Compare Bunny Park prices across trusted key stores and find the best deal. Developed by Cozy Bee Games. Published by Cozy Bee Games. Released on 1/14/2020. Available on PC, Xbox. Genres: Simulation.

Cozy idle clicker with 25 collectible bunnies and a three-stat park loop: worth it if you want something running in the background while you unwind, not if you need depth.

I run spreadsheets for Paradox grand-strategies in my spare time, so Bunny Park sitting in my review queue raised an eyebrow. A park management idle clicker with bunnies? This is about as far from late-game Habsburg succession crises as it gets. But understanding what Bunny Park actually is, mechanically, matters before you spend a cent on it, so let me lay that out clearly. The loop is this: you start with a single small plot of land and one bunny, clear debris (logs, rocks, weeds) for early coin income, and gradually invest those coins into decorations and land expansions. Three stats govern your park's rating: Popularity, Cute, and Cozy. Cute goes up when you place decorations and clear rubbish; Cozy rises when you pet the bunnies; Popularity scales with the number of bunnies attracted. The higher your overall rating, the more of the 25 named, personality-tagged bunnies you can lure back to the park. Each bunny has individual food and decor preferences, so there is a thin layer of optimization around planting the right crops (carrots, pumpkins) to appeal to specific types. That is roughly the entirety of the decision-making space. There are no upgrade trees, no competing factions, no long-term strategic pivots. If you came here hoping for depth, that door is firmly closed. What does work is the automation progression. Bot-terflies (butterfly-shaped automation drones you purchase with coins) can handle debris clearing, coin collection, and even bunny-petting on your behalf. Once you have a few running, the game genuinely becomes a background idle experience. Some reviewers ran it alongside other tasks for hours and still made meaningful progress. Furniture placement supports eight-directional rotation and even diagonal positioning, which gives sandbox decorators a little more creative latitude than you might expect from a game this small. Seasonal decor items (spring, summer, autumn, winter sets) provide a light reason to dip back in across real calendar time, though some players have reported the season cycling can glitch and stall in one season indefinitely. The weaknesses are structural, not cosmetic. Replay value after collecting all 25 bunnies is essentially zero. Completion time sits somewhere between four and ten hours depending on how much you idle versus actively click, and the more active portion is front-loaded in the early park-building phase. The onboarding is a flat slide-show dump of instructions with no hands-on guidance, which is a strange design choice for a game aimed squarely at casual players. Bot-terfly AI has a documented tendency to cluster on a single task while ignoring others across the park, which means you will still want to check in periodically rather than truly set-and-forget. The camera zoom speed has also drawn consistent complaints across platforms. For the strategy and sim crowd I usually write for, Bunny Park is a hard sell. There is no meaningful decision tree, no AI to outthink, no mod ecosystem, and no late game to optimize toward. But that framing is also a bit unfair. This is comfort software for decompression sessions, and on a PC sub-5 price tier it functions exactly as advertised. If you have a household member who finds Stardew Valley stressful, or you want something open on a second monitor during a meeting, this fits that brief cleanly. Just know you are buying a finite, gentle experience rather than a system with legs. Diego, Scout Team

Bunny Park

Bunny Park

Jan 14, 2020Cozy Bee Games
GamerScout Says

Cozy idle clicker with 25 collectible bunnies and a three-stat park loop: worth it if you want something running in the background while you unwind, not if you need depth.

PCXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.80-84%
at Eneba
Lowest tracked: €0.80
Track this price

GamerScout Verdict

Best for cozy-game fans who want a low-stakes background idler, not for anyone expecting management sim depth or replay value.

Compare Prices(4 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€0.80-84%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.97
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.54
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99-40%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.8025 Jul 2026
Current best
€0.80
Lowest since we started tracking
Keyshops
€0.78€0.85€0.92€0.999 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
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Screenshots & Media

About Bunny Park

I run spreadsheets for Paradox grand-strategies in my spare time, so Bunny Park sitting in my review queue raised an eyebrow. A park management idle clicker with bunnies? This is about as far from late-game Habsburg succession crises as it gets. But understanding what Bunny Park actually is, mechanically, matters before you spend a cent on it, so let me lay that out clearly. The loop is this: you start with a single small plot of land and one bunny, clear debris (logs, rocks, weeds) for early coin income, and gradually invest those coins into decorations and land expansions. Three stats govern your park's rating: Popularity, Cute, and Cozy. Cute goes up when you place decorations and clear rubbish; Cozy rises when you pet the bunnies; Popularity scales with the number of bunnies attracted. The higher your overall rating, the more of the 25 named, personality-tagged bunnies you can lure back to the park. Each bunny has individual food and decor preferences, so there is a thin layer of optimization around planting the right crops (carrots, pumpkins) to appeal to specific types. That is roughly the entirety of the decision-making space. There are no upgrade trees, no competing factions, no long-term strategic pivots. If you came here hoping for depth, that door is firmly closed. What does work is the automation progression. Bot-terflies (butterfly-shaped automation drones you purchase with coins) can handle debris clearing, coin collection, and even bunny-petting on your behalf. Once you have a few running, the game genuinely becomes a background idle experience. Some reviewers ran it alongside other tasks for hours and still made meaningful progress. Furniture placement supports eight-directional rotation and even diagonal positioning, which gives sandbox decorators a little more creative latitude than you might expect from a game this small. Seasonal decor items (spring, summer, autumn, winter sets) provide a light reason to dip back in across real calendar time, though some players have reported the season cycling can glitch and stall in one season indefinitely. The weaknesses are structural, not cosmetic. Replay value after collecting all 25 bunnies is essentially zero. Completion time sits somewhere between four and ten hours depending on how much you idle versus actively click, and the more active portion is front-loaded in the early park-building phase. The onboarding is a flat slide-show dump of instructions with no hands-on guidance, which is a strange design choice for a game aimed squarely at casual players. Bot-terfly AI has a documented tendency to cluster on a single task while ignoring others across the park, which means you will still want to check in periodically rather than truly set-and-forget. The camera zoom speed has also drawn consistent complaints across platforms. For the strategy and sim crowd I usually write for, Bunny Park is a hard sell. There is no meaningful decision tree, no AI to outthink, no mod ecosystem, and no late game to optimize toward. But that framing is also a bit unfair. This is comfort software for decompression sessions, and on a PC sub-5 price tier it functions exactly as advertised. If you have a household member who finds Stardew Valley stressful, or you want something open on a second monitor during a meeting, this fits that brief cleanly. Just know you are buying a finite, gentle experience rather than a system with legs.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savestier:sub-5Idle ClickerPark BuilderCreature CollectorAutomation LoopSeasonal ContentCozy DecompressorLow-APM

System Requirements

Minimum

OS
Windows 7
Memory
4 MB RAM
DirectX
Version 11
Storage
500 MB available space
Graphics
NVIDIA GeForce GTX660
Processor
Intel Core i5

Recommended

OS
Windows 7
Memory
4 MB RAM
DirectX
Version 11
Storage
500 MB available space
Graphics
NVIDIA GeForce GTX660
Processor
Intel Core i5

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Game Info

Developer
Cozy Bee Games
Publisher
Cozy Bee Games
Release Date
Jan 14, 2020

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Frequently asked questions about Bunny Park

How much does Bunny Park cost?

As of 6 September 2026, the cheapest in-stock offer for Bunny Park is €0.80 at Eneba, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bunny Park cheapest?

The lowest in-stock price we track for Bunny Park is €0.80 at Eneba (6 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bunny Park available on?

Bunny Park is available on PC, Xbox.

When was Bunny Park released?

Bunny Park was released on 14 January 2020.

Who developed Bunny Park?

Bunny Park was developed by Cozy Bee Games.