Compara los precios de Rolling Toolman en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tero Lunkka. Publicado por Valkeala software. Lanzado el 11/5/2023. Disponible en PC. Géneros: Adventure, Casual, Indie.

A micro ball-roller from a prolific one-man Finnish dev - 20 levels of dodging rotating cubes and push platforms, built for achievement hunters with ten minutes to spare.

I have a soft spot for the quietest corner of Steam, and Valkeala Software's catalogue occupies that corner with unusual confidence. Rolling Toolman is a 3D roller-ball platformer built in Unreal Engine by a solo Finnish developer, and it asks almost nothing of you except a willingness to roll a cartoon toolman-inside-a-ball from one end of a level to the other without tumbling into the void. That's the whole pitch. It is compact, unpretentious, and entirely aware of its own scale. The core loop is simple enough to explain in one breath: roll, dodge obstacles, reach the goal marker. Across 20 levels, the game throws rotating cubes and pushing platforms at you, both of which can shove your ball clean off the map if you catch them wrong. Controls carry a deliberate looseness - momentum builds faster than you expect and correcting direction takes a beat longer than you'd like, which is either a friction point or the source of all the tension depending on your patience. Scattered across each level are hammers to collect; banking 20 earns an extra life, and every level hides a saw collectible tied to a Steam achievement. That saw hunt is the closest the game gets to depth, giving obsessive completionists a secondary reason to replay stages. The two modes tell you exactly who this is for. Single level mode lets you jump to any stage and practice or clean up missed achievements without consequence. Story mode is the tougher ask: start at level 1, carry three lives, and if they run out before you clear all 20 stages, you go back to the beginning. It is a light roguelike pressure valve bolted onto a casual format, and it gives the game more replayable tension than its visual presentation suggests. The community reception sits in a broadly positive range for its small review pool, which for a sub-dollar micro-title in this niche is about as much social proof as you'll find. Honestly, Rolling Toolman is the kind of release that exists to scratch a very specific itch: you want a handful of Steam achievements, a low-stakes ball-rolling challenge, and a runtime measured in minutes rather than hours. It is not polished to a high sheen - the level design is functional rather than inventive, the presentation is cartoony-basic, and there is no soundtrack worth lingering over. But Tero Lunkka has a strange sincerity running through his whole catalogue, and this game carries it too. It knows exactly what it is, ships the promised 20 levels, and leaves when the credits roll. In a storefront full of games that overpromise, that restraint is genuinely refreshing. Kai, Scout Team

Rolling Toolman

Rolling Toolman

11 may 2023Tero LunkkaValkeala software
GamerScout opina

A micro ball-roller from a prolific one-man Finnish dev - 20 levels of dodging rotating cubes and push platforms, built for achievement hunters with ten minutes to spare.

PC
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Mínimo histórico: €0.19

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Acerca de Rolling Toolman

I have a soft spot for the quietest corner of Steam, and Valkeala Software's catalogue occupies that corner with unusual confidence. Rolling Toolman is a 3D roller-ball platformer built in Unreal Engine by a solo Finnish developer, and it asks almost nothing of you except a willingness to roll a cartoon toolman-inside-a-ball from one end of a level to the other without tumbling into the void. That's the whole pitch. It is compact, unpretentious, and entirely aware of its own scale. The core loop is simple enough to explain in one breath: roll, dodge obstacles, reach the goal marker. Across 20 levels, the game throws rotating cubes and pushing platforms at you, both of which can shove your ball clean off the map if you catch them wrong. Controls carry a deliberate looseness - momentum builds faster than you expect and correcting direction takes a beat longer than you'd like, which is either a friction point or the source of all the tension depending on your patience. Scattered across each level are hammers to collect; banking 20 earns an extra life, and every level hides a saw collectible tied to a Steam achievement. That saw hunt is the closest the game gets to depth, giving obsessive completionists a secondary reason to replay stages. The two modes tell you exactly who this is for. Single level mode lets you jump to any stage and practice or clean up missed achievements without consequence. Story mode is the tougher ask: start at level 1, carry three lives, and if they run out before you clear all 20 stages, you go back to the beginning. It is a light roguelike pressure valve bolted onto a casual format, and it gives the game more replayable tension than its visual presentation suggests. The community reception sits in a broadly positive range for its small review pool, which for a sub-dollar micro-title in this niche is about as much social proof as you'll find. Honestly, Rolling Toolman is the kind of release that exists to scratch a very specific itch: you want a handful of Steam achievements, a low-stakes ball-rolling challenge, and a runtime measured in minutes rather than hours. It is not polished to a high sheen - the level design is functional rather than inventive, the presentation is cartoony-basic, and there is no soundtrack worth lingering over. But Tero Lunkka has a strange sincerity running through his whole catalogue, and this game carries it too. It knows exactly what it is, ships the promised 20 levels, and leaves when the credits roll. In a storefront full of games that overpromise, that restraint is genuinely refreshing.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Ball-RollerAchievement HuntingBest-Time ChaseStory Mode RogueliteMicro-PlatformerFinnish IndieObstacle Avoidance

Requisitos del sistema

Mínimos

OS
windows 8
Memory
2 GB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
NVidia GeForce 800 series
Processor
i5
Sound Card
Direct x9

Recomendados

OS
Windows 8.1
Memory
4 GB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
NVIDIA GeForce 1060
Processor
i5
Sound Card
Direct x9

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Información del juego

Desarrolladora
Tero Lunkka
Distribuidora
Valkeala software
Fecha de lanzamiento
11 may 2023

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¿En qué plataformas está disponible Rolling Toolman?

Rolling Toolman está disponible en PC.

¿Cuándo se lanzó Rolling Toolman?

Rolling Toolman se lanzó el 11 de mayo de 2023.

¿Quién desarrolló Rolling Toolman?

Rolling Toolman fue desarrollado por Tero Lunkka y publicado por Valkeala software.