Compara los precios de Cities: Skylines - Synthetic Dawn Radio (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Colossal Order. Publicado por Paradox Interactive. Lanzado el 10/3/2015. Disponible en PC. Géneros: Simulation, Strategy. Puntuación Metacritic: 85/100.

Synthetic Dawn Radio drops a curated electronic and synthwave soundtrack into your Cities: Skylines sessions. Niche add-on, but it fits the late-night city-building mood surprisingly well.

Let's be clear about what Synthetic Dawn Radio is: it is a music DLC pack for Cities: Skylines, not a gameplay expansion. No new road types, no zoning tools, no policy levers. What you get is a collection of original electronic and synthwave tracks composed specifically to accompany the city-builder loop of zoning, budgeting, and watching your traffic simulations quietly unravel at 2 AM. If you are coming here hoping for new mechanics, close this tab and look at the After Dark or Industries expansions instead. For the audience this actually targets, the question is simple: does the music hold up through long sessions? Synthwave and ambient electronic are genuinely good genre choices for a city builder. The tempo is low enough to stay out of the way while you are micromanaging transit line spacing, but the production quality keeps it from fading into wallpaper noise the way some ambient tracks do. Colossal Order clearly briefed the composers on the pacing of a build session, because the tracks feel structured around slow, methodical progress rather than action-game energy spikes. From a pure depth-of-decision standpoint, there is nothing to analyze here. You are not choosing between competing build strategies or optimizing a tech tree. The only real decision is whether you run this alongside your existing playlist or let it replace it entirely. Worth noting: Cities: Skylines has a robust in-game radio system that lets you toggle individual DLC radio stations on or off, so Synthetic Dawn integrates cleanly without forcing you to hear it if the mood does not fit. That radio management layer is one of the underrated small-system wins in the base game, and music DLC respects it properly. The mod ecosystem around Cities: Skylines is enormous, and if you are already deep into the game with custom assets, traffic manager mods, and hand-placed interchanges, adding a radio pack is essentially zero friction. It sits in a separate layer from anything gameplay-affecting. For newcomers, this is absolutely not where you should spend your first DLC budget. Learn the base game, get comfortable with the budget panel and demand indicators, maybe grab a content-rich expansion first. Synthetic Dawn is a quality-of-life add-on for players who have already sunk significant hours in and want the atmosphere dialed up. Bottom line: the track quality is solid, the genre fit is legitimate, and the toggle system means you lose nothing by having it installed. It does exactly one thing, and it does that one thing competently. Diego, Scout Team

Cities: Skylines - Synthetic Dawn Radio (DLC)

Cities: Skylines - Synthetic Dawn Radio (DLC)

Complemento / DLC de Cities: Skylines — ver juego completo
10 mar 2015Colossal OrderParadox Interactive
GamerScout opina

Synthetic Dawn Radio drops a curated electronic and synthwave soundtrack into your Cities: Skylines sessions. Niche add-on, but it fits the late-night city-building mood surprisingly well.

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Acerca de Cities: Skylines - Synthetic Dawn Radio (DLC)

Let's be clear about what Synthetic Dawn Radio is: it is a music DLC pack for Cities: Skylines, not a gameplay expansion. No new road types, no zoning tools, no policy levers. What you get is a collection of original electronic and synthwave tracks composed specifically to accompany the city-builder loop of zoning, budgeting, and watching your traffic simulations quietly unravel at 2 AM. If you are coming here hoping for new mechanics, close this tab and look at the After Dark or Industries expansions instead. For the audience this actually targets, the question is simple: does the music hold up through long sessions? Synthwave and ambient electronic are genuinely good genre choices for a city builder. The tempo is low enough to stay out of the way while you are micromanaging transit line spacing, but the production quality keeps it from fading into wallpaper noise the way some ambient tracks do. Colossal Order clearly briefed the composers on the pacing of a build session, because the tracks feel structured around slow, methodical progress rather than action-game energy spikes. From a pure depth-of-decision standpoint, there is nothing to analyze here. You are not choosing between competing build strategies or optimizing a tech tree. The only real decision is whether you run this alongside your existing playlist or let it replace it entirely. Worth noting: Cities: Skylines has a robust in-game radio system that lets you toggle individual DLC radio stations on or off, so Synthetic Dawn integrates cleanly without forcing you to hear it if the mood does not fit. That radio management layer is one of the underrated small-system wins in the base game, and music DLC respects it properly. The mod ecosystem around Cities: Skylines is enormous, and if you are already deep into the game with custom assets, traffic manager mods, and hand-placed interchanges, adding a radio pack is essentially zero friction. It sits in a separate layer from anything gameplay-affecting. For newcomers, this is absolutely not where you should spend your first DLC budget. Learn the base game, get comfortable with the budget panel and demand indicators, maybe grab a content-rich expansion first. Synthetic Dawn is a quality-of-life add-on for players who have already sunk significant hours in and want the atmosphere dialed up. Bottom line: the track quality is solid, the genre fit is legitimate, and the toggle system means you lose nothing by having it installed. It does exactly one thing, and it does that one thing competently.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamMusic DLCSynthwaveAmbient ElectronicRadio StationAtmosphereLong Session Friendly

Requisitos del sistema

Mínimos

OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB)…

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OS
Windows® 10 Home 64 bit
Processor
Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
Memory
16 GB RAM
Graphics
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Reseñas y valoraciones

Metacritic
85
Steam
93%(288,629)

Información del juego

Desarrolladora
Colossal Order
Distribuidora
Paradox Interactive
Fecha de lanzamiento
10 mar 2015

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¿En qué plataformas está disponible Cities: Skylines - Synthetic Dawn Radio (DLC)?

Cities: Skylines - Synthetic Dawn Radio (DLC) está disponible en PC.

¿Cuándo se lanzó Cities: Skylines - Synthetic Dawn Radio (DLC)?

Cities: Skylines - Synthetic Dawn Radio (DLC) se lanzó el 10 de marzo de 2015.

¿Quién desarrolló Cities: Skylines - Synthetic Dawn Radio (DLC)?

Cities: Skylines - Synthetic Dawn Radio (DLC) fue desarrollado por Colossal Order y publicado por Paradox Interactive.

¿Merece la pena comprar Cities: Skylines - Synthetic Dawn Radio (DLC)?

Cities: Skylines - Synthetic Dawn Radio (DLC) tiene una puntuación Metacritic de 85/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.