
Onee Chanbara ORIGIN
Sword-swinging, zombie-gutting chaos built for players who want stylish action over substance. Around six hours of campy fun if you can tolerate a rough PC port and a content library that hides behind a DLC paywall.
GamerScout Verdict
Best for stylish-action fans who want a campy, short-burst zombie slasher and are buying well below launch price.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media
About Onee Chanbara ORIGIN
I'll be straight with you: my expectations walking into a PS2 remake starring a bikini-clad katana warrior were fairly calibrated toward guilty-pleasure territory. What I found was a game that's genuinely better at its core mechanical loop than its budget roots suggest, but also one that trips over almost every non-combat element it touches. Onee Chanbara ORIGIN fuses the stories of the first two games in the series into a single, seamless campaign. You start as Aya, hacking through zombie hordes with a katana, and the action opens up considerably once her sister Saki becomes playable. The character-swap mechanic is the beating heart of the combat: flipping between Aya's sweeping multi-enemy slashes and Saki's slower, high-damage katana plus fisticuffs style mid-combo is where the system gets genuinely interesting. There's also a blood-saturation mechanic where your weapons dull as they get coated, forcing you to shake them clean at tactically awkward moments. It functions like a reload in a shooter - punishing if ignored, satisfying when managed. Layer on top of that a parry window that rewards precision, a dodge that triggers a slow-motion Prediction effect on tight timing, and a bloodlust meter that turns Aya into something closer to a demon, and the combat has more texture than first impressions suggest. Stage-end grades convert to XP and currency for leveling stats and buying accessories, giving light RPG scaffolding to the carnage. The problems pile up outside of combat. Levels are short, linear hallway runs connecting rooms of respawning undead, and enemy variety thins out fast. Boss encounters are the highlight - a giant mutant bear and some genuinely grotesque creature designs make up the best of it - but they're separated by repetitive zombie waves that drag. The full campaign across both fused stories clocks in around six hours, and once you're done, the base game offers only an Infinite Survival mode to return to. A third playable character, Lei, is locked behind paid content, which is a particular sting given she's woven into the story as a named support character throughout. On PC specifically, the launch port had well-documented problems: framerate stutter, audio lag, and a Chapter 3 crash bug that wiped progress for a significant number of players. Patches improved things, but workarounds involving GPU control panel settings were still being recommended long after release. If you're buying now, check current community threads before assuming the technical state is clean. The cel-shaded character models look sharp in motion; the environments and cutscene animation, much less so. Voice acting in English is a mixed bag, with flat delivery undermining a story that's cheesy in a way that wants to be fun rather than just forgettable. For players who like stylish hack-and-slash in the Devil May Cry and Musou crossover space - and who go in knowing this is a compact, campy, budget-spirited production that happens to be wearing full-price clothes - there's a genuine good time here. Franchise newcomers should wait for a discount. Returning fans of Aya and Saki will find Tamsoft's mechanical overhaul is the best the series has controlled on PC, even if the surrounding package stays stubbornly thin.

Catch-all
Tags
System Requirements
Minimum
- OS
- Windows 10 (64bit)
- Memory
- 8 GB RAM
- Graphics
- NVidia GeForce GTX780 / AMD Radeon R9 390
- Processor
- Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
Recommended
- OS
- Windows 10 (64bit)
- Memory
- 8 GB RAM
- Graphics
- NVidia GeForce GTX 970 / Radeon RX 480
- Processor
- Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
Keep exploring
Community Discussion
Be the first to comment on Onee Chanbara ORIGIN.
Reviews & Ratings
Game Info
- Developer
- Tamsoft
- Publisher
- D3PUBLISHER
- Release Date
- Oct 14, 2020







