Compara los precios de Battle Of Keys en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tero Lunkka. Publicado por Tero Lunkka. Lanzado el 21/3/2018. Disponible en PC. Géneros: Action, Adventure, Indie.

Proceed with caution: this sub-two-hour asset-flip FPS has nine levels, four weapons, and a Steam approval rating sitting around 33%. The craft is not here.

I want to love the overlooked corner of Steam where solo developers take a swing at something raw and imperfect. Tero Lunkka's Battle Of Keys, released in March 2018, is exactly the kind of release that lands in that corner. The premise is stripped to bone: scavenge one of four weapons across nine themed levels, collect five keys per stage, survive a patrol of dummy police enemies, and move on. It sounds like the kernel of a lo-fi tension game. It is not that. The structure that might sound appealing in a sentence falls apart in practice. You start each level unarmed and have to locate a rifle, shotgun, grenade launcher, or grenade before engaging anything. Ammo is scarce enough that players have flagged it in the community forum almost immediately after launch, and the enemy police units absorb damage in ways that feel less like intentional difficulty and more like untuned placeholder values. Key binding is fixed, which means non-WASD keyboard layouts hit an invisible wall with no workaround in the options menu. These are not quirks to warm to. They are friction with no payoff on the other side. The low-poly aesthetic is described by the developer as a deliberate choice, but what arrives on screen reads more like texture removal than stylisation. Assets appear to be sourced from the Unreal Engine marketplace with minimal integration work, and the visual result is a collection of mismatched objects sitting in generic spaces. The stock Unreal mannequin stands in as the player character. Some levels have graphical bugs severe enough to be disorienting. The game's own community notes that optimization is poor. Completing all nine levels takes under two hours, which would be fine for a tightly authored short-form game, but Battle Of Keys does not use that brevity with any intent. I hold space for rough-edged solo projects. Some of my favourite sub-five-dollar games are held together with loose seams and good ideas. The key question I always ask is whether the maker had something to say, or whether the player is meant to feel something by the end. Here the answer is genuinely unclear. The game self-describes as a "meme game" in its own documentation, which might be an invitation to lower the bar, but even meme games benefit from a sense of timing, and Battle Of Keys has none. The humor, if present, never lands. The tension of the key hunt, if intended, never builds. What you get is nine repetitive objectives strung together without escalation or atmosphere. Kai, Scout Team

Battle Of Keys

Battle Of Keys

21 mar 2018Tero Lunkka
GamerScout opina

Proceed with caution: this sub-two-hour asset-flip FPS has nine levels, four weapons, and a Steam approval rating sitting around 33%. The craft is not here.

PC
Mejor precio disponible
0,42 €
en Eneba
Mínimo registrado: 0,42 €
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Veredicto de GamerScout

Hard to recommend even as a curiosity: rough edges with no intentional craft behind them rarely make for a rewarding hour.

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0,42 €-92%
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Historial de precios

Mínimo registrado
0,42 €6 jun 2026
Mejor precio actual
0,42 €
El más bajo desde que lo seguimos
Tiendas de claves
0,39 €0,41 €0,43 €0,45 €6 Jun24 Jun11 Jul29 Jul15 Aug
6 jun — 15 ago
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Capturas y multimedia

Acerca de Battle Of Keys

I want to love the overlooked corner of Steam where solo developers take a swing at something raw and imperfect. Tero Lunkka's Battle Of Keys, released in March 2018, is exactly the kind of release that lands in that corner. The premise is stripped to bone: scavenge one of four weapons across nine themed levels, collect five keys per stage, survive a patrol of dummy police enemies, and move on. It sounds like the kernel of a lo-fi tension game. It is not that. The structure that might sound appealing in a sentence falls apart in practice. You start each level unarmed and have to locate a rifle, shotgun, grenade launcher, or grenade before engaging anything. Ammo is scarce enough that players have flagged it in the community forum almost immediately after launch, and the enemy police units absorb damage in ways that feel less like intentional difficulty and more like untuned placeholder values. Key binding is fixed, which means non-WASD keyboard layouts hit an invisible wall with no workaround in the options menu. These are not quirks to warm to. They are friction with no payoff on the other side. The low-poly aesthetic is described by the developer as a deliberate choice, but what arrives on screen reads more like texture removal than stylisation. Assets appear to be sourced from the Unreal Engine marketplace with minimal integration work, and the visual result is a collection of mismatched objects sitting in generic spaces. The stock Unreal mannequin stands in as the player character. Some levels have graphical bugs severe enough to be disorienting. The game's own community notes that optimization is poor. Completing all nine levels takes under two hours, which would be fine for a tightly authored short-form game, but Battle Of Keys does not use that brevity with any intent. I hold space for rough-edged solo projects. Some of my favourite sub-five-dollar games are held together with loose seams and good ideas. The key question I always ask is whether the maker had something to say, or whether the player is meant to feel something by the end. Here the answer is genuinely unclear. The game self-describes as a "meme game" in its own documentation, which might be an invitation to lower the bar, but even meme games benefit from a sense of timing, and Battle Of Keys has none. The humor, if present, never lands. The tension of the key hunt, if intended, never builds. What you get is nine repetitive objectives strung together without escalation or atmosphere.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Asset-FlipLow-Poly FPSKey HuntFixed KeybindsShort-FormUnreal EngineMeme GameAmmo Scarcity

Requisitos del sistema

Mínimos

OS
windows 8
Memory
4 GB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
NVidia GeForce 800 series
Processor
i5
Sound Card
Direct x9

Recomendados

OS
Windows 8.1
Memory
8 GB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
NVIDIA GeForce 900 series
Processor
i7
Sound Card
Direct x9

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Información del juego

Desarrolladora
Tero Lunkka
Distribuidora
Tero Lunkka
Fecha de lanzamiento
21 mar 2018

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Preguntas frecuentes sobre Battle Of Keys

¿Cuánto cuesta Battle Of Keys?

A 15 de agosto de 2026, la oferta más barata disponible de Battle Of Keys es €0.42 en Eneba, de entre 2 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Battle Of Keys más barato?

El precio más bajo disponible que seguimos para Battle Of Keys es €0.42 en Eneba (15 de agosto de 2026). Comparamos 2 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Battle Of Keys?

Battle Of Keys está disponible en PC.

¿Cuándo se lanzó Battle Of Keys?

Battle Of Keys se lanzó el 21 de marzo de 2018.

¿Quién desarrolló Battle Of Keys?

Battle Of Keys fue desarrollado por Tero Lunkka.