionally unplayable. You would be running alone on maps designed for multiple teams. I hold space for small developers and half-finished ideas. Sometimes an abandoned Early Access game still holds a spark worth finding. Head Shot does not. There is no mood here, no handcraft to admire, no intentional pacing because there was never a completed vision to pace. The cartoon aesthetic never coheres into anything charming. The soundscape is described by players as an afterthought. A game that requires other people to function, but has no people left, is not a game in any practical sense. It is a placeholder that outlived its shelf life by about nine years. Kai, Scout Team

Head Shot

Head Shot

3 jun 2016Indie Game Group
GamerScout opina

Frozen in Early Access since 2016 with zero developer updates, this cartoon multiplayer shooter asks you to pay for empty servers and missing executables. Skip it.

PC
ProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.21

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I want to be the advocate for the underdog. I genuinely do. But Head Shot does not make that easy, and I think you deserve honesty more than charity. Launched in June 2016 under the Early Access banner, this cartoon-styled multiplayer FPS promised five distinct classes, a spread of weapon types, and a community-shaped future. The developer went silent shortly after launch, and the last update landed over a decade ago. That silence is not a mystery to be pondered, it is the whole story. On paper the class roster is reasonable: Assault, Sniper, Engineer, Medic, and Machine Gunner each carry a loose identity, and the weapon list spans pistols, shotguns, rocket launchers, assault rifles, and snipers. Death Match and Team Death Match are the two available modes. Vehicles are in there somewhere too, or were meant to be. The skeleton of a serviceable budget shooter exists, and I can almost see the shape of what Indie Game Group had in mind, something colorful and low-friction, a casual alternative to the class-based giants of the era. The problems are not subtle. Players report missing executable errors on launch, which means some people cannot get the game running at all. Reviews that do describe actual play mention menus that feel broken, visual quality well below what even the modest cartoon art style suggests, and sound design that does nothing to carry the mood. The community consensus points toward a game that never cleared its own early-beta label, and the mixed rating on Steam, sitting around 45% positive, is generous given that a multiplayer-only title with an empty player pool is functionally unplayable. You would be running alone on maps designed for multiple teams. I hold space for small developers and half-finished ideas. Sometimes an abandoned Early Access game still holds a spark worth finding. Head Shot does not. There is no mood here, no handcraft to admire, no intentional pacing because there was never a completed vision to pace. The cartoon aesthetic never coheres into anything charming. The soundscape is described by players as an afterthought. A game that requires other people to function, but has no people left, is not a game in any practical sense. It is a placeholder that outlived its shelf life by about nine years.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

multiplayerachievementstrading-cardstier:sub-5Abandoned Early AccessDead MultiplayerClass-Based ShooterCartoon Art StyleDeath MatchTeam Death MatchBudget FPS

Requisitos del sistema

Mínimos

OS
Windows 8 , 8.1 , 10
Memory
1 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
750 MB available space
Graphics
DirectX11 Compatible GPU with 1 GB Video RAM
Processor
2 GHz Dual-Core 64-bit CPU

Recomendados

OS
Windows 8 , 8.1 , 10
Memory
2 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space
Graphics
DirectX11 Compatible GPU with 2 GB Video RAM
Processor
3 GHz Dual-Core 64-bit CPU

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Información del juego

Desarrolladora
Indie Game Group
Distribuidora
Indie Game Group
Fecha de lanzamiento
3 jun 2016

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¿En qué plataformas está disponible Head Shot?

Head Shot está disponible en PC.

¿Cuándo se lanzó Head Shot?

Head Shot se lanzó el 3 de junio de 2016.

¿Quién desarrolló Head Shot?

Head Shot fue desarrollado por Indie Game Group.