Compare Resident Evil: Revelations 2 Box Set prices across 50+ stores and find the best deal. Developed by Capcom. Published by CAPCOM Co., Ltd.. Released on 2/25/2015. Available on PC. Genres: Action, Single Player, Multiplayer, Co-op, Third Person, Horror, FPS / TPS, Adventure.

Four episodes, four playable characters, one prison island with bad vibes. Capcom's asymmetric co-op TPS has more going on under the hood than its budget origins suggest.

Resident Evil: Revelations 2 Box Set is a third-person survival horror shooter spread across four episodes, each split between two distinct timeline threads. In the first, Claire Redfield and Moira Burton wake up in an abandoned Baltic island detention facility with mysterious blinking bracelets on their wrists and zero context. In the second, Barry Burton arrives months later with a child named Natalia in tow, picking through the wreckage. It is a lean, episodic structure that actually works, and the Box Set gives you all four episodes plus two bonus chapters and Raid mode out of the gate, so you are not staring at a content drip. The gameplay hook that makes this more interesting than a generic third-person shooter is the asymmetric partner system. Claire and Barry carry the guns. Moira refuses firearms entirely, using a crowbar for melee and a flashlight to light up hidden items in dark areas. Natalia is smaller and can squeeze through passages to unlock doors for Barry, and her mysterious ability to sense enemies through walls means one player literally has to call out targets the other cannot see. That mechanic is genuinely clever on paper and works well in local split-screen co-op, which the Box Set supports. The warning: the campaign has no native online co-op. You are either on the couch together or playing solo, which means constantly hot-swapping between characters and hoping the partner AI does not walk directly into a hallway full of Afflicted enemies and get itself killed. Spoiler: it will. Solo is serviceable, but the game was clearly designed around a second human. The over-the-shoulder controls are refined, the dodge mechanic from the first Revelations is present and feels good, and weak-point shooting gives you something to aim for beyond centre mass. There is also light crafting for sub-weapons and materials you can spend on permanent character upgrades, which adds just enough loop to keep sessions from feeling flat. Ammo is tight on higher difficulties, which nudges you toward stealth takedowns and rewarded me every time I committed. The bosses lean bullet-sponge, but that is vintage RE and you either live with it or you do not. Raid mode is where online multiplayer lives. You pick a character from a roster pulled from across the RE universe, customise weapons and loadout skills, then run through remixed arena stages populated with souped-up enemies. There are daily challenges, community events, and loot drops, and the Raid maps include locations from both RE6 and Revelations 1 as recycled bonus content. Community opinion here is split: some players consider Raid the best part of the whole package, a tight loot-shooter loop with satisfying weapon tuning. Others find the grind excessive and the reused assets cheap, and there is a microtransaction layer sitting on top of it that nobody asked for. Look, Revelations 2 is a B-tier budget release with A-tier ideas. The episodic campaign runs around ten hours, the writing is gloriously dumb RE pulp, and the asymmetric design has moments that genuinely surprise. If you have a couch co-op partner who enjoys horror-action and does not mind being the person who holds the flashlight, this box set is one of the better deals in Capcom's back catalogue. Solo players will have fun but miss the point. Online-only households will find the co-op situation annoying enough to matter. Go in with the right expectations and it delivers. Fred, Scout Team

Resident Evil: Revelations 2 Box Set
ActionSingle PlayerMultiplayerCo-opThird PersonHorrorFPS / TPSAdventure

Resident Evil: Revelations 2 Box Set

Feb 25, 2015CapcomCAPCOM Co., Ltd.
GamerScout Says

Four episodes, four playable characters, one prison island with bad vibes. Capcom's asymmetric co-op TPS has more going on under the hood than its budget origins suggest.

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About Resident Evil: Revelations 2 Box Set

Resident Evil: Revelations 2 Box Set is a third-person survival horror shooter spread across four episodes, each split between two distinct timeline threads. In the first, Claire Redfield and Moira Burton wake up in an abandoned Baltic island detention facility with mysterious blinking bracelets on their wrists and zero context. In the second, Barry Burton arrives months later with a child named Natalia in tow, picking through the wreckage. It is a lean, episodic structure that actually works, and the Box Set gives you all four episodes plus two bonus chapters and Raid mode out of the gate, so you are not staring at a content drip. The gameplay hook that makes this more interesting than a generic third-person shooter is the asymmetric partner system. Claire and Barry carry the guns. Moira refuses firearms entirely, using a crowbar for melee and a flashlight to light up hidden items in dark areas. Natalia is smaller and can squeeze through passages to unlock doors for Barry, and her mysterious ability to sense enemies through walls means one player literally has to call out targets the other cannot see. That mechanic is genuinely clever on paper and works well in local split-screen co-op, which the Box Set supports. The warning: the campaign has no native online co-op. You are either on the couch together or playing solo, which means constantly hot-swapping between characters and hoping the partner AI does not walk directly into a hallway full of Afflicted enemies and get itself killed. Spoiler: it will. Solo is serviceable, but the game was clearly designed around a second human. The over-the-shoulder controls are refined, the dodge mechanic from the first Revelations is present and feels good, and weak-point shooting gives you something to aim for beyond centre mass. There is also light crafting for sub-weapons and materials you can spend on permanent character upgrades, which adds just enough loop to keep sessions from feeling flat. Ammo is tight on higher difficulties, which nudges you toward stealth takedowns and rewarded me every time I committed. The bosses lean bullet-sponge, but that is vintage RE and you either live with it or you do not. Raid mode is where online multiplayer lives. You pick a character from a roster pulled from across the RE universe, customise weapons and loadout skills, then run through remixed arena stages populated with souped-up enemies. There are daily challenges, community events, and loot drops, and the Raid maps include locations from both RE6 and Revelations 1 as recycled bonus content. Community opinion here is split: some players consider Raid the best part of the whole package, a tight loot-shooter loop with satisfying weapon tuning. Others find the grind excessive and the reused assets cheap, and there is a microtransaction layer sitting on top of it that nobody asked for. Look, Revelations 2 is a B-tier budget release with A-tier ideas. The episodic campaign runs around ten hours, the writing is gloriously dumb RE pulp, and the asymmetric design has moments that genuinely surprise. If you have a couch co-op partner who enjoys horror-action and does not mind being the person who holds the flashlight, this box set is one of the better deals in Capcom's back catalogue. Solo players will have fun but miss the point. Online-only households will find the co-op situation annoying enough to matter. Go in with the right expectations and it delivers. Fred, Scout Team

Tags

steamAsymmetric Co-opLocal Split-screenEpisodic CampaignRaid ModeWeak-point ShootingDodge MechanicLoot ProgressionDual-character SwitchingB-horror Tone

System Requirements

Minimum

Memory
2 GB RAM
Storage
23 GB
Graphics
NVIDIA® GeForce® 8800 GTS, AMD Radeon HD 3850
Processor
Intel® Core™ 2 Duo E6700, AMD Athlon X2 2.8 GHz
System requirements
Windows® 7

Recommended

Memory
4 GB RAM
Storage
23 GB
Graphics
NVIDIA® GeForce® GTX 560, AMD Radeon HD 6950
Processor
Intel® Core™ 2 Quad 2.7 GHz, AMD Phenom™ II X4 3.0 GHz
System requirements
Windows® 7 / Windows® 8

Reviews & Ratings

No ratings available

Game Info

Developer
Capcom
Publisher
CAPCOM Co., Ltd.
Release Date
Feb 25, 2015

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