Compare Life of Fly prices across 50+ stores and find the best deal. Developed by EpiXR Games UG. Published by EpiXR Games UG. Released on 12/18/2020. Available on PC. Genres: Casual, Indie, Simulation.

Twelve narrated fly monologues, a one-hour runtime, and movement speed that makes a loading screen feel urgent. Worth it only if the price matches the commitment asked of you.

I kept my strategy instincts on the shelf for this one, and Life of Fly still managed to teach me something about patience, which is that mine has limits. EpiXR Games took the free-flight skeleton from their Aery series and squeezed it into twelve bite-sized chapters, each narrated from the perspective of a different fly musing on existence, human absurdity, and the occasional almost-philosophical tangent. The concept is genuinely odd in the best way. Each fly is a distinct character with its own voice and worldview, and the stories are loosely connected at a thematic level, so completing all twelve feels like finishing a short anthology rather than just grinding through unrelated vignettes. The core loop is as minimal as it gets. You pilot a glowing fly-spirit through real-world domestic environments scaled to insect proportions, collecting orbs that trigger the next line of narration. There are no enemies, no puzzles, no fail states, and no decisions to make. The control scheme is two analog sticks, full stop. That simplicity is deliberate and it does serve the storytelling, because your only job is to listen and look around. The environments do a solid job of selling the insect perspective. Furniture looms like architecture, doorframes become canyon walls, and the visual design communicates smallness effectively. Voice acting is where the game earns most of its goodwill. The narration is the main event, and by most accounts it is well-delivered, dry enough to be interesting without becoming lecture-y. Here is where the honest part of the review lives. The movement speed is a genuine problem. Critics and players alike flagged it as the single biggest friction point, and it is not subtle. Flying from checkpoint to checkpoint takes long enough that the atmosphere risks curdling into tedium before the next narration beat arrives. There is no sprint, no boost, no acceleration option. The result is that a game designed to be meditative sometimes tips into frustrating, not because the world is hostile but because the pacing works against you. The full runtime lands somewhere around one hour, and there is essentially no replay value once you have heard all twelve stories. That is a short session for most genres, and for a narrative-first title with no branching or collectible meta-layer, it is a number worth sitting with before committing. Who should consider it? Players who liked indie walking-sims such as Everything or Proteus, readers who enjoy very short fiction anthologies, or anyone who wants something genuinely low-demand to decompress with after a long session of something demanding. The philosophical framing is light, the writing has a quirky warmth to it, and the soundtrack is calm and well-matched to the pacing. If you approach Life of Fly as a thirty-page short story collection with ambient flight mechanics rather than a game with systems to master, the value proposition becomes clearer. If you need agency, challenge, or anything resembling a decision matrix, look elsewhere. Diego, Scout Team

Life of Fly
CasualIndieSimulation

Life of Fly

Dec 18, 2020EpiXR Games UG
GamerScout Says

Twelve narrated fly monologues, a one-hour runtime, and movement speed that makes a loading screen feel urgent. Worth it only if the price matches the commitment asked of you.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Life of Fly

I kept my strategy instincts on the shelf for this one, and Life of Fly still managed to teach me something about patience, which is that mine has limits. EpiXR Games took the free-flight skeleton from their Aery series and squeezed it into twelve bite-sized chapters, each narrated from the perspective of a different fly musing on existence, human absurdity, and the occasional almost-philosophical tangent. The concept is genuinely odd in the best way. Each fly is a distinct character with its own voice and worldview, and the stories are loosely connected at a thematic level, so completing all twelve feels like finishing a short anthology rather than just grinding through unrelated vignettes. The core loop is as minimal as it gets. You pilot a glowing fly-spirit through real-world domestic environments scaled to insect proportions, collecting orbs that trigger the next line of narration. There are no enemies, no puzzles, no fail states, and no decisions to make. The control scheme is two analog sticks, full stop. That simplicity is deliberate and it does serve the storytelling, because your only job is to listen and look around. The environments do a solid job of selling the insect perspective. Furniture looms like architecture, doorframes become canyon walls, and the visual design communicates smallness effectively. Voice acting is where the game earns most of its goodwill. The narration is the main event, and by most accounts it is well-delivered, dry enough to be interesting without becoming lecture-y. Here is where the honest part of the review lives. The movement speed is a genuine problem. Critics and players alike flagged it as the single biggest friction point, and it is not subtle. Flying from checkpoint to checkpoint takes long enough that the atmosphere risks curdling into tedium before the next narration beat arrives. There is no sprint, no boost, no acceleration option. The result is that a game designed to be meditative sometimes tips into frustrating, not because the world is hostile but because the pacing works against you. The full runtime lands somewhere around one hour, and there is essentially no replay value once you have heard all twelve stories. That is a short session for most genres, and for a narrative-first title with no branching or collectible meta-layer, it is a number worth sitting with before committing. Who should consider it? Players who liked indie walking-sims such as Everything or Proteus, readers who enjoy very short fiction anthologies, or anyone who wants something genuinely low-demand to decompress with after a long session of something demanding. The philosophical framing is light, the writing has a quirky warmth to it, and the soundtrack is calm and well-matched to the pacing. If you approach Life of Fly as a thirty-page short story collection with ambient flight mechanics rather than a game with systems to master, the value proposition becomes clearer. If you need agency, challenge, or anything resembling a decision matrix, look elsewhere. Diego, Scout Team

Tags

singleplayerachievementstier:indieNarrative FlightPhilosophical VignettesAnthology StructureVoice-ActedZero ChallengeAmbient ExplorationInsect PerspectiveCheckpoint-Gated Story

System Requirements

Minimum

OS
Windows 7
Memory
4 GB RAM
Storage
7 GB available space
Graphics
NVIDIA GTX600
Processor
Intel Core i5-4590 (AMD FX 8350) or better
Sound Card
No specific requirements.

Recommended

OS
Windows 10
Memory
4 GB RAM
Storage
7 GB available space
Graphics
NVIDIA GeForce GTX 700
Processor
i7 or better
Sound Card
No specific requirements.

Community Discussion

Be the first to comment on Life of Fly.

Reviews & Ratings

No ratings available

Game Info

Developer
EpiXR Games UG
Publisher
EpiXR Games UG
Release Date
Dec 18, 2020

Price Alert

Get notified when the price drops below your target!

Create Alert

More from EpiXR Games UG

Buy smarter: helpful guides

Frequently asked questions about Life of Fly

Where can I buy Life of Fly cheapest?

Compare Life of Fly prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Life of Fly available on?

Life of Fly is available on PC.

When was Life of Fly released?

Life of Fly was released on 18 December 2020.

Who developed Life of Fly?

Life of Fly was developed by EpiXR Games UG.