Compara los precios de Grey Goo key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Petroglyph. Publicado por Grey Box. Lanzado el 23/1/2015. Disponible en PC. Géneros: Strategy. Puntuación Metacritic: 77/100.

Three-faction RTS from Petroglyph vets where a slow-crawling blob army is somehow the most interesting thing on the battlefield. Old-school base-building, no hand-holding.

Grey Goo is a traditional real-time strategy game developed by Petroglyph, a studio made up of former Westwood developers who built their teeth on Command and Conquer. That lineage shows in every design choice: static base construction, resource harvesting, unit production queues, and matches that reward macro-management over twitch micro. If you grew up pausing Red Alert to re-read a tech tree, this will feel like coming home. The three factions are the headline feature and they do earn that billing. The Humans play closest to a conventional RTS template, with tiered structures, walled bases, and a defensive playstyle that rewards turtling before pushing. The Beta are an alien race that use mobile hubs instead of fixed bases, meaning their entire economy can pick up and relocate mid-match. That alone opens genuinely different strategic lines. The Goo, the faction named in the title, spread as a creeping mass that absorbs biomass to grow and split into combat units, eliminating traditional base-building entirely. Learning to play the Goo well requires rethinking what an economy even looks like in an RTS, and that is worth the price of admission by itself. Where the game stumbles is depth over the long run. The unit roster for each faction is functional but lean. There are no secondary abilities buried in a sub-menu, no upgrade paths that meaningfully branch, and the skirmish AI, while competent at rush timings, tends to fall apart when you control the mid-game map. A spreadsheet person will find the decision space somewhat narrow after ten or fifteen hours, especially compared to contemporaries with larger tech trees. The campaign is a decent linear experience that acts as an extended tutorial for each faction, but it is not the kind of scenario sandbox that keeps strategy veterans engaged for hundreds of hours. The mod ecosystem on Steam never grew into a meaningful extension of the base game, which is a missed opportunity given the faction design possibilities. For newer RTS players, though, that narrower scope is an asset, not a flaw. Grey Goo does not bury you in hotkeys or demand build-order memorisation to survive the first skirmish. The pacing is slower and more deliberate than StarCraft-style games, which gives you time to actually read what is happening and respond. The campaign introduces each faction at a reasonable pace, and the visual distinction between unit types means you are rarely guessing what is shooting at you. If you have bounced off faster competitive RTS titles in the past, this is a reasonable re-entry point. Steam reviews sit at mixed, and that split reflects a real divide: players expecting a deep competitive experience are disappointed, while those looking for a polished single-player RTS with a genuinely novel faction feel warmer about it. At 77 on Metacritic the critical consensus was cautiously positive on release. The game has not received significant content updates since its launch window, so what you see is what you get. No battle pass, no live service complications, no surprise balance patches waiting to invalidate your learned build orders. Sometimes that is exactly the kind of stable, finished product you want. Diego, Scout Team

Grey Goo key

Grey Goo key

23 ene 2015PetroglyphGrey Box
GamerScout opina

Three-faction RTS from Petroglyph vets where a slow-crawling blob army is somehow the most interesting thing on the battlefield. Old-school base-building, no hand-holding.

PC
Steam Deck PlayableProtonDB Gold
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Mínimo histórico: €4.20

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Grey Goo is a traditional real-time strategy game developed by Petroglyph, a studio made up of former Westwood developers who built their teeth on Command and Conquer. That lineage shows in every design choice: static base construction, resource harvesting, unit production queues, and matches that reward macro-management over twitch micro. If you grew up pausing Red Alert to re-read a tech tree, this will feel like coming home. The three factions are the headline feature and they do earn that billing. The Humans play closest to a conventional RTS template, with tiered structures, walled bases, and a defensive playstyle that rewards turtling before pushing. The Beta are an alien race that use mobile hubs instead of fixed bases, meaning their entire economy can pick up and relocate mid-match. That alone opens genuinely different strategic lines. The Goo, the faction named in the title, spread as a creeping mass that absorbs biomass to grow and split into combat units, eliminating traditional base-building entirely. Learning to play the Goo well requires rethinking what an economy even looks like in an RTS, and that is worth the price of admission by itself. Where the game stumbles is depth over the long run. The unit roster for each faction is functional but lean. There are no secondary abilities buried in a sub-menu, no upgrade paths that meaningfully branch, and the skirmish AI, while competent at rush timings, tends to fall apart when you control the mid-game map. A spreadsheet person will find the decision space somewhat narrow after ten or fifteen hours, especially compared to contemporaries with larger tech trees. The campaign is a decent linear experience that acts as an extended tutorial for each faction, but it is not the kind of scenario sandbox that keeps strategy veterans engaged for hundreds of hours. The mod ecosystem on Steam never grew into a meaningful extension of the base game, which is a missed opportunity given the faction design possibilities. For newer RTS players, though, that narrower scope is an asset, not a flaw. Grey Goo does not bury you in hotkeys or demand build-order memorisation to survive the first skirmish. The pacing is slower and more deliberate than StarCraft-style games, which gives you time to actually read what is happening and respond. The campaign introduces each faction at a reasonable pace, and the visual distinction between unit types means you are rarely guessing what is shooting at you. If you have bounced off faster competitive RTS titles in the past, this is a reasonable re-entry point. Steam reviews sit at mixed, and that split reflects a real divide: players expecting a deep competitive experience are disappointed, while those looking for a polished single-player RTS with a genuinely novel faction feel warmer about it. At 77 on Metacritic the critical consensus was cautiously positive on release. The game has not received significant content updates since its launch window, so what you see is what you get. No battle pass, no live service complications, no surprise balance patches waiting to invalidate your learned build orders. Sometimes that is exactly the kind of stable, finished product you want.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamOld-School RTSFaction AsymmetryBase BuildingSingle-Player CampaignSlow Paced StrategySkirmish ModeSci-Fi RTSNo Micro RequiredAsymmetric FactionsClassic RTSOld-School StrategyUnit CompositionRetro RTS

Requisitos del sistema

Mínimos

Processor
3.5 GHz Intel Core i3 Dual Core or equivalent
Memory
4 GB RAM
Graphics
1024 MB DirectX 11 capable video card (GeForce GTX 460 or AMD Radeon HD 5870)
DirectX
Version 11
Network
Broadband I…

Recomendados

Processor
3 GHz Intel Core i5 Quad Core or equivalent
Memory
8 GB RAM
Graphics
1024 MB Direct3D 11 capable video card (GeForce GTX 570 or AMD Radeon HD 7870)
DirectX
Version 1…

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Reseñas y valoraciones

Metacritic
77
Steam
68%(4,319)

Información del juego

Desarrolladora
Petroglyph
Distribuidora
Grey Box
Fecha de lanzamiento
23 ene 2015

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¿En qué plataformas está disponible Grey Goo key?

Grey Goo key está disponible en PC.

¿Cuándo se lanzó Grey Goo key?

Grey Goo key se lanzó el 23 de enero de 2015.

¿Quién desarrolló Grey Goo key?

Grey Goo key fue desarrollado por Petroglyph y publicado por Grey Box.

¿Merece la pena comprar Grey Goo key?

Grey Goo key tiene una puntuación Metacritic de 77/100, lo que lo convierte en uno de los títulos destacados de Strategy. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.