Compare The Disney Afternoon Collection prices across 50+ stores and find the best deal. Developed by Capcom. Published by CAPCOM CO., LTD. Released on 4/18/2017. Available on PC, Xbox. Genres: Action.

Six Capcom-made NES classics under one roof, with a rewind button that makes old-school brutality optional. Nostalgia bait that actually holds up, if you know which titles to prioritize.

My first hour with this collection was a straight run of DuckTales, pogo-cane bouncing off enemies and hunting treasure across stages from Transylvania to the Amazon, and I remembered exactly why that game gets cited as a foundational platformer. The fact that Scrooge McDuck's cane mechanic still feels satisfying decades later says a lot about what Capcom was doing during the NES era. That quality is the beating heart of this package, and it is what keeps the whole thing honest. The six games here are DuckTales, DuckTales 2, Chip 'n Dale: Rescue Rangers, Chip 'n Dale: Rescue Rangers 2, Darkwing Duck, and TaleSpin. Five of the six are side-scrolling platformers, while TaleSpin breaks the mold as a shooter where you pilot Baloo's plane, the Sea Duck. Not every title lands equally. Chip 'n Dale's box-throwing co-op and DuckTales' open-ended exploration are the clear highlights. Darkwing Duck leans hard on Mega Man's blueprint, complete with multi-weapon combat and a gas gun, which works well enough even if it rarely matches the ingenuity of Capcom's flagship platformer. TaleSpin is a genuine struggle, slowed down by a painfully low rate of fire and enemy patterns that demand near-pixel-perfect positioning. The rewind feature helps, but does not fully rescue it. That rewind is the collection's single smartest addition. Hold the button and time scrubs backward, music and all, letting you undo a cheap hit or a missed jump without restarting. It makes these notoriously difficult NES titles genuinely approachable, especially for players who did not grow up practicing them. There are also per-game Boss Rush and Time Attack modes with online leaderboards, which give speedrunners and completionists a real reason to keep coming back beyond a single playthrough. Save states round out the accessibility side, though the one-slot-per-game limit feels a little thin. The presentation is solid throughout. A museum section holds original U.S. and Japanese box art, behind-the-scenes concept art from Disney Animation, and development trivia. The full soundtracks for each game are accessible from the main menu, and the CRT and monitor filter options do a reasonable job recreating the look of a period television set. One fair complaint: the extra content skews noticeably toward DuckTales at the expense of the lesser-known titles. Controller compatibility on PC is also worth flagging. Xbox 360 and Xbox One pads work natively, but other controllers may need third-party remapping software. It is a solvable problem, not a dealbreaker, but worth knowing before you sit down. For anyone with warm memories of the Disney Afternoon cartoon block or a general affection for tight, compact NES-era platformers, this collection delivers genuine value. For players who want depth, modern mechanics, or something that demands more than a couple of sittings per game, the novelty may wear thinner. Come in for DuckTales and Rescue Rangers, treat the rest as interesting context, and keep the rewind button within easy reach. Alex, Scout Team

The Disney Afternoon Collection
Action

The Disney Afternoon Collection

Apr 18, 2017CapcomCAPCOM CO., LTD
GamerScout Says

Six Capcom-made NES classics under one roof, with a rewind button that makes old-school brutality optional. Nostalgia bait that actually holds up, if you know which titles to prioritize.

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About The Disney Afternoon Collection

My first hour with this collection was a straight run of DuckTales, pogo-cane bouncing off enemies and hunting treasure across stages from Transylvania to the Amazon, and I remembered exactly why that game gets cited as a foundational platformer. The fact that Scrooge McDuck's cane mechanic still feels satisfying decades later says a lot about what Capcom was doing during the NES era. That quality is the beating heart of this package, and it is what keeps the whole thing honest. The six games here are DuckTales, DuckTales 2, Chip 'n Dale: Rescue Rangers, Chip 'n Dale: Rescue Rangers 2, Darkwing Duck, and TaleSpin. Five of the six are side-scrolling platformers, while TaleSpin breaks the mold as a shooter where you pilot Baloo's plane, the Sea Duck. Not every title lands equally. Chip 'n Dale's box-throwing co-op and DuckTales' open-ended exploration are the clear highlights. Darkwing Duck leans hard on Mega Man's blueprint, complete with multi-weapon combat and a gas gun, which works well enough even if it rarely matches the ingenuity of Capcom's flagship platformer. TaleSpin is a genuine struggle, slowed down by a painfully low rate of fire and enemy patterns that demand near-pixel-perfect positioning. The rewind feature helps, but does not fully rescue it. That rewind is the collection's single smartest addition. Hold the button and time scrubs backward, music and all, letting you undo a cheap hit or a missed jump without restarting. It makes these notoriously difficult NES titles genuinely approachable, especially for players who did not grow up practicing them. There are also per-game Boss Rush and Time Attack modes with online leaderboards, which give speedrunners and completionists a real reason to keep coming back beyond a single playthrough. Save states round out the accessibility side, though the one-slot-per-game limit feels a little thin. The presentation is solid throughout. A museum section holds original U.S. and Japanese box art, behind-the-scenes concept art from Disney Animation, and development trivia. The full soundtracks for each game are accessible from the main menu, and the CRT and monitor filter options do a reasonable job recreating the look of a period television set. One fair complaint: the extra content skews noticeably toward DuckTales at the expense of the lesser-known titles. Controller compatibility on PC is also worth flagging. Xbox 360 and Xbox One pads work natively, but other controllers may need third-party remapping software. It is a solvable problem, not a dealbreaker, but worth knowing before you sit down. For anyone with warm memories of the Disney Afternoon cartoon block or a general affection for tight, compact NES-era platformers, this collection delivers genuine value. For players who want depth, modern mechanics, or something that demands more than a couple of sittings per game, the novelty may wear thinner. Come in for DuckTales and Rescue Rangers, treat the rest as interesting context, and keep the rewind button within easy reach. Alex, Scout Team

Tags

steamRetro CollectionRewind FeatureBoss RushTime AttackLocal Co-opNES PlatformerShmup IncludedSpeedrun LeaderboardsMuseum ModeCapcom Legacy

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Reviews & Ratings

Steam
88%(1,037)

Game Info

Developer
Capcom
Publisher
CAPCOM CO., LTD
Release Date
Apr 18, 2017

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