LEGO City: Undercover key
The closest thing to a kid-friendly GTA that actually works: a charm-packed open world where swapping disguises - from Robber to Astronaut to Farmer with a gliding chicken - is genuinely half the fun.
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About LEGO City: Undercover key
I went in expecting a safe, forgettable licensed product and came out genuinely entertained for a solid weekend. LEGO City: Undercover is a third-person open-world action-adventure that borrows liberally from the GTA blueprint - big city, vehicle chases, foot pursuits, collectibles crammed into every corner - then scrubs all the grime off and replaces it with slapstick cop comedy and sharp pop-culture riffs on films like Goodfellas and The Shawshank Redemption. It works better than it has any right to. The headline mechanic is Chase McCain's disguise system, and it is the smartest thing in the game. You gradually unlock eight core personas - Police Officer with a grapple gun, Robber who cracks safes and uses a colour gun, Fireman with an axe for barred doors, Construction Worker with a pneumatic drill, Miner who lays explosives, Farmer who can glide from heights using a chicken (yes, a chicken), and Astronaut who jets around with a jetpack and blasts open Astro Crates. Each disguise gates off parts of LEGO City's 20 districts, which means revisiting areas you sprinted past in the story suddenly becomes its own puzzle. The city itself spans Downtown, Auburn, Cherry Tree Hills, Bluebell National Park, and a handful of other themed zones, all explorable by foot, car, motorcycle, boat, or helicopter. For collectathon players, there is an almost overwhelming amount to do after the credits roll - Gold Bricks, Super Builds, time trials, vehicle challenges, and over 300 collectible character costumes scattered across the map. The PC port is not without rough edges. It launched with resolution bugs, compressed cutscenes, and loading times that were criticised at release. The good news from community feedback is that these are nuisances rather than blockers - the game is completable without hitting a wall, and a controller is strongly recommended since keyboard-and-mouse support is genuinely poor for a third-person platformer of this style. The port did add something the original Wii U version never had: local split-screen co-op, which makes the open world noticeably more fun with a second player on the couch. Where the game loses steam is in its second half. The combat is button-combination brawling with limited depth, the difficulty never really climbs, and once the disguise loop stops introducing new abilities the moment-to-moment action starts feeling repetitive. Some open-world districts feel thin on interesting events compared to the busier city core. The narrative is cheerfully thin - it knows it is a parody and does not pretend otherwise - which means players looking for story substance will not find much beyond a well-delivered Chase McCain performance and a lot of cornball jokes that land more often than they should. For the audience this is aimed at - families, younger players, or adults who just want a relaxed open world to poke around in without a body count - it is one of the better executions of the LEGO formula precisely because it is not tied to an existing license. It feels like its own thing. The disguise swapping gives it a light puzzle dimension that pure action fans can ignore and completionists will obsess over. Just grab a controller before you launch it. Alex, Scout Team
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Game Info
- Developer
- Traveller's Tales
- Publisher
- Warner Bros. Interactive Entertainment
- Release Date
- Apr 4, 2017
