
PAC-MAN Championship Edition 2
A ghost-train-building arcade rush that squeezes new tricks out of a 40-year-old formula, though veterans of CE DX may find the changes cut both ways.
GamerScout Verdict
Best for arcade fans who want fresh mechanics on a classic skeleton, and can forgive controls that feel slightly looser than CE DX.
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About PAC-MAN Championship Edition 2
My first hour with PAC-MAN Championship Edition 2 felt familiar in the best way, then immediately strange. The maze is still there, the dots are still there, but almost every mechanical assumption from the classic game has been quietly renegotiated. Ghosts no longer kill you on first contact. Instead, they enter an Angry state after three bumps, giving you a brief window to thread through tight corridors without instant death. Sleeping ghosts scattered across the maze wake up when you pass them and latch onto the ghost chain behind the active ones, building long trains you can detonate with a power pellet for massive score multipliers. Jump pads let you skip sections of the maze entirely, and bombs teleport you back to the start when a run goes sideways. On paper it sounds like too many moving parts for a game that originally ran on two joystick directions and a single button. In practice, the core loop stays readable and compulsive. There are two main modes to work through on PC. Score Attack gives you a strict time limit and ten courses at varying difficulty tiers, from Single Train beginner runs up to Extreme variants that demand genuine routing discipline. The aim is a leaderboard position, not survival, which changes your decision-making constantly: do you wake more sleeping ghosts to build a longer train, or cash out now before the ghost horde turns Angry and bites back? Adventure mode shifts the structure to short staged objectives, clearing several maze segments before a giant boss ghost invades and sends all remaining enemies into an aggressive state. The boss encounters have been criticized as less exciting than they sound, essentially playing like accelerated Score Attack runs with a large sprite looming in the background, and that criticism lands. They add variety without adding real tension. The presentation is confident. The 3D maze geometry and neon backgrounds pulse in time with the electronic soundtrack, Score Attack even lets you swap visual themes and ghost skins including original sprite styles if the modern look feels too busy. That busy-ness is a genuine issue for some players: the visuals can read as distracting rather than energizing once the ghost trains grow long and the screen starts filling with motion. Controls have also drawn complaints across multiple platforms, with the turning feeling slightly looser than the tight snap that Championship Edition DX nailed. It is not a dealbreaker, but if you came from DX+ expecting a direct upgrade you might spend the first few sessions fighting muscle memory. The Steam reception sits at Mostly Positive with around 70 percent approval, which honestly tracks. CE2 is doing something genuinely different from its predecessors rather than just adding content on top of an existing skeleton, and not every change lands cleanly. The ghost-bumping mechanic makes the game more forgiving and keeps runs alive longer, but some veterans feel it drains the original tension that made each ghost encounter matter. The Adventure mode boss fights are conceptually interesting but execution-light. Where the game excels is in its Score Attack depth, specifically the course-ranking system that escalates from D through S and keeps pulling you back for one more run. If you have never played a Championship Edition game, CE2 is a perfectly solid entry point with enough mechanical freshness to justify its existence. If you played DX+ to exhaustion, come in knowing the trade-offs are real. The ghost-train system is the one thing CE2 does better than anything before it, and for the right player that single mechanic is more than enough to justify the time investment.

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System Requirements
Minimum
- Processor
- Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
- Memory
- 6 GB RAM
- Graphics
- NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalen…
Recommended
- Processor
- Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent Direc…
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Game Info
- Developer
- BANDAI NAMCO Studios Inc.
- Publisher
- BANDAI NAMCO Entertainment
- Release Date
- Sep 13, 2016


