Compare World of Subways 2 – Berlin Line 7 prices across 50+ stores and find the best deal. Developed by TML-Studios. Published by Aerosoft GmbH. Released on 6/12/2014. Available on PC. Genres: Casual, Indie, Simulation.

Forty stations, 31.8 km of underground Berlin, and zero hand-holding: this subway sim rewards methodical players willing to read the manual before they touch the throttle.

I keep a mental checklist for every sim that crosses my desk: route fidelity, scoring depth, tutorial quality, mod ceiling, and post-launch support. World of Subways 2 scores well on the first two, poorly on the third, and flatlines on the last two. That is the honest shape of this game, and knowing it up front will save you a frustrating first hour. The U7 is Berlin's longest subway line, covering 31.8 km across 40 stations from Spandau to Rudow, running entirely underground through five city districts and beneath the Spree and Havel rivers. TML-Studios has reconstructed that corridor with genuine care. The tunnel geometry is not cosmetic set dressing: the near-100-metre-radius left turn before Mehringdamm is as tight in the sim as it is in real life, and the two-level tunnel sections around Jungfernheide have a physical presence that a flat rail corridor never achieves. Station architecture varies meaningfully from stop to stop rather than repeating a single tiled template, and passenger volume shifts with the simulated time of day, which nudges the experience toward something resembling actual shift work. You get two drivable trains: the F90, an ABB Henschel product of the early 1990s with a no-frills cab, and the more modern H01 built between 2000 and 2002. Neither is identical to drive. The scoring system penalises aggressive braking and rewards hitting 70 km/h on clear sections, which gives experienced runs a measurable efficiency target to chase. Here is where I have to be direct with anyone who is not already a sim hobbyist: this game does not teach you how to play itself. Unlike later entries in the World of Subways series, there is no in-game tutorial and, critically, a number of the controls are not mapped by default in the Options menu. Players are expected to consult the PDF manual and manually bind keys before their first run. The reverser, the SIFA dead-man safety device, door controls on the number pad, and the Fahrsperre lock are all essential and all undiscoverable through normal menu navigation. Budget thirty minutes for setup before you ever move a train. Once that barrier is cleared, the driving loop is cohesive: yellow signals warn of upcoming reds, braking distance management matters because the brakes are not especially sharp, and the F1 route monitor can help you anticipate signals during the learning phase at the cost of scoring points. That trade-off is the closest thing to a difficulty slider this game offers. The ceiling, though, is low by modern standards. There is no mod ecosystem to speak of, no additional rolling stock outside the F90 and H01, and post-launch development has been effectively silent. Windows compatibility questions still surface in the community forums, requiring occasional config file edits to resolve resolution and save issues. If you are comparing this to something like Train Sim World with its active content pipeline, the content-per-session ratio here is thin. What you get is one well-crafted corridor and two trains, which is either exactly the focused experience you want or a hard limit, depending on your expectations. Sim veterans who value route authenticity over breadth will find the U7 a credible recreation worth repeated runs. Newcomers hoping for a guided entry point should look at Vol. 3 or 4 in the series first, then return here if the U7's specific geography appeals. Diego, Scout Team

World of Subways 2 – Berlin Line 7
CasualIndieSimulation

World of Subways 2 – Berlin Line 7

Jun 12, 2014TML-StudiosAerosoft GmbH
GamerScout Says

Forty stations, 31.8 km of underground Berlin, and zero hand-holding: this subway sim rewards methodical players willing to read the manual before they touch the throttle.

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About World of Subways 2 – Berlin Line 7

I keep a mental checklist for every sim that crosses my desk: route fidelity, scoring depth, tutorial quality, mod ceiling, and post-launch support. World of Subways 2 scores well on the first two, poorly on the third, and flatlines on the last two. That is the honest shape of this game, and knowing it up front will save you a frustrating first hour. The U7 is Berlin's longest subway line, covering 31.8 km across 40 stations from Spandau to Rudow, running entirely underground through five city districts and beneath the Spree and Havel rivers. TML-Studios has reconstructed that corridor with genuine care. The tunnel geometry is not cosmetic set dressing: the near-100-metre-radius left turn before Mehringdamm is as tight in the sim as it is in real life, and the two-level tunnel sections around Jungfernheide have a physical presence that a flat rail corridor never achieves. Station architecture varies meaningfully from stop to stop rather than repeating a single tiled template, and passenger volume shifts with the simulated time of day, which nudges the experience toward something resembling actual shift work. You get two drivable trains: the F90, an ABB Henschel product of the early 1990s with a no-frills cab, and the more modern H01 built between 2000 and 2002. Neither is identical to drive. The scoring system penalises aggressive braking and rewards hitting 70 km/h on clear sections, which gives experienced runs a measurable efficiency target to chase. Here is where I have to be direct with anyone who is not already a sim hobbyist: this game does not teach you how to play itself. Unlike later entries in the World of Subways series, there is no in-game tutorial and, critically, a number of the controls are not mapped by default in the Options menu. Players are expected to consult the PDF manual and manually bind keys before their first run. The reverser, the SIFA dead-man safety device, door controls on the number pad, and the Fahrsperre lock are all essential and all undiscoverable through normal menu navigation. Budget thirty minutes for setup before you ever move a train. Once that barrier is cleared, the driving loop is cohesive: yellow signals warn of upcoming reds, braking distance management matters because the brakes are not especially sharp, and the F1 route monitor can help you anticipate signals during the learning phase at the cost of scoring points. That trade-off is the closest thing to a difficulty slider this game offers. The ceiling, though, is low by modern standards. There is no mod ecosystem to speak of, no additional rolling stock outside the F90 and H01, and post-launch development has been effectively silent. Windows compatibility questions still surface in the community forums, requiring occasional config file edits to resolve resolution and save issues. If you are comparing this to something like Train Sim World with its active content pipeline, the content-per-session ratio here is thin. What you get is one well-crafted corridor and two trains, which is either exactly the focused experience you want or a hard limit, depending on your expectations. Sim veterans who value route authenticity over breadth will find the U7 a credible recreation worth repeated runs. Newcomers hoping for a guided entry point should look at Vol. 3 or 4 in the series first, then return here if the U7's specific geography appeals. Diego, Scout Team

Tags

singleplayertier:indieManual-Required SetupTimetable ScoringCab SimulationRoute AuthenticityDead-Man Safety SystemSignal ManagementTime-of-Day PassengersWear-and-Tear Simulation

Steam Deck & Linux

ProtonDB Bronze

Runs on Linux but with crashes or issues. Based on 4 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 8, 7
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Graphics
512 MB GeForce or ATI
Processor
2,6 GHz DuoCore
Sound Card
Yes
Additional Notes
Please update your graphics card drivers!

Recommended

OS
Windows 8, 7
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Graphics
1024 MB GeForce or ATI
Processor
3,0 GHz DuoCore
Sound Card
Yes
Additional Notes
Please update your graphics card drivers!

Community Discussion

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Reviews & Ratings

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Game Info

Developer
TML-Studios
Publisher
Aerosoft GmbH
Release Date
Jun 12, 2014

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World of Subways 2 – Berlin Line 7 is available on PC.

When was World of Subways 2 – Berlin Line 7 released?

World of Subways 2 – Berlin Line 7 was released on 12 June 2014.

Who developed World of Subways 2 – Berlin Line 7?

World of Subways 2 – Berlin Line 7 was developed by TML-Studios and published by Aerosoft GmbH.