Compare Karting prices across 50+ stores and find the best deal. Developed by RewindApp. Published by RewindApp. Released on 4/15/2021. Available on PC. Genres: Casual, Indie, Racing, Simulation.

An arcade kart racer that sits squarely in the 'kill 20 minutes with a friend' tier, not the 'obsess over lap times' one. If you walk in knowing that, you won't walk out disappointed.

I came into this one expecting almost nothing, and Karting by RewindApp delivered almost nothing more than that, which at this price point is somehow an acceptable trade. This is a pure arcade racer in the oldest sense: pick a kart, find a track, go fast, repeat. There is no progression tree, no tuning garage, no ranked ladder to chase. What you get is a third-person kart racer with over 14 maps spanning simple circuits through to a Japanese mountain pass layout, and more than five kart choices. The physics lean casual, which means the handling is forgiving enough that a first-time player can stay on track, though it also means there is very little to dig into from a technique standpoint. The multiplayer is the only reason to take this seriously. Online PvP is present, and if you can get a few friends into a lobby the chaos is genuinely fun for a session or two. That is the ceiling, though. There is no dedicated server structure to speak of, and the community is small, so finding a random lobby outside of peak hours is not guaranteed. The in-game live chat is a nice low-budget touch, but it is not a substitute for matchmaking depth. Time trial chasing against leaderboard scores gives solo play some legs, but I would not count on more than an evening of engagement there before it flattens out. From a performance standpoint, the game is light on system requirements, which at least means the framerate is never a concern even on modest hardware. No complaints there. What I did notice is that the physics, while described as "addictive" by the developer, feel a bit floaty at higher speeds rather than snappy. There is no real weight transfer, no drift technique to master, nothing that rewards repetition at a mechanical level. Controller support via Xbox pad works fine and is probably the right input here; this is not a game that rewards a mouse-and-keyboard setup or demands anything above a basic 60Hz monitor. The Steam user score sits at Very Positive with around 85% approval across several hundred reviews, which tells you this game is not broken and players who buy it at the right price leave content. Community feedback points to map variety being the most requested improvement, with players asking for more tracks similar to those in other RewindApp titles. That feedback has apparently not fully moved the needle, so what launched is mostly what you get. Bottom line: this is a RewindApp micro-budget title built for casual sessions, not for competitive depth. The multiplayer works, the maps are varied enough to avoid instant fatigue, and the entry requirement is basically nothing. Competitive shooter veterans looking for mechanical ceilings to climb will tap out fast. Casual racers who want something to run with a sibling, a partner, or a group chat deserve to know exactly what this is before clicking purchase. Fred, Scout Team

Karting
CasualIndieRacingSimulation

Karting

Apr 15, 2021RewindApp
GamerScout Says

An arcade kart racer that sits squarely in the 'kill 20 minutes with a friend' tier, not the 'obsess over lap times' one. If you walk in knowing that, you won't walk out disappointed.

PC
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Screenshots & Media

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About Karting

I came into this one expecting almost nothing, and Karting by RewindApp delivered almost nothing more than that, which at this price point is somehow an acceptable trade. This is a pure arcade racer in the oldest sense: pick a kart, find a track, go fast, repeat. There is no progression tree, no tuning garage, no ranked ladder to chase. What you get is a third-person kart racer with over 14 maps spanning simple circuits through to a Japanese mountain pass layout, and more than five kart choices. The physics lean casual, which means the handling is forgiving enough that a first-time player can stay on track, though it also means there is very little to dig into from a technique standpoint. The multiplayer is the only reason to take this seriously. Online PvP is present, and if you can get a few friends into a lobby the chaos is genuinely fun for a session or two. That is the ceiling, though. There is no dedicated server structure to speak of, and the community is small, so finding a random lobby outside of peak hours is not guaranteed. The in-game live chat is a nice low-budget touch, but it is not a substitute for matchmaking depth. Time trial chasing against leaderboard scores gives solo play some legs, but I would not count on more than an evening of engagement there before it flattens out. From a performance standpoint, the game is light on system requirements, which at least means the framerate is never a concern even on modest hardware. No complaints there. What I did notice is that the physics, while described as "addictive" by the developer, feel a bit floaty at higher speeds rather than snappy. There is no real weight transfer, no drift technique to master, nothing that rewards repetition at a mechanical level. Controller support via Xbox pad works fine and is probably the right input here; this is not a game that rewards a mouse-and-keyboard setup or demands anything above a basic 60Hz monitor. The Steam user score sits at Very Positive with around 85% approval across several hundred reviews, which tells you this game is not broken and players who buy it at the right price leave content. Community feedback points to map variety being the most requested improvement, with players asking for more tracks similar to those in other RewindApp titles. That feedback has apparently not fully moved the needle, so what launched is mostly what you get. Bottom line: this is a RewindApp micro-budget title built for casual sessions, not for competitive depth. The multiplayer works, the maps are varied enough to avoid instant fatigue, and the entry requirement is basically nothing. Competitive shooter veterans looking for mechanical ceilings to climb will tap out fast. Casual racers who want something to run with a sibling, a partner, or a group chat deserve to know exactly what this is before clicking purchase. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvptrading-cardstier:sub-5Arcade RacingTime TrialOnline PvPThird-Person RacingController RecommendedLow SpecCasual MultiplayerScore Attack

System Requirements

Minimum

OS
Windows 7/8/10 - 64bits
Memory
2 GB RAM
Storage
1 GB available space
Graphics
AMD Radeon HD 6450, Nvidia GeForce GT 460
Processor
AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
Sound Card
Integrated

Recommended

OS
Windows 7/8/10 - 64bits
Memory
4 GB RAM
Storage
2 GB available space
Graphics
GeForce GTX 570
Processor
Intel Core 2 Quad
Sound Card
Integrated

Reviews & Ratings

No ratings available

Game Info

Developer
RewindApp
Publisher
RewindApp
Release Date
Apr 15, 2021

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