Compara los precios de Cities: Skylines - Content Creator Pack: Mountain Village en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Colossal Order. Publicado por Paradox Interactive. Lanzado el 10/3/2015. Disponible en PC, Mac, Linux. Géneros: Simulation, Strategy.

Cities: Skylines - Content Creator Pack: Mountain Village

Cities: Skylines - Content Creator Pack: Mountain Village

Complemento / DLC de Cities: Skylines — ver juego completo
10 mar 2015Colossal OrderParadox Interactive
PCMacLinux
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.44

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.445 Jun 2026
Keyshops
€3.16€3.35€3.53€3.725 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Cities: Skylines - Content Creator Pack: Mountain Village

I've put well over 200 hours into Cities: Skylines across multiple playthroughs, and the thing that keeps pulling me back is the same thing that hooked me in 2015: the feedback loop between a thoughtfully zoned district and a city that actually functions. You place residential zones, balance them against commercial and industrial areas, watch citizens spawn with simulated daily routines, and then spend the next three hours wondering why your perfectly designed arterial road is somehow the source of a 40-block traffic jam. That is the core Cities: Skylines experience, and for the right kind of player it is genuinely addictive. The systems here are layered in the right order. You start with a 2km-by-2km tile, connect external highway nodes, drop a power source, run water and sewage, then zone your first residential pocket. Budget management kicks in early, taxes per district, service budget sliders for police, fire, healthcare, and education, and the game trusts you to figure out the balancing act without heavy hand-holding. There is no formal tutorial, but contextual tips appear during play, and the learning curve flattens quickly once you understand that your industrial zone should not share arterial roads with rush-hour commuter traffic. Sandbox and unlimited-money modes are available from the start if you want to skip the budget pressure entirely and focus on urban design, which is a genuinely beginner-friendly escape valve I'd recommend to anyone feeling overwhelmed in their first session. Traffic simulation is both the deepest and most frustrating system in the game. The base AI has a well-documented tendency to funnel vehicles into a single lane regardless of road width, which means a six-lane boulevard can gridlock just as thoroughly as a two-lane backstreet. The practical answer the community settled on years ago is Traffic Manager: President Edition (TM:PE), a Steam Workshop mod that gives you per-lane turn controls, speed limits, and dynamic pathfinding options. Installing it is essentially a rite of passage, and once you do, the traffic puzzle transforms from an irritation into one of the more satisfying optimization games on the platform. The broader Workshop ecosystem is enormous, covering custom assets, building packs, map themes, winter biomes, and road types that the base game never ships with. That mod infrastructure is, honestly, a central part of the value proposition here. What the base game does extremely well is scale and creative freedom. The map expands incrementally as your population hits milestones, eventually stretching to a 36 square kilometer canvas. Districts let you assign independent policies, high-tech specialization, heavy industry bans, tax incentives, which adds a layer of economic decision-making that goes beyond pure aesthetic planning. Public transit routing covers buses, metro lines, trams, trains, and ferry connections, and building a functioning multi-modal network that actually offloads car traffic is one of the most rewarding problems the game poses. The difficulty ceiling is self-imposed: vanilla play is forgiving enough to coast through, but chasing a genuinely efficient city with green traffic flow across the whole map at 300k population will occupy a serious planner for dozens of hours. The honest caveat is that some systems feel thin without the DLC catalogue, which is extensive. Base-game content covers the essentials, but natural disasters, campus mechanics, airports, and industries each ship as paid expansions. For a first purchase, the base game holds up on its own; just be aware the content roadmap is largely complete at this point and the sequel now exists as an alternative (with its own, somewhat rougher track record at launch).

Etiquetas

tier:inline-dlcinherits-from:f36628a2-3702-4714-950f-5964abbcdc62

Requisitos del sistema

Mínimos

OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB) | Intel Iris Xe…

Sigue explorando

Community Discussion

Be the first to comment on Cities: Skylines - Content Creator Pack: Mountain Village.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Colossal Order
Distribuidora
Paradox Interactive
Fecha de lanzamiento
10 mar 2015

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Colossal Order

Compra mejor: guías útiles

Preguntas frecuentes sobre Cities: Skylines - Content Creator Pack: Mountain Village

¿Cuánto cuesta Cities: Skylines - Content Creator Pack: Mountain Village?

El precio de Cities: Skylines - Content Creator Pack: Mountain Village cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Cities: Skylines - Content Creator Pack: Mountain Village más barato?

Compara los precios de Cities: Skylines - Content Creator Pack: Mountain Village en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Cities: Skylines - Content Creator Pack: Mountain Village?

Cities: Skylines - Content Creator Pack: Mountain Village está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Cities: Skylines - Content Creator Pack: Mountain Village?

Cities: Skylines - Content Creator Pack: Mountain Village se lanzó el 10 de marzo de 2015.

¿Quién desarrolló Cities: Skylines - Content Creator Pack: Mountain Village?

Cities: Skylines - Content Creator Pack: Mountain Village fue desarrollado por Colossal Order y publicado por Paradox Interactive.