Compara los precios de Delta Force Land Warrior en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por NovaLogic. Publicado por NovaLogic. Lanzado el 18/6/2009. Disponible en PC. Géneros: Action. Puntuación Metacritic: 74/100.

Pure nostalgia bait with genuine teeth: a Y2K-era tactical shooter that rewards long-range patience and punishes anyone expecting modern matchmaking.

I'll be straight with you: if you're coming to Delta Force Land Warrior expecting anything resembling a current-gen shooter experience, you are going to have a bad time. This is a year-2000 tactical FPS from NovaLogic, the third entry in their Delta Force series, and it plays exactly like the artifact it is. That said, I've spent enough time with old-school mil-sims to tell you this one has something worth understanding before you dismiss it. The core loop is built around long-range engagement across wide-open outdoor maps, with missions spanning locations like Africa, South America, and Indonesia. Before each deployment you select your loadout and pick one of five specialist classes: Sniper, Demolitions, Close Quarters Battle, Aquatics, or Heavy Gunner. Each class has real tradeoffs. The Sniper is nearly useless in a close-range scrap; the Heavy Gunner is a liability at distance. That per-class discipline forces actual pre-mission thinking, which is more than a lot of shooters demand even today. There are 30 missions total, including quick missions and a campaign chain, and the pre-mission gear selection lets you approach objectives with silenced, stealthy loadouts or go loud with machine guns and grenade launchers. The OICW, a real-world prototype rifle that fires both 5.56mm rounds and 20mm air-bursting grenades, is the headline weapon and it genuinely earns its spotlight by letting you hit targets sheltering behind cover. Here is where I have to be honest about the problems. Enemy AI is deeply inconsistent: soldiers will stand flat-footed for a few seconds if you rush them, then suddenly a hard-mode sniper will drop you from across the map before you even see them. Indoor environments, while a new addition over the previous two games, feel hollow and underpopulated. The new 3D engine was a genuine technical step up from NovaLogic's old voxel renderer, but it brought its own baggage including bugs and compatibility headaches on modern Windows that still require fiddling with compatibility modes. The multiplayer situation is the most painful point for me personally. NovaWorld, the original online service, is long dead in its official form. A community patch exists that can restore lobby functionality, but getting it working requires manual patching outside Steam and some trial and error. If you are buying this specifically to frag other people online, you need to know upfront that getting there takes effort and the population is thin. Single-player wise, the campaign modes - deathmatch, search-and-destroy, attack-and-defend, and the flagball mode where teams race a single flag back to base - hold up reasonably well as period pieces. The wide maps genuinely reward patience and positional play in a way that feels ancestral to later milsim design. Weapon sounds are punchy and the heavier guns carry real weight acoustically. But the game sits in an awkward middle zone: not complex enough for hardcore tactical sim fans who want Ghost Recon-level squad management, and too slow and deliberate for anyone raised on high-TTK arena shooters. Bottom line: this is a nostalgia purchase for people who were there, or a historical curiosity for mil-sim archaeologists. As a daily driver multiplayer shooter in 2024 and beyond, it simply cannot compete. The single-player holds a specific kind of charm if you respect the era's design language, but go in with realistic expectations about what you're getting into. Fred, Scout Team

Delta Force Land Warrior

Delta Force Land Warrior

18 jun 2009NovaLogic
GamerScout opina

Pure nostalgia bait with genuine teeth: a Y2K-era tactical shooter that rewards long-range patience and punishes anyone expecting modern matchmaking.

PC
ProtonDB Silver
Mejor precio disponible
7,99 €-20%
en Eneba
Mínimo registrado: 7,99 €
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Veredicto de GamerScout

A nostalgia-only purchase for Delta Force veterans; solo mil-sim archaeologists may appreciate it, but dead servers kill the multiplayer draw.

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Historial de precios

Mínimo registrado
7,99 €5 jun 2026
Mejor precio actual
7,99 €
El más bajo desde que lo seguimos
Tiendas de claves
7,35 €7,78 €8,20 €8,63 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Captura

Acerca de Delta Force Land Warrior

I'll be straight with you: if you're coming to Delta Force Land Warrior expecting anything resembling a current-gen shooter experience, you are going to have a bad time. This is a year-2000 tactical FPS from NovaLogic, the third entry in their Delta Force series, and it plays exactly like the artifact it is. That said, I've spent enough time with old-school mil-sims to tell you this one has something worth understanding before you dismiss it. The core loop is built around long-range engagement across wide-open outdoor maps, with missions spanning locations like Africa, South America, and Indonesia. Before each deployment you select your loadout and pick one of five specialist classes: Sniper, Demolitions, Close Quarters Battle, Aquatics, or Heavy Gunner. Each class has real tradeoffs. The Sniper is nearly useless in a close-range scrap; the Heavy Gunner is a liability at distance. That per-class discipline forces actual pre-mission thinking, which is more than a lot of shooters demand even today. There are 30 missions total, including quick missions and a campaign chain, and the pre-mission gear selection lets you approach objectives with silenced, stealthy loadouts or go loud with machine guns and grenade launchers. The OICW, a real-world prototype rifle that fires both 5.56mm rounds and 20mm air-bursting grenades, is the headline weapon and it genuinely earns its spotlight by letting you hit targets sheltering behind cover. Here is where I have to be honest about the problems. Enemy AI is deeply inconsistent: soldiers will stand flat-footed for a few seconds if you rush them, then suddenly a hard-mode sniper will drop you from across the map before you even see them. Indoor environments, while a new addition over the previous two games, feel hollow and underpopulated. The new 3D engine was a genuine technical step up from NovaLogic's old voxel renderer, but it brought its own baggage including bugs and compatibility headaches on modern Windows that still require fiddling with compatibility modes. The multiplayer situation is the most painful point for me personally. NovaWorld, the original online service, is long dead in its official form. A community patch exists that can restore lobby functionality, but getting it working requires manual patching outside Steam and some trial and error. If you are buying this specifically to frag other people online, you need to know upfront that getting there takes effort and the population is thin. Single-player wise, the campaign modes - deathmatch, search-and-destroy, attack-and-defend, and the flagball mode where teams race a single flag back to base - hold up reasonably well as period pieces. The wide maps genuinely reward patience and positional play in a way that feels ancestral to later milsim design. Weapon sounds are punchy and the heavier guns carry real weight acoustically. But the game sits in an awkward middle zone: not complex enough for hardcore tactical sim fans who want Ghost Recon-level squad management, and too slow and deliberate for anyone raised on high-TTK arena shooters. Bottom line: this is a nostalgia purchase for people who were there, or a historical curiosity for mil-sim archaeologists. As a daily driver multiplayer shooter in 2024 and beyond, it simply cannot compete. The single-player holds a specific kind of charm if you respect the era's design language, but go in with realistic expectations about what you're getting into.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayertier:aaaTactical FPSLong-range CombatClass-basedMil-simLegacy MultiplayerMission LoadoutObjective-based ModesNostalgic

Requisitos del sistema

Mínimos

Memory
512 MB RAM
Processor
Intel® Pentium® II 1.2 GHz or better
Sound Card
DirectX-compliant
Video Card
DirectX 9.0 AGP with 32MB or better with HW-T&L
Hard Disk Space
820 MB
Operating System
Microsoft® Windows® 2000/XP/Vista
DirectX® Version
DirectX version 9.0b or higher (included)

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Reseñas y valoraciones

Metacritic
74

Información del juego

Desarrolladora
NovaLogic
Distribuidora
NovaLogic
Fecha de lanzamiento
18 jun 2009

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Mejor precio7,99 €
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Preguntas frecuentes sobre Delta Force Land Warrior

¿Cuánto cuesta Delta Force Land Warrior?

A 15 de agosto de 2026, la oferta más barata disponible de Delta Force Land Warrior es €7.99 en Eneba, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Delta Force Land Warrior más barato?

El precio más bajo disponible que seguimos para Delta Force Land Warrior es €7.99 en Eneba (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Delta Force Land Warrior?

Delta Force Land Warrior está disponible en PC.

¿Cuándo se lanzó Delta Force Land Warrior?

Delta Force Land Warrior se lanzó el 18 de junio de 2009.

¿Quién desarrolló Delta Force Land Warrior?

Delta Force Land Warrior fue desarrollado por NovaLogic.

¿Merece la pena comprar Delta Force Land Warrior?

Delta Force Land Warrior tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.