Compara los precios de Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Colossal Order. Publicado por Paradox Interactive. Lanzado el 10/3/2015. Disponible en PC. Géneros: Simulation, Strategy. Puntuación Metacritic: 85/100.

Eight new hand-crafted maps for Cities: Skylines, each with distinct terrain challenges that push your city layouts in fresh directions.

Cities: Skylines Map Pack 2 is a pure content injection for Colossal Order's city builder - no new mechanics, no new policies, just eight additional maps built by community content creators and bundled into an official DLC. If you have logged serious hours in the base game and find yourself recycling the same two or three starter maps out of habit, this pack exists specifically to break that loop. Each map in the pack presents a different geographical setup: coastal inlets, river deltas, mountain valleys, and flatter industrial-friendly plains all show up across the selection. From a planning standpoint that variety matters more than it sounds. The terrain profile of your starting map dictates your early road grid logic, your water management decisions, and where industry versus residential zoning can realistically go. A map with aggressive elevation changes forces you to think about noise pollution routing and traffic grades in ways that a flat canvas never will. That kind of environmental constraint is where interesting city-building decisions actually live. Who is this for? Primarily players who have already exhausted the vanilla map roster and want new geographical puzzles without loading up the Steam Workshop - which, to be fair, offers hundreds of free alternatives. The honest tension here is that the Workshop community has produced an enormous library of maps at no cost, and Map Pack 2 is a paid product competing directly against that. The argument for buying it anyway comes down to curation and stability: official DLC maps are maintained, guaranteed compatible with major patches, and tend to have cleaner asset budgets than some community uploads. If you run a heavily modded install and have had Workshop maps break on you mid-campaign, that reliability argument carries real weight. The pack does nothing to address Cities: Skylines' long-standing AI and traffic simulation limitations - those are base-game concerns. It also will not help newcomers who are still wrestling with the zoning and public transport fundamentals. This is squarely an end-game purchase for players who have already built a few functional cities and want a new canvas, not new tools. If you are still on your first or second city and the base maps feel unexplored, hold off and spend that time with the Workshop first. As a standalone value proposition, eight maps is a thin package. Treat it as a quality-of-life addition to an already large game rather than a meaningful content expansion, and your expectations will land in the right place. Diego, Scout Team

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)

Complemento / DLC de Cities: Skylines — ver juego completo
10 mar 2015Colossal OrderParadox Interactive
GamerScout opina

Eight new hand-crafted maps for Cities: Skylines, each with distinct terrain challenges that push your city layouts in fresh directions.

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Acerca de Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)

Cities: Skylines Map Pack 2 is a pure content injection for Colossal Order's city builder - no new mechanics, no new policies, just eight additional maps built by community content creators and bundled into an official DLC. If you have logged serious hours in the base game and find yourself recycling the same two or three starter maps out of habit, this pack exists specifically to break that loop. Each map in the pack presents a different geographical setup: coastal inlets, river deltas, mountain valleys, and flatter industrial-friendly plains all show up across the selection. From a planning standpoint that variety matters more than it sounds. The terrain profile of your starting map dictates your early road grid logic, your water management decisions, and where industry versus residential zoning can realistically go. A map with aggressive elevation changes forces you to think about noise pollution routing and traffic grades in ways that a flat canvas never will. That kind of environmental constraint is where interesting city-building decisions actually live. Who is this for? Primarily players who have already exhausted the vanilla map roster and want new geographical puzzles without loading up the Steam Workshop - which, to be fair, offers hundreds of free alternatives. The honest tension here is that the Workshop community has produced an enormous library of maps at no cost, and Map Pack 2 is a paid product competing directly against that. The argument for buying it anyway comes down to curation and stability: official DLC maps are maintained, guaranteed compatible with major patches, and tend to have cleaner asset budgets than some community uploads. If you run a heavily modded install and have had Workshop maps break on you mid-campaign, that reliability argument carries real weight. The pack does nothing to address Cities: Skylines' long-standing AI and traffic simulation limitations - those are base-game concerns. It also will not help newcomers who are still wrestling with the zoning and public transport fundamentals. This is squarely an end-game purchase for players who have already built a few functional cities and want a new canvas, not new tools. If you are still on your first or second city and the base maps feel unexplored, hold off and spend that time with the Workshop first. As a standalone value proposition, eight maps is a thin package. Treat it as a quality-of-life addition to an already large game rather than a meaningful content expansion, and your expectations will land in the right place.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCity BuilderMap VarietyTerrain ChallengesContent Creator PackLate-Game ContentOfficial DLCSandbox

Requisitos del sistema

Mínimos

OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB)…

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OS
Windows® 10 Home 64 bit
Processor
Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
Memory
16 GB RAM
Graphics
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Reseñas y valoraciones

Metacritic
85
Steam
93%(288,631)

Información del juego

Desarrolladora
Colossal Order
Distribuidora
Paradox Interactive
Fecha de lanzamiento
10 mar 2015

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¿En qué plataformas está disponible Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)?

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC) está disponible en PC.

¿Cuándo se lanzó Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)?

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC) se lanzó el 10 de marzo de 2015.

¿Quién desarrolló Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)?

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC) fue desarrollado por Colossal Order y publicado por Paradox Interactive.

¿Merece la pena comprar Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC)?

Cities: Skylines - Content Creator Pack: Map Pack 2 (DLC) tiene una puntuación Metacritic de 85/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.