Compare LEGO® Marvel™ Super Heroes prices across trusted key stores and find the best deal. Developed by Traveller's Tales. Published by Warner Bros. Interactive Entertainment. Released on 11/15/2013. Available on PC, Nintendo Switch, Xbox. Genres: Action, Adventure. Metacritic score: 78/100.

Over 100 Marvel characters, a couch co-op split-screen mode, and zero chance of a game-over screen: this is the comfort-food superhero game your Saturday night needed.

My Saturday co-op radar went off the moment I saw that LEGO Marvel Super Heroes supports two-player local drop-in/drop-out split-screen across the full campaign. That single fact does a lot of heavy lifting for a game released back in 2013, and it still holds up as one of the more reliably fun things you can load up when a friend drops by. The formula is classic Traveller's Tales platform-brawler: smash plastic scenery into studs, solve contextual puzzles by mixing and matching character abilities, and work through a 15-level campaign before diving back into Free Play to hoover up everything you missed the first time. The character roster is where this one genuinely shines. Over 100 unlockable heroes and villains means the ability variety is wide: Iron Man flies and fires unibeam blasts, Spider-Man web-slings and uses spider-sense to spot hidden objects, Hulk and the Thing punch through reinforced walls and hurl vehicles with hyper-strength, Cyclops and the Human Torch melt gold barriers, Black Widow and Iron Man hack computer terminals, Thor and Storm charge up electrical machinery. Each power set feeds directly into puzzle design, so swapping characters never feels arbitrary. The Avengers, X-Men, and Fantastic Four all get meaningful screen time in the story, and the roster goes deep enough that obscure comic-book fans will genuinely do a double-take at some of the unlockables. The catch - and it is a recurring Traveller's Tales catch - is the locked-gate structure. Story mode assigns you a fixed roster per mission, so you will constantly see collectibles you cannot reach yet, and the hint system will cheerfully remind you that you need "web-slinging characters" or "magnetic powers" that you do not currently have. It is efficient as a replay incentive but annoying if you just want to explore freely. The open-world New York hub is a nice touch, though it functions more as an extended side-quest area than a truly open sandbox. Camera drift and occasional bugs have been reported across reviews since launch and have not been fully ironed out; nothing catastrophic, but a respawn-next-to-your-own-corpse moment will happen at some point. For the couch co-op question: yes, split-screen is here with both dynamic and vertical layout options. It is capped at two players locally, so this is not your four-player party brawler. Remote Play Together extends that two-player experience over the internet, which is a solid option for a long-distance co-op session. The game has no difficulty setting worth worrying about - you cannot technically lose a level, only burn some studs on a respawn - which makes it genuinely welcoming for mixed-skill groups, kids included. The writing leans hard on puns and slapstick, which lands more often than not, though voice-acting quality is inconsistent across the cast. For a game approaching its twelfth year on PC, the 96% positive Steam rating (nearly 30,000 reviews) tells you the warm reception has been durable. Riley, Scout Team

LEGO® Marvel™ Super Heroes

LEGO® Marvel™ Super Heroes

Nov 15, 2013Traveller's TalesWarner Bros. Interactive Entertainment
GamerScout Says

Over 100 Marvel characters, a couch co-op split-screen mode, and zero chance of a game-over screen: this is the comfort-food superhero game your Saturday night needed.

PCNintendo SwitchXbox
Steam Deck VerifiedProtonDB Platinum
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Historical low: €1.78

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€1.7814 Jun 2026
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Screenshots & Media

About LEGO® Marvel™ Super Heroes

My Saturday co-op radar went off the moment I saw that LEGO Marvel Super Heroes supports two-player local drop-in/drop-out split-screen across the full campaign. That single fact does a lot of heavy lifting for a game released back in 2013, and it still holds up as one of the more reliably fun things you can load up when a friend drops by. The formula is classic Traveller's Tales platform-brawler: smash plastic scenery into studs, solve contextual puzzles by mixing and matching character abilities, and work through a 15-level campaign before diving back into Free Play to hoover up everything you missed the first time. The character roster is where this one genuinely shines. Over 100 unlockable heroes and villains means the ability variety is wide: Iron Man flies and fires unibeam blasts, Spider-Man web-slings and uses spider-sense to spot hidden objects, Hulk and the Thing punch through reinforced walls and hurl vehicles with hyper-strength, Cyclops and the Human Torch melt gold barriers, Black Widow and Iron Man hack computer terminals, Thor and Storm charge up electrical machinery. Each power set feeds directly into puzzle design, so swapping characters never feels arbitrary. The Avengers, X-Men, and Fantastic Four all get meaningful screen time in the story, and the roster goes deep enough that obscure comic-book fans will genuinely do a double-take at some of the unlockables. The catch - and it is a recurring Traveller's Tales catch - is the locked-gate structure. Story mode assigns you a fixed roster per mission, so you will constantly see collectibles you cannot reach yet, and the hint system will cheerfully remind you that you need "web-slinging characters" or "magnetic powers" that you do not currently have. It is efficient as a replay incentive but annoying if you just want to explore freely. The open-world New York hub is a nice touch, though it functions more as an extended side-quest area than a truly open sandbox. Camera drift and occasional bugs have been reported across reviews since launch and have not been fully ironed out; nothing catastrophic, but a respawn-next-to-your-own-corpse moment will happen at some point. For the couch co-op question: yes, split-screen is here with both dynamic and vertical layout options. It is capped at two players locally, so this is not your four-player party brawler. Remote Play Together extends that two-player experience over the internet, which is a solid option for a long-distance co-op session. The game has no difficulty setting worth worrying about - you cannot technically lose a level, only burn some studs on a respawn - which makes it genuinely welcoming for mixed-skill groups, kids included. The writing leans hard on puns and slapstick, which lands more often than not, though voice-acting quality is inconsistent across the cast. For a game approaching its twelfth year on PC, the 96% positive Steam rating (nearly 30,000 reviews) tells you the warm reception has been durable.

Riley
Riley · Scout Team

Sports & racing

Tags

Single-playerMulti-playerShared/Split ScreenSteam AchievementsFull controller supportSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TVRemote Play TogetherFamily SharingsteamLocal Co-opSplit-ScreenDrop-in/Drop-outCollectathonFree Play ModeCouch Co-opFamily-FriendlyOpen World Hub

System Requirements

Minimum

OS *: Windows®XP SP3, Windows Vista/7/8 with latest service packs and updates installed Processor: AMD Athlon 64 X2 EE 3800+ (2*2000 Mhz) or similar Intel CPU, such as Intel Pentium Dual Core E2180 (2*2000 Mhz…

Recommended

Processor
AMD or Intel Quad Core running at 4*2600 Mhz
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 480 or ATI Radeon HD 5850 or better
DirectX
Version 11
Network
Broadba…

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Reviews & Ratings

Metacritic
78
Steam
96%(29,715)

Game Info

Developer
Traveller's Tales
Publisher
Warner Bros. Interactive Entertainment
Release Date
Nov 15, 2013

Game Modes

singleplayer
multiplayer
local coop
Local Co-op

Languages

Audio (4)
EnglishFrenchGermanSpanish - Spain
Subtitles (10)
EnglishFrenchItalianGermanSpanish - SpainDutch+4 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about LEGO® Marvel™ Super Heroes

How much does LEGO® Marvel™ Super Heroes cost?

LEGO® Marvel™ Super Heroes pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy LEGO® Marvel™ Super Heroes cheapest?

Compare LEGO® Marvel™ Super Heroes prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is LEGO® Marvel™ Super Heroes available on?

LEGO® Marvel™ Super Heroes is available on PC, Nintendo Switch, Xbox.

When was LEGO® Marvel™ Super Heroes released?

LEGO® Marvel™ Super Heroes was released on 15 November 2013.

Who developed LEGO® Marvel™ Super Heroes?

LEGO® Marvel™ Super Heroes was developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment.

Is LEGO® Marvel™ Super Heroes worth buying?

LEGO® Marvel™ Super Heroes holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.