Compare RENNSPORT prices across trusted key stores and find the best deal. Developed by Teyon. Published by Competition Company. Released on 11/10/2025. Available on PC, Xbox. Genres: Racing, Simulation, Sports.

Solid sim racing physics and genuine cross-platform online competition wrapped around a content roster that will leave you wanting more, RENNSPORT is a hard sell for solo players but a real option for online-obsessed wheel warriors.

I went into RENNSPORT hoping for a console-friendly sim that could hold its own at a Saturday night online session, and the answer is: sort of, with some painful asterisks. The physics foundation is genuinely good. Cars behave with real weight and consequence, GT3s, GT4s, and Hypercars all demand different inputs, and jumping from a front-wheel-drive tourer to a rear-wheel-driven GT4 requires a complete rethink of your braking points and corner entry. Full race weekends with Practice, Qualifying, and Race sessions are all here, flags and penalties are enforced, and the laser-scanned versions of tracks like Spa-Francorchamps, Monza, Daytona, and the Nurburgring look and feel as good as you'd want. The hardware situation is worth flagging for anyone coming in with a wheel. Force feedback quality has been a recurring complaint in the community, with some players describing it as heavy on kerb jolts but vague when it comes to tyre load and lateral forces. The good news: post-launch patches have added H-pattern and sequential shifter support, improved Logitech hardware compatibility, and sharpened haptic feedback settings. On a gamepad, steering feels responsive enough and the controller assist options are well-layered, so if you're a pad player on Xbox or PC you won't be completely left in the cold. Still, anyone shopping specifically for wheel-and-pedal immersion should temper expectations until more feedback tuning arrives. The content count is the real problem, and it's hard to ignore. At launch the standard edition shipped with 17 cars and 13 tracks, which is thin for the asking price regardless of how much you love the driving model. For comparison, Assetto Corsa Competizione launched with a more complete package, and that game is now years old. Some content is locked behind a Deluxe Edition, including the Nordschleife Porsche 911 GT3 R combo, which stings. Paid DLC is also planned. The single-player championship mode is functional but bare: a rookie-to-pro ladder with no team dynamics, no narrative, and AI that, at launch, was widely criticised as genuinely broken on certain tracks. Post-launch patches have addressed some of the AI issues and added new cars, free liveries, and community-created circuits, so the trajectory is positive, but at release this was not a finished solo experience. Online is where RENNSPORT genuinely earns its keep. Cross-platform play across PC, Xbox, and (at time of writing) PlayStation means lobbies actually fill up, and the structured multiplayer schedule with official contests, ranked matchmaking, and league racing gives competitive players a real ladder to climb. Be warned: the online crowd skews experienced, and walking in as a new console player will get you lapped and, if the community reports are accurate, occasionally subjected to some pointed feedback from veterans. That is a feature for some and a dealbreaker for others. Quick Session and Time Trial modes offer lower-stakes ways to build speed before throwing yourself into online traffic. RENNSPORT is a game for one specific player: someone who wants structured, esports-adjacent online sim racing on console or PC, has at least a gamepad comfort level with sim handling, and is willing to accept a thin content plate at launch in exchange for a physics model that gets the fundamentals right. For casual racers, split-screen enthusiasts (there is none), or solo offline grinders, this is not the one. It is built around multiplayer competition and makes absolutely no secret of it. Riley, Scout Team

RENNSPORT

RENNSPORT

Nov 10, 2025TeyonCompetition Company
GamerScout Says

Solid sim racing physics and genuine cross-platform online competition wrapped around a content roster that will leave you wanting more, RENNSPORT is a hard sell for solo players but a real option for online-obsessed wheel warriors.

PCXbox
Steam Deck PlayableProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €11.45

GamerScout Verdict

Best for online-competitive sim racers on PC or Xbox who can live with thin launch content and zero solo depth.

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Price History

Historical low
€11.4510 Jun 2026
Keyshops
€10.81€11.44€12.06€12.6910 Jun21 Jun3 Jul14 Jul25 Jul
10 Jun — 25 Jul
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Screenshots & Media

About RENNSPORT

I went into RENNSPORT hoping for a console-friendly sim that could hold its own at a Saturday night online session, and the answer is: sort of, with some painful asterisks. The physics foundation is genuinely good. Cars behave with real weight and consequence, GT3s, GT4s, and Hypercars all demand different inputs, and jumping from a front-wheel-drive tourer to a rear-wheel-driven GT4 requires a complete rethink of your braking points and corner entry. Full race weekends with Practice, Qualifying, and Race sessions are all here, flags and penalties are enforced, and the laser-scanned versions of tracks like Spa-Francorchamps, Monza, Daytona, and the Nurburgring look and feel as good as you'd want. The hardware situation is worth flagging for anyone coming in with a wheel. Force feedback quality has been a recurring complaint in the community, with some players describing it as heavy on kerb jolts but vague when it comes to tyre load and lateral forces. The good news: post-launch patches have added H-pattern and sequential shifter support, improved Logitech hardware compatibility, and sharpened haptic feedback settings. On a gamepad, steering feels responsive enough and the controller assist options are well-layered, so if you're a pad player on Xbox or PC you won't be completely left in the cold. Still, anyone shopping specifically for wheel-and-pedal immersion should temper expectations until more feedback tuning arrives. The content count is the real problem, and it's hard to ignore. At launch the standard edition shipped with 17 cars and 13 tracks, which is thin for the asking price regardless of how much you love the driving model. For comparison, Assetto Corsa Competizione launched with a more complete package, and that game is now years old. Some content is locked behind a Deluxe Edition, including the Nordschleife Porsche 911 GT3 R combo, which stings. Paid DLC is also planned. The single-player championship mode is functional but bare: a rookie-to-pro ladder with no team dynamics, no narrative, and AI that, at launch, was widely criticised as genuinely broken on certain tracks. Post-launch patches have addressed some of the AI issues and added new cars, free liveries, and community-created circuits, so the trajectory is positive, but at release this was not a finished solo experience. Online is where RENNSPORT genuinely earns its keep. Cross-platform play across PC, Xbox, and (at time of writing) PlayStation means lobbies actually fill up, and the structured multiplayer schedule with official contests, ranked matchmaking, and league racing gives competitive players a real ladder to climb. Be warned: the online crowd skews experienced, and walking in as a new console player will get you lapped and, if the community reports are accurate, occasionally subjected to some pointed feedback from veterans. That is a feature for some and a dealbreaker for others. Quick Session and Time Trial modes offer lower-stakes ways to build speed before throwing yourself into online traffic. RENNSPORT is a game for one specific player: someone who wants structured, esports-adjacent online sim racing on console or PC, has at least a gamepad comfort level with sim handling, and is willing to accept a thin content plate at launch in exchange for a physics model that gets the fundamentals right. For casual racers, split-screen enthusiasts (there is none), or solo offline grinders, this is not the one. It is built around multiplayer competition and makes absolutely no secret of it.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayerpvponline-pvpcross-platformachievementscontroller-supporttier:aaaSim RacingEsports-FocusedCross-Platform PlayWheel SupportGT3Full Race WeekendLeague RacingController-Friendly AssistsCommunity Tracks

System Requirements

Minimum

OS
Windows 10 20H2
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Graphics
NVIDIA RTX 2070
Processor
Intel i7 6700k

Recommended

OS
Windows 10 22H2
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Graphics
NVIDIA RTX 3070Ti
Processor
Intel i7 10700k

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Reviews & Ratings

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Game Info

Developer
Teyon
Publisher
Competition Company
Release Date
Nov 10, 2025

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Frequently asked questions about RENNSPORT

How much does RENNSPORT cost?

RENNSPORT pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is RENNSPORT available on?

RENNSPORT is available on PC, Xbox.

When was RENNSPORT released?

RENNSPORT was released on 10 November 2025.

Who developed RENNSPORT?

RENNSPORT was developed by Teyon and published by Competition Company.