Compara los precios de DmC Devil May Cry: Vergil's Downfall (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ninja Theory. Publicado por Capcom. Lanzado el 24/1/2013. Disponible en PC. Géneros: Action, Adventure.

DmC Devil May Cry: Vergil's Downfall (DLC)

DmC Devil May Cry: Vergil's Downfall (DLC)

Complemento / DLC de DmC: Devil May Cry — ver juego completo
24 ene 2013Ninja TheoryCapcom
PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.28

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.288 Jun 2026
Keyshops
€3.22€3.43€3.63€3.845 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de DmC Devil May Cry: Vergil's Downfall (DLC)

My first hour with DmC made something clear fast: whatever baggage the name carries, the moment-to-moment action is genuinely excellent. Ninja Theory built a hack-and-slash around a trigger-held mode system that completely changes how Dante fights depending on which shoulder button you hold. Angel Mode puts a fast scythe in his hands and lets him grapple toward enemies, while Devil Mode swaps to a slower, heavier axe and pulls enemies toward him instead. Mix in the base Rebellion sword and twin pistols Ebony and Ivory, and you have a combat vocabulary wide enough to keep combo-chasing interesting for the entire campaign. The setting is the game's second major asset. Limbo City is a parallel dimension layered over a modern urban environment, and it reacts to Dante's presence - walls shift, platforms jut out from nowhere, and the whole thing pumps with an aggressive drum-and-bass and industrial metal soundtrack from Noisia and Combichrist. The level design is consistently inventive, with each stage feeling like a distinct arena rather than a reskinned corridor. Boss encounters lean into this aesthetic hard, and the better ones are genuinely memorable set pieces. On difficulty, the game is more forgiving at the default setting than veteran fans of the series expect - which is either an on-ramp or a disappointment, depending on your history with the franchise. If you clear the main campaign and want the game to push back properly, Son of Sparda and the unlockable Dante Must Die difficulty remix enemy waves and add an enrage mechanic that actually tests your mastery of the mode-switching system. Optional modifiers like Turbo Mode and Must Style Mode raise the ceiling further for players who want to hunt SSS rankings. The criticism that follows this game around is worth naming directly. Hardline series fans found the new Dante's attitude abrasive and read the reboot's tone as dismissive of the original continuity. That friction is real, and the story does not exactly age into grace - the writing is blunt, the villain Mundus is broadly drawn, and several character beats land awkwardly. If you are arriving from Devil May Cry 3 or 5 looking for the same narrative register, you will notice the gap. The campaign also runs roughly 8-10 hours, which is on the shorter side, and color-coded enemies in the original release restricted which weapons could damage them - a legitimate complaint that limits combo expression in places. For anyone without prior investment in the mainline series, though, this is a tight, confident action game with a strong mechanical identity and one of the most visually distinct cityscapes in the genre. The combat is accessible enough to click within minutes and deep enough to reward deliberate practice. It earned an 85 on Metacritic for a reason, and the underlying design held up well enough that certain mechanics from this reboot found their way into later mainline entries. If you want stylish, kinetic action with a distinct punk-influenced art direction and do not mind a story that occasionally embarrasses itself, DmC delivers exactly what it promises.

Etiquetas

tier:inline-dlcinherits-from:e85bf53e-e151-47a6-92fd-209bed187df0

Requisitos del sistema

Los requisitos del sistema de DmC Devil May Cry: Vergil's Downfall (DLC) aún no están listados. Consulta la página de la tienda para ver las especificaciones más recientes.

Sigue explorando

Community Discussion

Be the first to comment on DmC Devil May Cry: Vergil's Downfall (DLC).

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Ninja Theory
Distribuidora
Capcom
Fecha de lanzamiento
24 ene 2013

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Ninja Theory

Compra mejor: guías útiles

Preguntas frecuentes sobre DmC Devil May Cry: Vergil's Downfall (DLC)

¿Cuánto cuesta DmC Devil May Cry: Vergil's Downfall (DLC)?

El precio de DmC Devil May Cry: Vergil's Downfall (DLC) cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar DmC Devil May Cry: Vergil's Downfall (DLC) más barato?

Compara los precios de DmC Devil May Cry: Vergil's Downfall (DLC) en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible DmC Devil May Cry: Vergil's Downfall (DLC)?

DmC Devil May Cry: Vergil's Downfall (DLC) está disponible en PC.

¿Cuándo se lanzó DmC Devil May Cry: Vergil's Downfall (DLC)?

DmC Devil May Cry: Vergil's Downfall (DLC) se lanzó el 24 de enero de 2013.

¿Quién desarrolló DmC Devil May Cry: Vergil's Downfall (DLC)?

DmC Devil May Cry: Vergil's Downfall (DLC) fue desarrollado por Ninja Theory y publicado por Capcom.