Queen's Quest 2: Stories of Forgotten Past
Cozy murder mystery meets fairy-tale mash-up: if you want a few hours of well-crafted hidden object puzzles with a shapeshifting twist, this Artifex Mundi entry punches above the genre average.
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About Queen's Quest 2: Stories of Forgotten Past
My first instinct when loading up Queen's Quest 2 was to expect a standard Artifex Mundi assembly-line HOG, predictable from title screen to credits. Roughly twenty minutes in, I'd already brewed a potion, transformed into a bird, and flown across a kingdom populated by Little Red Riding Hood, Robin Hood, and Hansel and Gretel simultaneously. That is either charming or chaotic depending on your tolerance for fairy-tale fan fiction, but it is never boring. The core loop is point-and-click adventure work: explore hand-drawn locations across roughly 48 scenes, stuff your inventory with items, combine them to unlock the next screen. What lifts the formula here is the alchemy kit. You pick up ingredients throughout each scene, process them in a portable mini-game station, and the resulting potions let you physically transform - shrink down to fit through small gaps, sprout wings and navigate a side-scrolling flight sequence, or alter your form to interact with creatures that would otherwise ignore you. The shapeshifting feels genuinely woven into puzzle solutions during the first two-thirds of the game, though reviewers have noted it fades out near the finale, where the overall design starts to look a little rushed. The hidden object scenes themselves come in three varieties: classic word-list hunts, silhouette matching, and interactive item-layering where you physically pry or pull objects apart before they count as found. If you hit a wall, any HO scene can be swapped for a tile-matching puzzle alternative, so nobody is ever truly stuck. Four difficulty levels, a fast-travel map, a solid hint system with a cooldown timer, two types of collectibles (morphing objects and jigsaw pieces), plus a bonus chapter round out the package. The main story runs two to three hours depending on your familiarity with the genre, and the bonus chapter adds maybe another thirty to sixty minutes. It is short, there is no getting around that. The puzzles also skew easy - experienced HOG players will rarely pause for more than a moment. The story, meanwhile, is cheerfully predictable: you are a famous alchemist drafted by the king to investigate a murder that turns into a conspiracy, and the parade of familiar fairy-tale characters adds fun texture even if it leaves the narrative feeling crowded and tonally all over the place by the end. Voice acting lands in the unremarkable-to-poor range, consistent with most games out of this publisher's catalogue. What the game does exceptionally well is visual presentation and pacing. The hand-drawn backgrounds are genuinely attractive, the scene layouts feel purposeful rather than cluttered, and the music keeps the atmosphere relaxed without becoming intrusive. For players who are new to the hidden object genre, Queen's Quest 2 is a well-structured entry point. For HOG veterans, it is a comfortable session-game - something to play in a couple of evenings when you want low-stakes engagement with occasional moments of genuine delight, like timing a click on a morphing collectible before it shifts form again. It is also worth noting the game has no connection to the first Queen's Quest, so there is zero barrier to jumping in here directly. Alex, Scout Team
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Game Info
- Developer
- Brave Giant LTD
- Publisher
- Artifex Mundi
- Release Date
- Feb 9, 2017