Compare The Fairy's Song prices across 50+ stores and find the best deal. Developed by ebi-hime. Published by ebi-hime. Released on 8/7/2020. Available on PC, Mac, Linux. Genres: Adventure, Casual, Indie.

A few quiet hours with a grumpy goth girl and a centuries-old knight, told by one of the most consistent voices in indie yuri fiction. Sweet, occasionally uneven, and oddly hard to put down.

I kept expecting the forest to swallow me whole. That is ebi-hime's quiet trick with The Fairy's Song: you settle in for an English countryside fairy tale full of enchanted glades and ancient curses, and instead you get something warmer and stranger, a character study dressed in folklore clothes. The game sits comfortably in ebi-hime's catalog of unvoiced kinetic novels, which means there are no choices, no branching routes, no dialogue options. You read. The question is whether the writing earns that trust, and for most of its runtime, it does. Marnie is a sixteen-year-old goth girl packed off to her grandmother's house in the fictional village of Fenchapel for the week while her parents are abroad. The setup is light comedy, and ebi-hime leans into it. Marnie is funny in the way teenagers who think they are miserable are funny: perpetually exasperated, sharply observed, melting faster than she would ever admit. Her gradual thaw is the real engine of the story. When she wanders into the forest against Grandma Iris's warnings and wakes the medieval knight Leofe from an enchanted sleep, the yuri romance that follows is built on a genuinely charming contrast: Leofe's centuries-old earnestness crashing into Marnie's sarcastic modernity. That friction is where the writing shines brightest. Leofe adjusting to the modern world, Marnie adjusting to caring about someone, the two of them slowly piecing together the curse over Leofe's brother, those threads carry real warmth. The cracks are real too, and worth knowing before you sit down. The fantasy plot is the weaker half of the package. The fairy lore has a few internal inconsistencies, and the worldbuilding arrives in a rush during the final act rather than seeping in gradually as the premise suggests it should. One extended graveyard sequence reads as padding, and a late-game exposition dump undercuts some of the mystery the story has been quietly building. Sprite-to-text continuity slips occasionally, too: the art sometimes doesn't reflect what the prose just described happening to a character. These are not dealbreakers, but they are real. Fans of ebi-hime's denser, more anxious work like Blackberry Honey or Rituals in the Dark may find the breezy tone slightly undercooked by comparison. What keeps it from feeling slight is the presentation. The character art by AuCrowne is genuinely lovely, and Grandma Iris in particular lands as one of ebi-hime's most immediately endearing supporting characters. The backgrounds lean into that misty, overgrown English woodland atmosphere without overplaying it, and the soundtrack by composer Hope does quiet, fable-like work underneath the prose. Running somewhere between three and eight hours depending on your reading pace, it knows roughly when to end, which matters more than people give it credit for in a genre that often doesn't. Kinetic novels live or die on whether the single story they commit to is worth the full commitment. Here it mostly is, provided you come in calibrated to a light romantic fantasy rather than a tightly plotted curse-breaking epic. The Fairy's Song sits closer to a good bedtime story than a saga. On a slow afternoon, that is exactly the right thing. Kai, Scout Team

The Fairy's Song
AdventureCasualIndie

The Fairy's Song

Aug 7, 2020ebi-hime
GamerScout Says

A few quiet hours with a grumpy goth girl and a centuries-old knight, told by one of the most consistent voices in indie yuri fiction. Sweet, occasionally uneven, and oddly hard to put down.

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About The Fairy's Song

I kept expecting the forest to swallow me whole. That is ebi-hime's quiet trick with The Fairy's Song: you settle in for an English countryside fairy tale full of enchanted glades and ancient curses, and instead you get something warmer and stranger, a character study dressed in folklore clothes. The game sits comfortably in ebi-hime's catalog of unvoiced kinetic novels, which means there are no choices, no branching routes, no dialogue options. You read. The question is whether the writing earns that trust, and for most of its runtime, it does. Marnie is a sixteen-year-old goth girl packed off to her grandmother's house in the fictional village of Fenchapel for the week while her parents are abroad. The setup is light comedy, and ebi-hime leans into it. Marnie is funny in the way teenagers who think they are miserable are funny: perpetually exasperated, sharply observed, melting faster than she would ever admit. Her gradual thaw is the real engine of the story. When she wanders into the forest against Grandma Iris's warnings and wakes the medieval knight Leofe from an enchanted sleep, the yuri romance that follows is built on a genuinely charming contrast: Leofe's centuries-old earnestness crashing into Marnie's sarcastic modernity. That friction is where the writing shines brightest. Leofe adjusting to the modern world, Marnie adjusting to caring about someone, the two of them slowly piecing together the curse over Leofe's brother, those threads carry real warmth. The cracks are real too, and worth knowing before you sit down. The fantasy plot is the weaker half of the package. The fairy lore has a few internal inconsistencies, and the worldbuilding arrives in a rush during the final act rather than seeping in gradually as the premise suggests it should. One extended graveyard sequence reads as padding, and a late-game exposition dump undercuts some of the mystery the story has been quietly building. Sprite-to-text continuity slips occasionally, too: the art sometimes doesn't reflect what the prose just described happening to a character. These are not dealbreakers, but they are real. Fans of ebi-hime's denser, more anxious work like Blackberry Honey or Rituals in the Dark may find the breezy tone slightly undercooked by comparison. What keeps it from feeling slight is the presentation. The character art by AuCrowne is genuinely lovely, and Grandma Iris in particular lands as one of ebi-hime's most immediately endearing supporting characters. The backgrounds lean into that misty, overgrown English woodland atmosphere without overplaying it, and the soundtrack by composer Hope does quiet, fable-like work underneath the prose. Running somewhere between three and eight hours depending on your reading pace, it knows roughly when to end, which matters more than people give it credit for in a genre that often doesn't. Kinetic novels live or die on whether the single story they commit to is worth the full commitment. Here it mostly is, provided you come in calibrated to a light romantic fantasy rather than a tightly plotted curse-breaking epic. The Fairy's Song sits closer to a good bedtime story than a saga. On a slow afternoon, that is exactly the right thing. Kai, Scout Team

Tags

singleplayerachievementstrading-cardstier:sub-5Kinetic NovelYuriBritish SettingSlow Burn RomanceFairy TaleUnvoicedShort PlaytimeMedieval Fantasy

System Requirements

Minimum

OS
Windows XP or newer
Memory
512 MB RAM
Storage
500 MB available space
Graphics
DirectX or OpenGL compatible card
Processor
1Ghz
Sound Card
DirectSound-compatible sound card

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Game Info

Developer
ebi-hime
Publisher
ebi-hime
Release Date
Aug 7, 2020

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The Fairy's Song is available on PC, Mac, Linux.

When was The Fairy's Song released?

The Fairy's Song was released on 7 August 2020.

Who developed The Fairy's Song?

The Fairy's Song was developed by ebi-hime.