Compare Metro Redux Bundle prices across 50+ stores and find the best deal. Developed by 4A Games. Published by Deep Silver. Released on 8/28/2014. Available on PC, Xbox. Genres: Action, Single Player, First Person, Horror, FPS / TPS, RPG.

Two remastered post-apocalyptic shooters in one package: Metro 2033 Redux and Last Light Redux drop you into the tunnels beneath a nuclear-scorched Moscow with scarce bullets, bad air, and worse company.

Metro Redux is 4A Games bundling their two best arguments for why atmospheric world-building beats map markers and XP bars every time. You play as Artyom, a survivor navigating the Moscow Metro system after nuclear war has reduced the surface to a poisonous ruin. Faction-held stations function as brief pockets of civilization, tense trading posts where bullets double as currency, while the tunnels between them are dark, claustrophobic kill-zones populated by mutants and desperate humans alike. Neither game gives you a radar or a waypoint babysitter. You manage gas mask filters on a literal timer, pump a hand-cranked flashlight to keep it alive, and watch your military-grade ammo reserves with the anxiety of someone who knows there is no corner store. The two games inside the bundle play differently enough to feel like a genuine arc. Metro 2033 Redux leans survival-horror: slow reloads, strangling ammo scarcity, an atmosphere so thick you could choke on it. Metro: Last Light Redux shifts the dial toward action, loosening supplies and widening the stealth toolkit without abandoning the series' signature dread. The Redux versions unify them on the same 4A Engine, meaning 2033 gains Last Light's mask-wipe, stealth takedowns, improved character models, and a reworked UI. You can also cross-apply difficulty philosophy via the Spartan and Survival playstyle options, letting you run 2033 with Last Light's more generous resource flow, or punish yourself in Last Light with 2033's near-empty pockets. Ranger Mode sits on top of both, stripping the HUD entirely for the people who want maximum immersion and minimum hand-holding. On the narrative side, these games reward attention. The station vignettes, overheard NPC conversations, and environmental details do more storytelling work than most RPG dialogue trees. 2033's story is bleak and morally ambiguous in genuinely interesting ways, with a late-game turn that hits harder if you have been paying attention rather than sprinting past the ambient chatter. Last Light is more cinematic and propulsive, but its final third loses some of that grounded tension in favor of spectacle. The writing for female characters in particular drew criticism at launch and remains a fair knock against the series. Choices do matter in a limited, path-shaping sense, mostly through how you treat enemies and interact with scripted moments rather than through branching dialogue, so if you want a full CRPG conversation system you are looking in the wrong tunnels. The one area where both games show age, even in Redux form, is human enemy AI. Mutants are relentless and well-tuned. Human guards, on the other hand, can be alarmingly oblivious, which undercuts stealth sections that should feel knife-edge tense. It is a long-standing flaw the remaster did not fully fix. That said, the world-building and raw atmosphere more than compensate. Few games make a setting feel this inhabited and this hostile in equal measure. If you have never touched the Metro series, this bundle is the correct entry point. Veterans who have cleared both originals will find the Redux treatment most worthwhile for 2033, where the engine transplant genuinely transforms the experience. Monika, Scout Team

Metro Redux Bundle
ActionSingle PlayerFirst PersonHorrorFPS / TPSRPG

Metro Redux Bundle

Aug 28, 20144A GamesDeep Silver
GamerScout Says

Two remastered post-apocalyptic shooters in one package: Metro 2033 Redux and Last Light Redux drop you into the tunnels beneath a nuclear-scorched Moscow with scarce bullets, bad air, and worse company.

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About Metro Redux Bundle

Metro Redux is 4A Games bundling their two best arguments for why atmospheric world-building beats map markers and XP bars every time. You play as Artyom, a survivor navigating the Moscow Metro system after nuclear war has reduced the surface to a poisonous ruin. Faction-held stations function as brief pockets of civilization, tense trading posts where bullets double as currency, while the tunnels between them are dark, claustrophobic kill-zones populated by mutants and desperate humans alike. Neither game gives you a radar or a waypoint babysitter. You manage gas mask filters on a literal timer, pump a hand-cranked flashlight to keep it alive, and watch your military-grade ammo reserves with the anxiety of someone who knows there is no corner store. The two games inside the bundle play differently enough to feel like a genuine arc. Metro 2033 Redux leans survival-horror: slow reloads, strangling ammo scarcity, an atmosphere so thick you could choke on it. Metro: Last Light Redux shifts the dial toward action, loosening supplies and widening the stealth toolkit without abandoning the series' signature dread. The Redux versions unify them on the same 4A Engine, meaning 2033 gains Last Light's mask-wipe, stealth takedowns, improved character models, and a reworked UI. You can also cross-apply difficulty philosophy via the Spartan and Survival playstyle options, letting you run 2033 with Last Light's more generous resource flow, or punish yourself in Last Light with 2033's near-empty pockets. Ranger Mode sits on top of both, stripping the HUD entirely for the people who want maximum immersion and minimum hand-holding. On the narrative side, these games reward attention. The station vignettes, overheard NPC conversations, and environmental details do more storytelling work than most RPG dialogue trees. 2033's story is bleak and morally ambiguous in genuinely interesting ways, with a late-game turn that hits harder if you have been paying attention rather than sprinting past the ambient chatter. Last Light is more cinematic and propulsive, but its final third loses some of that grounded tension in favor of spectacle. The writing for female characters in particular drew criticism at launch and remains a fair knock against the series. Choices do matter in a limited, path-shaping sense, mostly through how you treat enemies and interact with scripted moments rather than through branching dialogue, so if you want a full CRPG conversation system you are looking in the wrong tunnels. The one area where both games show age, even in Redux form, is human enemy AI. Mutants are relentless and well-tuned. Human guards, on the other hand, can be alarmingly oblivious, which undercuts stealth sections that should feel knife-edge tense. It is a long-standing flaw the remaster did not fully fix. That said, the world-building and raw atmosphere more than compensate. Few games make a setting feel this inhabited and this hostile in equal measure. If you have never touched the Metro series, this bundle is the correct entry point. Veterans who have cleared both originals will find the Redux treatment most worthwhile for 2033, where the engine transplant genuinely transforms the experience. Monika, Scout Team

Tags

steamSurvival Resource ManagementRanger ModeSpartan ModeGas Mask MechanicAmmo-as-CurrencyStealth TakedownsLinear AtmosphericNovel AdaptationMorality System

System Requirements

Minimum

Memory
2 GB RAM
Storage
10 GB
Graphics
DirectX 10, Shader Model 4 compliants (GeForce 8800 GT 512 MB, GeForce GTS 250, etc)
Processor
Dual Core CPU (2.2+ GHz Dual Core CPU)
System requirements
Windows Vista, 7 or 8 (64-bit only)

Recommended

Memory
4 GB RAM
Storage
10 GB
Graphics
DirectX 11 compliant (GeForce GTX 480)
Processor
Any Quad Core or 3.0+ GHz Dual Core CPU
System requirements
Windows 7 or 8 (64-bit only)

Reviews & Ratings

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Game Info

Developer
4A Games
Publisher
Deep Silver
Release Date
Aug 28, 2014

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