Compare Lemon Cake prices across trusted key stores and find the best deal. Developed by Cozy Bee Games. Published by Cozy Bee Games. Released on 2/18/2021. Available on PC, Xbox. Genres: Casual, Indie, Simulation.

Diner Dash with a ghost and a greenhouse: a solo bakery sim that starts gentle and quietly builds into a satisfying multitasking puzzle for anyone who likes optimising a tight daily routine.

My instinct with a cozy sim is to ask how deep the decision layer actually runs, and Lemon Cake surprised me. On the surface it reads as a casual title, but once you hit the mid-game the daily prep phase becomes a genuine planning problem: which six recipes make it onto today's menu, how do you pre-batch baked goods before opening the doors, and which upgrade branch gives you the best return on the coins you scraped together yesterday. That is a real resource-allocation question, and I appreciated that it existed. The daily loop has three clean phases: a pressure-free prep window where the clock literally does not start until you walk to the front door, a lunch-rush service window, and a closing period for spending profits and setting tomorrow's menu. Each in-game day runs about seven to eight real-life minutes, which is dangerously short. The core action is physically picking up one item at a time, combining ingredients at the workstation, loading the oven, and ferrying finished goods to seated customers or restocking the window displays for walk-in take-out orders. In between, you water greenhouse plants, harvest from fruit trees, brush the cow, collect eggs from chickens, and sweep spills before they multiply. Inspector Mustache, a ghost health inspector, drops in occasionally for a bug-catching minigame that injects a quick gold bonus and breaks up the rhythm without overstaying its welcome. The upgrade tree is the strategic backbone. It splits across four areas: Store, Kitchen, Greenhouse, and Bedroom. The practical advice from the community is to ignore Bedroom almost entirely and funnel everything into Kitchen and Greenhouse first. A second and third oven, the crop sprinkler, the magic broom, and the rail cart for ingredient transit are the upgrades that actually change how the game plays. Before you have them, the early hours feel grindy and a little cramped, and counter space is so scarce that you are mostly cooking to order rather than batching ahead. After them, the whole operation shifts into a higher gear. The branching upgrade cost curve is the main design complaint worth noting: costs jump erratically rather than scaling smoothly, so some upgrades feel disproportionately expensive relative to your daily income at that stage. A few rough edges are worth flagging for PC players specifically. The PC version has no official controller support, which is a genuine annoyance given that console versions use a controller by definition. The movement controls feel slightly sluggish at the start, though they improve as you internalize the pick-up-one-item-at-a-time rule rather than fighting it. The soundtrack is short, reportedly three tracks, and reviewers have noted it loops fast enough to become background noise. None of these are dealbreakers, but they are worth knowing. Steam user reception sits at Very Positive, with 87 percent of over 1,600 reviews positive, which is a fair reflection of a game that delivers on its modest promise. For the right player, Lemon Cake earns its playtime. It is a solo experience with no co-op, so if you were hoping to drag a friend into the kitchen, look elsewhere. The achievement list rewards completionists but the grind to 10,000 coins is long enough that trophy hunters should go in with eyes open. Played in short daily sessions rather than marathon runs, the loop stays fresh and the incremental upgrades give you a genuine sense of building something. If you have ever found Overcooked too punishing or Stardew Valley too sprawling, this sits neatly in the gap between them. Diego, Scout Team

Lemon Cake

Lemon Cake

Feb 18, 2021Cozy Bee Games
GamerScout Says

Diner Dash with a ghost and a greenhouse: a solo bakery sim that starts gentle and quietly builds into a satisfying multitasking puzzle for anyone who likes optimising a tight daily routine.

PCXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €3.10

GamerScout Verdict

Best for solo cozy-sim fans who enjoy planning a tight daily routine and can stomach a slow early-game grind before the upgrades open up.

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Price History

Historical low
€3.1015 Jul 2026
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About Lemon Cake

My instinct with a cozy sim is to ask how deep the decision layer actually runs, and Lemon Cake surprised me. On the surface it reads as a casual title, but once you hit the mid-game the daily prep phase becomes a genuine planning problem: which six recipes make it onto today's menu, how do you pre-batch baked goods before opening the doors, and which upgrade branch gives you the best return on the coins you scraped together yesterday. That is a real resource-allocation question, and I appreciated that it existed. The daily loop has three clean phases: a pressure-free prep window where the clock literally does not start until you walk to the front door, a lunch-rush service window, and a closing period for spending profits and setting tomorrow's menu. Each in-game day runs about seven to eight real-life minutes, which is dangerously short. The core action is physically picking up one item at a time, combining ingredients at the workstation, loading the oven, and ferrying finished goods to seated customers or restocking the window displays for walk-in take-out orders. In between, you water greenhouse plants, harvest from fruit trees, brush the cow, collect eggs from chickens, and sweep spills before they multiply. Inspector Mustache, a ghost health inspector, drops in occasionally for a bug-catching minigame that injects a quick gold bonus and breaks up the rhythm without overstaying its welcome. The upgrade tree is the strategic backbone. It splits across four areas: Store, Kitchen, Greenhouse, and Bedroom. The practical advice from the community is to ignore Bedroom almost entirely and funnel everything into Kitchen and Greenhouse first. A second and third oven, the crop sprinkler, the magic broom, and the rail cart for ingredient transit are the upgrades that actually change how the game plays. Before you have them, the early hours feel grindy and a little cramped, and counter space is so scarce that you are mostly cooking to order rather than batching ahead. After them, the whole operation shifts into a higher gear. The branching upgrade cost curve is the main design complaint worth noting: costs jump erratically rather than scaling smoothly, so some upgrades feel disproportionately expensive relative to your daily income at that stage. A few rough edges are worth flagging for PC players specifically. The PC version has no official controller support, which is a genuine annoyance given that console versions use a controller by definition. The movement controls feel slightly sluggish at the start, though they improve as you internalize the pick-up-one-item-at-a-time rule rather than fighting it. The soundtrack is short, reportedly three tracks, and reviewers have noted it loops fast enough to become background noise. None of these are dealbreakers, but they are worth knowing. Steam user reception sits at Very Positive, with 87 percent of over 1,600 reviews positive, which is a fair reflection of a game that delivers on its modest promise. For the right player, Lemon Cake earns its playtime. It is a solo experience with no co-op, so if you were hoping to drag a friend into the kitchen, look elsewhere. The achievement list rewards completionists but the grind to 10,000 coins is long enough that trophy hunters should go in with eyes open. Played in short daily sessions rather than marathon runs, the loop stays fresh and the incremental upgrades give you a genuine sense of building something. If you have ever found Overcooked too punishing or Stardew Valley too sprawling, this sits neatly in the gap between them.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savestier:aaaTime ManagementUpgrade TreeDaily LoopGhost NarrativeFarm-to-TableSolo OnlyAchievement GrindCozy Sim

System Requirements

Minimum

OS
Windows 7
Memory
4 GB RAM
DirectX
Version 11
Storage
700 MB available space
Graphics
NVIDIA GeForce GTX660
Processor
Intel Core i5

Recommended

Requires a 64-bit processor and operating system

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Game Info

Developer
Cozy Bee Games
Publisher
Cozy Bee Games
Release Date
Feb 18, 2021

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How much does Lemon Cake cost?

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What platforms is Lemon Cake available on?

Lemon Cake is available on PC, Xbox.

When was Lemon Cake released?

Lemon Cake was released on 18 February 2021.

Who developed Lemon Cake?

Lemon Cake was developed by Cozy Bee Games.