Compare Little Imps: A Dungeon Builder prices across trusted key stores and find the best deal. Developed by upjers. Published by upjers. Released on 1/24/2019. Available on PC. Genres: Strategy, Simulation, Casual.

Cute art, genuinely grim server situation: this dungeon-builder closed its gates permanently in October 2025 and can no longer be played online.

I want to save you money before anything else, so here is the thing you need to know up front: Little Imps requires a constant internet connection to run, and upjers shut the servers down on October 27, 2025. Whatever keys are still floating around on third-party storefronts, they connect to nothing. The game is dead. With that out of the way, the history of what Little Imps was is at least worth understanding, if only so you know what you missed or what to look for elsewhere. It was a browser-game-style dungeon management sim with an isometric view, a reasonably charming fantasy art style, and a loop built around directing imps, goblins, trolls, warlocks, and vampires to excavate rooms, manage their basic needs, and gradually expand a multi-tiered underground lair. You could send raiding parties against cities, run conquest missions, and join a Horde for cooperative dragon battles with other players. On paper, that is a Dungeon Keeper-adjacent premise with some multiplayer ambition layered on top. In practice, the game carried all the structural scars of its free-to-play browser roots. Real-time construction timers ticked over every dig and build project, and workers would freeze in place waiting for a manual click of acknowledgment before moving on to the next task. Production queues were capped at five items. The whole rhythm was click-heavy in a way that felt closer to tapping a mobile game than managing a strategy sim. Community discussions were blunt about it: the pacing was a consistent sticking point, and player scores sat in mostly negative territory even when the review count was relatively small. The art, to its credit, genuinely charmed people. The little creatures were expressive and the dungeon rooms had personality. That visual warmth was probably the one thing that kept curious players from bouncing off immediately. The deeper structural problem, which players identified early, was that the game was essentially a paid wrapper around a free browser title called UnderMaster. Paying once for a game that behaved like it expected microtransaction patience never sat right with the audience, and the mixed-to-negative reception reflects that tension. Upjers never fully resolved it before pulling the plug. If you are drawn to the dungeon-lord fantasy, Dungeons 4, Evil Genius 2, or even the original Dungeon Keeper via GOG are all playable right now, offline, and without a server expiry date hanging over them. Little Imps had a specific aesthetic niche, but the game no longer exists in any functional sense. Skip it and spend your time somewhere the lights are still on. Alex, Scout Team

Little Imps: A Dungeon Builder

Little Imps: A Dungeon Builder

Jan 24, 2019upjers
GamerScout Says

Cute art, genuinely grim server situation: this dungeon-builder closed its gates permanently in October 2025 and can no longer be played online.

PC
Best Price Available
€10.52
at Kinguin
Lowest tracked: €10.52
Track this price

GamerScout Verdict

Unplayable since October 2025 due to server closure - avoid all remaining keys and look elsewhere for your dungeon-lord fix.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€10.52
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.04
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.78
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.81-17%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€10.5231 Aug 2026
Current best
€10.52
Lowest since we started tracking
Keyshops
€10.42€10.77€11.12€11.476 Jul21 Jul5 Aug19 Aug3 Sept
6 Jul — 3 Sept
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Screenshots & Media

Screenshot

About Little Imps: A Dungeon Builder

I want to save you money before anything else, so here is the thing you need to know up front: Little Imps requires a constant internet connection to run, and upjers shut the servers down on October 27, 2025. Whatever keys are still floating around on third-party storefronts, they connect to nothing. The game is dead. With that out of the way, the history of what Little Imps was is at least worth understanding, if only so you know what you missed or what to look for elsewhere. It was a browser-game-style dungeon management sim with an isometric view, a reasonably charming fantasy art style, and a loop built around directing imps, goblins, trolls, warlocks, and vampires to excavate rooms, manage their basic needs, and gradually expand a multi-tiered underground lair. You could send raiding parties against cities, run conquest missions, and join a Horde for cooperative dragon battles with other players. On paper, that is a Dungeon Keeper-adjacent premise with some multiplayer ambition layered on top. In practice, the game carried all the structural scars of its free-to-play browser roots. Real-time construction timers ticked over every dig and build project, and workers would freeze in place waiting for a manual click of acknowledgment before moving on to the next task. Production queues were capped at five items. The whole rhythm was click-heavy in a way that felt closer to tapping a mobile game than managing a strategy sim. Community discussions were blunt about it: the pacing was a consistent sticking point, and player scores sat in mostly negative territory even when the review count was relatively small. The art, to its credit, genuinely charmed people. The little creatures were expressive and the dungeon rooms had personality. That visual warmth was probably the one thing that kept curious players from bouncing off immediately. The deeper structural problem, which players identified early, was that the game was essentially a paid wrapper around a free browser title called UnderMaster. Paying once for a game that behaved like it expected microtransaction patience never sat right with the audience, and the mixed-to-negative reception reflects that tension. Upjers never fully resolved it before pulling the plug. If you are drawn to the dungeon-lord fantasy, Dungeons 4, Evil Genius 2, or even the original Dungeon Keeper via GOG are all playable right now, offline, and without a server expiry date hanging over them. Little Imps had a specific aesthetic niche, but the game no longer exists in any functional sense. Skip it and spend your time somewhere the lights are still on.

Alex
Alex · Scout Team

Catch-all

Tags

tier:no-steam-matchenriched-from-kinguinAlways-Online RequiredServer ShutdownDungeon ManagementBrowser-Game RootsClick-Heavy MicromanagementVillain ProtagonistCooperative RaidsTycoon Loop

System Requirements

Minimum

Processor
Intel Pentium 4
Memory
2 GB RAM
Storage
200 MB available space

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Reviews & Ratings

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Game Info

Developer
upjers
Publisher
upjers
Release Date
Jan 24, 2019

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Best price€10.52
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Frequently asked questions about Little Imps: A Dungeon Builder

How much does Little Imps: A Dungeon Builder cost?

As of 3 September 2026, the cheapest in-stock offer for Little Imps: A Dungeon Builder is €10.52 at Kinguin, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Little Imps: A Dungeon Builder cheapest?

The lowest in-stock price we track for Little Imps: A Dungeon Builder is €10.52 at Kinguin (3 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Little Imps: A Dungeon Builder available on?

Little Imps: A Dungeon Builder is available on PC.

When was Little Imps: A Dungeon Builder released?

Little Imps: A Dungeon Builder was released on 24 January 2019.

Who developed Little Imps: A Dungeon Builder?

Little Imps: A Dungeon Builder was developed by upjers.