Compara los precios de Cities: Skylines - Campus (DLC) key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Colossal Order. Publicado por Paradox Interactive. Lanzado el 10/3/2015. Disponible en PC. Géneros: Simulation, Strategy. Puntuación Metacritic: 85/100.

Campus adds university districts, student populations, and academic progression loops to Cities: Skylines. It's the education DLC the base game always needed.

Cities: Skylines is already a deep city-builder, but the base game's education system is basically a checkbox. Campus changes that. This DLC introduces dedicated area types - Trade School, Liberal Arts College, and University - each functioning as a zoned campus district you design from the ground up. You place buildings, manage footpaths, attract students, and watch your academic reputation climb or stagnate depending on how well you've handled traffic flow, housing proximity, and policy choices. If you've ever wanted to lose four hours optimizing a pedestrian-friendly quad layout, this is your DLC. The progression loop is the real hook. Each campus type levels up through reputation, which is earned by enrolling students, building facilities, and hosting varsity sports. Yes, sports. You can field athletic teams, build stadiums, and pull in revenue from matches - a surprisingly fleshed-out side system that adds a genuine economic dimension beyond the usual tax-slider management. Academic Works, a new policy mechanic, lets students and faculty generate research points that unlock bonuses. It's not deep enough to replace a dedicated management sim, but it's far more layered than anything the base game offers for education. Where Campus earns its keep for strategy-minded players is in the spatial planning challenge. A well-designed campus needs transit access, parking (or a deliberate car-free policy), cafeterias, dorms, and enough green space to keep attractiveness high. Get any of that wrong and your enrollment tanks. The feedback loop is clear and readable, which is more than you can say for some Paradox-adjacent DLC that buries its mechanics in tooltips. The three campus types also play differently enough that you'll likely build all three across a serious city. The weaknesses are real, though. At 288,000+ Steam reviews the base game has a massive player base, but Campus is a relatively niche purchase within that audience. If your city isn't large enough to sustain a proper student population, the DLC's systems will feel hollow - you need the urban density to feed it. The AI pathfinding for students can also be aggravating; Cims will make baffling route choices that punish even a well-designed campus unless you've already invested in mods that improve pedestrian behavior. Speaking of mods: the Steam Workshop support for Cities: Skylines is enormous, and Campus has attracted solid modded content, but the DLC itself ships without any of that and the vanilla experience has rough edges. For city-builders who want their metropolis to have a functioning knowledge economy with visible spatial consequences, Campus delivers. It's a focused expansion that does one thing and does it with enough mechanical depth to justify the learning curve. Approach it after you've got a stable mid-to-large city running, read the tooltip on Academic Works before you place a single building, and plan your transit connections before you zone anything. That's the build order that makes this DLC click. Diego, Scout Team

Cities: Skylines - Campus (DLC) key

Cities: Skylines - Campus (DLC) key

Complemento / DLC de Cities: Skylines — ver juego completo
10 mar 2015Colossal OrderParadox Interactive
GamerScout opina

Campus adds university districts, student populations, and academic progression loops to Cities: Skylines. It's the education DLC the base game always needed.

PC
Steam Deck PlayableProtonDB Gold
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Cities: Skylines is already a deep city-builder, but the base game's education system is basically a checkbox. Campus changes that. This DLC introduces dedicated area types - Trade School, Liberal Arts College, and University - each functioning as a zoned campus district you design from the ground up. You place buildings, manage footpaths, attract students, and watch your academic reputation climb or stagnate depending on how well you've handled traffic flow, housing proximity, and policy choices. If you've ever wanted to lose four hours optimizing a pedestrian-friendly quad layout, this is your DLC. The progression loop is the real hook. Each campus type levels up through reputation, which is earned by enrolling students, building facilities, and hosting varsity sports. Yes, sports. You can field athletic teams, build stadiums, and pull in revenue from matches - a surprisingly fleshed-out side system that adds a genuine economic dimension beyond the usual tax-slider management. Academic Works, a new policy mechanic, lets students and faculty generate research points that unlock bonuses. It's not deep enough to replace a dedicated management sim, but it's far more layered than anything the base game offers for education. Where Campus earns its keep for strategy-minded players is in the spatial planning challenge. A well-designed campus needs transit access, parking (or a deliberate car-free policy), cafeterias, dorms, and enough green space to keep attractiveness high. Get any of that wrong and your enrollment tanks. The feedback loop is clear and readable, which is more than you can say for some Paradox-adjacent DLC that buries its mechanics in tooltips. The three campus types also play differently enough that you'll likely build all three across a serious city. The weaknesses are real, though. At 288,000+ Steam reviews the base game has a massive player base, but Campus is a relatively niche purchase within that audience. If your city isn't large enough to sustain a proper student population, the DLC's systems will feel hollow - you need the urban density to feed it. The AI pathfinding for students can also be aggravating; Cims will make baffling route choices that punish even a well-designed campus unless you've already invested in mods that improve pedestrian behavior. Speaking of mods: the Steam Workshop support for Cities: Skylines is enormous, and Campus has attracted solid modded content, but the DLC itself ships without any of that and the vanilla experience has rough edges. For city-builders who want their metropolis to have a functioning knowledge economy with visible spatial consequences, Campus delivers. It's a focused expansion that does one thing and does it with enough mechanical depth to justify the learning curve. Approach it after you've got a stable mid-to-large city running, read the tooltip on Academic Works before you place a single building, and plan your transit connections before you zone anything. That's the build order that makes this DLC click.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCampus ManagementDistrict ZoningEducation MechanicsReputation SystemPedestrian PlanningAcademic ProgressionSports ManagementPolicy Depth

Requisitos del sistema

Mínimos

OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB)…

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Memory
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Reseñas y valoraciones

Metacritic
85
Steam
93%(288,632)

Información del juego

Desarrolladora
Colossal Order
Distribuidora
Paradox Interactive
Fecha de lanzamiento
10 mar 2015

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¿En qué plataformas está disponible Cities: Skylines - Campus (DLC) key?

Cities: Skylines - Campus (DLC) key está disponible en PC.

¿Cuándo se lanzó Cities: Skylines - Campus (DLC) key?

Cities: Skylines - Campus (DLC) key se lanzó el 10 de marzo de 2015.

¿Quién desarrolló Cities: Skylines - Campus (DLC) key?

Cities: Skylines - Campus (DLC) key fue desarrollado por Colossal Order y publicado por Paradox Interactive.

¿Merece la pena comprar Cities: Skylines - Campus (DLC) key?

Cities: Skylines - Campus (DLC) key tiene una puntuación Metacritic de 85/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.