Compara los precios de Blood Bowl 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Cyanide Studios. Publicado por Focus Home Interactive. Lanzado el 5/9/2017. Disponible en PC, Xbox. Géneros: Sports, Strategy. Puntuación Metacritic: 76/100.

Turn-based Warhammer football where forward planning beats brute force, until the dice completely betray you at the worst moment.

Blood Bowl 2 is a turn-based strategy game built on the tabletop rules of the same name, set in the Warhammer fantasy universe. Each match is a 16-action puzzle where you calculate odds, chain blocks, and try to move the ball down a pitch populated by Orcs, Skaven, Elves, and various other creatures with very different stat cards. It is not a sports game in the traditional sense. It rewards the same mindset as chess or a Paradox campaign opener: read the board, commit to a sequence, accept variance. The depth of decision-making is real and genuinely satisfying once it clicks. Every race plays differently. Dwarfs grind through attrition, holding the line with high armor values and reliable block skills. Skaven sprint for touchdowns with terrifying speed but shatter under contact. High Elves are fragile ball-handlers who demand near-perfect positioning or they evaporate. Skill progression in campaign and league modes layers on top, letting you build team archetypes around specific player roles, and the combinatorial possibilities across races and skill trees give experienced players plenty to optimize. If you enjoy min-maxing build orders, there is a spreadsheet-deep ecosystem here. For newcomers, the tutorial does a reasonable job covering the basics, and the single-player campaign follows a Human team that eases you into blocking mechanics before the AI starts punishing loose positioning. The real barrier is not the learning curve - it is accepting that dice rolls introduce genuine swing. A 79% block chance failing three times in a row is not a design flaw; it is baked into the tabletop DNA and creates memorable highs and infuriating lows in equal measure. Players who cannot tolerate variance-driven outcomes will bounce off hard. Those who can treat bad luck as a board state to recover from will find a tactically rich game. The weaknesses are worth calling out plainly. The base game ships with a limited race roster, and a significant number of teams from the tabletop - Necromantic, Nurgle, Bretonnian, and others - sit behind paid DLC packs. That fragmentation is a long-standing complaint in the Steam reviews and a legitimate one. The AI in lower difficulty settings is soft enough to feel like a safe practice environment, but competitive players will want to move to online league play fairly quickly, where the community is small but committed. Server population is not what it was at launch, so finding ranked matches can require patience or coordination through Discord communities. For what it is - a digital adaptation of a niche tabletop game with a dedicated audience - Blood Bowl 2 delivers an experience that no other sports game on PC comes close to replicating. The mod ecosystem is modest compared to something like a Paradox title, but community-created tools for league management and stat tracking exist. If you have ever wanted to coach an Undead team through a season and watch a Mummy break three Elf spines in a single drive, this is functionally the only place to do it. Diego, Scout Team

Blood Bowl 2

Blood Bowl 2

5 sept 2017Cyanide StudiosFocus Home Interactive
GamerScout opina

Turn-based Warhammer football where forward planning beats brute force, until the dice completely betray you at the worst moment.

PCXbox
Steam Deck PlayableProtonDB Platinum
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en N/A
Mínimo histórico: €0.94

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Blood Bowl 2 is a turn-based strategy game built on the tabletop rules of the same name, set in the Warhammer fantasy universe. Each match is a 16-action puzzle where you calculate odds, chain blocks, and try to move the ball down a pitch populated by Orcs, Skaven, Elves, and various other creatures with very different stat cards. It is not a sports game in the traditional sense. It rewards the same mindset as chess or a Paradox campaign opener: read the board, commit to a sequence, accept variance. The depth of decision-making is real and genuinely satisfying once it clicks. Every race plays differently. Dwarfs grind through attrition, holding the line with high armor values and reliable block skills. Skaven sprint for touchdowns with terrifying speed but shatter under contact. High Elves are fragile ball-handlers who demand near-perfect positioning or they evaporate. Skill progression in campaign and league modes layers on top, letting you build team archetypes around specific player roles, and the combinatorial possibilities across races and skill trees give experienced players plenty to optimize. If you enjoy min-maxing build orders, there is a spreadsheet-deep ecosystem here. For newcomers, the tutorial does a reasonable job covering the basics, and the single-player campaign follows a Human team that eases you into blocking mechanics before the AI starts punishing loose positioning. The real barrier is not the learning curve - it is accepting that dice rolls introduce genuine swing. A 79% block chance failing three times in a row is not a design flaw; it is baked into the tabletop DNA and creates memorable highs and infuriating lows in equal measure. Players who cannot tolerate variance-driven outcomes will bounce off hard. Those who can treat bad luck as a board state to recover from will find a tactically rich game. The weaknesses are worth calling out plainly. The base game ships with a limited race roster, and a significant number of teams from the tabletop - Necromantic, Nurgle, Bretonnian, and others - sit behind paid DLC packs. That fragmentation is a long-standing complaint in the Steam reviews and a legitimate one. The AI in lower difficulty settings is soft enough to feel like a safe practice environment, but competitive players will want to move to online league play fairly quickly, where the community is small but committed. Server population is not what it was at launch, so finding ranked matches can require patience or coordination through Discord communities. For what it is - a digital adaptation of a niche tabletop game with a dedicated audience - Blood Bowl 2 delivers an experience that no other sports game on PC comes close to replicating. The mod ecosystem is modest compared to something like a Paradox title, but community-created tools for league management and stat tracking exist. If you have ever wanted to coach an Undead team through a season and watch a Mummy break three Elf spines in a single drive, this is functionally the only place to do it.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamTurn-Based TacticsTabletop AdaptationLeague ModeDice VarianceRace SelectionSkill ProgressionCompetitive OnlineFantasy SportsDice MechanicsPermanent Injury SystemFantasy FootballRace VarietyBoard Game AdaptationOnline Competitive

Requisitos del sistema

Mínimos

Processor
AMD/INTEL DUAL-CORE 2.5 GHZ
Memory
3072 MB RAM
Graphics
768 MB 100% DIRECTX 10 AND SHADERS 4.0 COMPATIBLE ATI RADEON HD 5670/NVIDIA GEFORCE GTX 260 OR HIGHER Sto…

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Reseñas y valoraciones

Metacritic
76
Steam
79%(9,113)

Información del juego

Desarrolladora
Cyanide Studios
Distribuidora
Focus Home Interactive
Fecha de lanzamiento
5 sept 2017

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¿En qué plataformas está disponible Blood Bowl 2?

Blood Bowl 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Blood Bowl 2?

Blood Bowl 2 se lanzó el 5 de septiembre de 2017.

¿Quién desarrolló Blood Bowl 2?

Blood Bowl 2 fue desarrollado por Cyanide Studios y publicado por Focus Home Interactive.

¿Merece la pena comprar Blood Bowl 2?

Blood Bowl 2 tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Sports. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.