Compare Farmer's Fairy Tale prices across 50+ stores and find the best deal. Developed by upjers. Published by upjers. Released on 5/30/2021. Available on PC. Genres: Casual, RPG, Simulation.

A whimsical farm-RPG hybrid that wears its mobile origins on its sleeve. Charming enough for a low-pressure afternoon, but the mixed Steam reception tells you what you need to know before committing.

My spreadsheet instincts kicked in about twenty minutes into Farmer's Fairy Tale and immediately found very little to track. That is not necessarily a bad thing, but it is an important signal about who this game is actually for. Upjers built this one primarily as a mobile title, and the PC port carries all the hallmarks: bite-sized task loops, drag-and-drop inventory interactions, and a progression curve that feels tuned for session lengths of thirty minutes rather than three hours. The core loop is straightforward. You inherit a ruined farm, take orders from the eccentric town mayor and her assistant Señor Cato, and gradually rebuild your homestead by planting and harvesting crops, chopping wood, clearing stones, and selling surplus goods to the local merchant. Crafting sits at the center of mid-game progress: tools scale up in complexity over time, unlocking new areas and deeper production chains. Locations like the forge, the tailor shop, and Grimmly's Hearth (an extraction station for rarer materials, including a low-drop-rate legendary emerald) give the village a sense of place. You can also hire farm hands with different specialties through a character called Lucky H up at the tavern, which adds a thin but serviceable layer of resource management. The quest structure is where the game has the most personality and also the most friction. Main story quests like "Silence of the Shadow" and "Rumbling Rumbling Runes" are humorous and occasionally surprising, with a cast of quirky NPCs including Giant Shorty and red-haired Valerie. Each NPC has its own backstory and a reputation meter you build over time, which in turn unlocks shops like Shorty's Gardening Supplies after hitting harvest and reputation milestones. That is a decent progression hook. The problem is that the game's pacing mirrors mobile design: objectives sometimes stall on wait timers or resource gates that feel artificially stretched rather than meaningfully challenging. Players who want to sit down and push through a story beat in one session may find themselves idling. The Steam reception is candid about all of this. With only 31 user reviews and roughly half of them positive, the game sits in "Mixed" territory, which is a rare outcome for a casual title that is not offending anyone. The most likely explanation is the mismatch between PC player expectations and mobile-port pacing. There is no mod support to speak of, no late-game complexity to pull from a strategy angle, and no tutorial shortcomings to complain about because the onboarding is genuinely gentle. The 3D art is colorful and the animations are polished enough for the genre. For a pure strategy or simulation player, this sits well below the decision-making depth you probably want. For a younger player, a family member new to games, or someone who wants something calm and story-driven without any mechanical pressure, it lands in a much better spot. Diego, Scout Team

Farmer's Fairy Tale
CasualRPGSimulation

Farmer's Fairy Tale

May 30, 2021upjers
GamerScout Says

A whimsical farm-RPG hybrid that wears its mobile origins on its sleeve. Charming enough for a low-pressure afternoon, but the mixed Steam reception tells you what you need to know before committing.

PC
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About Farmer's Fairy Tale

My spreadsheet instincts kicked in about twenty minutes into Farmer's Fairy Tale and immediately found very little to track. That is not necessarily a bad thing, but it is an important signal about who this game is actually for. Upjers built this one primarily as a mobile title, and the PC port carries all the hallmarks: bite-sized task loops, drag-and-drop inventory interactions, and a progression curve that feels tuned for session lengths of thirty minutes rather than three hours. The core loop is straightforward. You inherit a ruined farm, take orders from the eccentric town mayor and her assistant Señor Cato, and gradually rebuild your homestead by planting and harvesting crops, chopping wood, clearing stones, and selling surplus goods to the local merchant. Crafting sits at the center of mid-game progress: tools scale up in complexity over time, unlocking new areas and deeper production chains. Locations like the forge, the tailor shop, and Grimmly's Hearth (an extraction station for rarer materials, including a low-drop-rate legendary emerald) give the village a sense of place. You can also hire farm hands with different specialties through a character called Lucky H up at the tavern, which adds a thin but serviceable layer of resource management. The quest structure is where the game has the most personality and also the most friction. Main story quests like "Silence of the Shadow" and "Rumbling Rumbling Runes" are humorous and occasionally surprising, with a cast of quirky NPCs including Giant Shorty and red-haired Valerie. Each NPC has its own backstory and a reputation meter you build over time, which in turn unlocks shops like Shorty's Gardening Supplies after hitting harvest and reputation milestones. That is a decent progression hook. The problem is that the game's pacing mirrors mobile design: objectives sometimes stall on wait timers or resource gates that feel artificially stretched rather than meaningfully challenging. Players who want to sit down and push through a story beat in one session may find themselves idling. The Steam reception is candid about all of this. With only 31 user reviews and roughly half of them positive, the game sits in "Mixed" territory, which is a rare outcome for a casual title that is not offending anyone. The most likely explanation is the mismatch between PC player expectations and mobile-port pacing. There is no mod support to speak of, no late-game complexity to pull from a strategy angle, and no tutorial shortcomings to complain about because the onboarding is genuinely gentle. The 3D art is colorful and the animations are polished enough for the genre. For a pure strategy or simulation player, this sits well below the decision-making depth you probably want. For a younger player, a family member new to games, or someone who wants something calm and story-driven without any mechanical pressure, it lands in a much better spot. Diego, Scout Team

Tags

singleplayertier:indieMobile PortQuest-DrivenNPC Reputation SystemCozy FarmingStory-Driven CasualDrag-and-Drop InventoryWait-Timer Progression

System Requirements

Minimum

OS
Windows 10 or newer
Memory
2 GB RAM
Storage
500 MB available space
Processor
Intel Pentium 4

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Game Info

Developer
upjers
Publisher
upjers
Release Date
May 30, 2021

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What platforms is Farmer's Fairy Tale available on?

Farmer's Fairy Tale is available on PC.

When was Farmer's Fairy Tale released?

Farmer's Fairy Tale was released on 30 May 2021.

Who developed Farmer's Fairy Tale?

Farmer's Fairy Tale was developed by upjers.