Compare Halo: Spartan Assault prices across trusted key stores and find the best deal. Developed by Vanguard Games. Published by Xbox Game Studios. Released on 4/4/2014. Available on PC, Xbox. Genres: Action. Metacritic score: 70/100.

If your Halo itch is so bad you will accept it from an overhead angle, Spartan Assault scratches it for a few hours - but PC players specifically get the short end of every stick that matters.

My first honest reaction to Spartan Assault was mild bewilderment: here is a full Halo game, with plasma rifles and Covenant Elites and the series' iconic two-weapon carry rule, all viewed from directly above in a top-down twin-stick shooter. It was originally built for Windows Phone and Windows 8 tablets, which explains a lot about why the PC port feels like a guest in its own house. The core loop is genuinely recognisable as Halo. You play as Spartans Sarah Palmer and Edward Davis across 30 short missions set between Halo 3 and Halo 4, fighting a splinter Covenant faction across the planet Draetheus-V. Assault rifles, SMGs, needlers, sniper rifles, and Covenant Wraiths and Ghosts are all present. Armor abilities like stealth camouflage show up too. Skull modifiers - the same concept from the mainline games - let you voluntarily make things harder in exchange for more XP. On paper, it reads like a smart genre pivot. In practice, the wheels fall off in a few predictable places. The biggest structural problem is difficulty: without skulls active, the missions are short, easy, and rarely threatening. Most run under five minutes. Enemy types that feel dangerous in a first-person context - Elites, Brutes - end up feeling like the same encounter with a bigger health bar when you are staring at them from orbit. The campaign does throw in vehicle sections, escort objectives, and kill-zone missions to break the repetition, but none of it lands with the tactical weight the FPS games managed. The story holding it all together is thin enough to skip; mission briefings are walls of text, and the characters are hard to care about. The microtransaction system is worth flagging plainly. Some weapons and loadout boosts - including sniper rifles and rocket launchers - are locked behind either grind or real-money credits. You can finish the campaign without spending a cent, but the better toys feel deliberately withheld, which is an uncomfortable feeling in a game you have already purchased. PC players also lose the cooperative horde mode that exists on console, where two players fight waves of Flood across five stages - a design decision that still makes no obvious sense. What Spartan Assault does well is atmosphere on a small scale. The Halo audio DNA is intact: shield-beep panic, grenade physics that feel right, weapon sounds that are immediately recognisable. Mouse and keyboard controls work better than the touchscreen origins would suggest, and the leaderboard score-chasing with skulls active is the closest the game gets to a genuine hook for replay. If you are the type who enjoys squeezing gold-star ratings out of short levels, there is a modest but real loop here. The Steam version sits at 74 percent positive user reviews from a sizeable sample, which about tracks - it is a passable game that disappoints in direct proportion to how much Halo you were hoping for. Alex, Scout Team

Halo: Spartan Assault

Halo: Spartan Assault

Apr 4, 2014Vanguard GamesXbox Game Studios
GamerScout Says

If your Halo itch is so bad you will accept it from an overhead angle, Spartan Assault scratches it for a few hours - but PC players specifically get the short end of every stick that matters.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€2.99
at Steam
Lowest tracked: €2.99
Track this price

GamerScout Verdict

Worth a look for Halo completionists who want lore filler, but don't expect the depth or co-op of any mainline entry.

Compare Prices(4 stores)

SteamBest price
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy
StandardLatin AmericaSteam KeyGift copy
€4.12-19%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€4.12-19%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€2.9929 Aug 2026
Current best
€2.99
Lowest since we started tracking
Official storesKeyshops
€2.77€3.52€4.27€5.026 Jul21 Jul6 Aug21 Aug5 Sept
6 Jul — 5 Sept
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Screenshots & Media

About Halo: Spartan Assault

My first honest reaction to Spartan Assault was mild bewilderment: here is a full Halo game, with plasma rifles and Covenant Elites and the series' iconic two-weapon carry rule, all viewed from directly above in a top-down twin-stick shooter. It was originally built for Windows Phone and Windows 8 tablets, which explains a lot about why the PC port feels like a guest in its own house. The core loop is genuinely recognisable as Halo. You play as Spartans Sarah Palmer and Edward Davis across 30 short missions set between Halo 3 and Halo 4, fighting a splinter Covenant faction across the planet Draetheus-V. Assault rifles, SMGs, needlers, sniper rifles, and Covenant Wraiths and Ghosts are all present. Armor abilities like stealth camouflage show up too. Skull modifiers - the same concept from the mainline games - let you voluntarily make things harder in exchange for more XP. On paper, it reads like a smart genre pivot. In practice, the wheels fall off in a few predictable places. The biggest structural problem is difficulty: without skulls active, the missions are short, easy, and rarely threatening. Most run under five minutes. Enemy types that feel dangerous in a first-person context - Elites, Brutes - end up feeling like the same encounter with a bigger health bar when you are staring at them from orbit. The campaign does throw in vehicle sections, escort objectives, and kill-zone missions to break the repetition, but none of it lands with the tactical weight the FPS games managed. The story holding it all together is thin enough to skip; mission briefings are walls of text, and the characters are hard to care about. The microtransaction system is worth flagging plainly. Some weapons and loadout boosts - including sniper rifles and rocket launchers - are locked behind either grind or real-money credits. You can finish the campaign without spending a cent, but the better toys feel deliberately withheld, which is an uncomfortable feeling in a game you have already purchased. PC players also lose the cooperative horde mode that exists on console, where two players fight waves of Flood across five stages - a design decision that still makes no obvious sense. What Spartan Assault does well is atmosphere on a small scale. The Halo audio DNA is intact: shield-beep panic, grenade physics that feel right, weapon sounds that are immediately recognisable. Mouse and keyboard controls work better than the touchscreen origins would suggest, and the leaderboard score-chasing with skulls active is the closest the game gets to a genuine hook for replay. If you are the type who enjoys squeezing gold-star ratings out of short levels, there is a modest but real loop here. The Steam version sits at 74 percent positive user reviews from a sizeable sample, which about tracks - it is a passable game that disappoints in direct proportion to how much Halo you were hoping for.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementstrading-cardscloud-savestier:aaaTop-Down ShooterTwin-StickSkull ModifiersScore AttackLeaderboard ChaseCovenant CombatBite-Sized MissionsMobile PortMicrotransactions

System Requirements

Minimum

OS
Windows Vista, 7, 8 and 8.1
Memory
1 GB RAM
DirectX
Version 10
Storage
2550 MB available space
Graphics
DirectX10 compatible graphics card w/ dedicated 512MB RAM (ATI Radeon 3670, NVIDIA 8600 GT or Intel HD 3000)
Processor
Dual core processor

Recommended

OS
Windows Vista, 7, 8 and 8.1
Memory
2 GB RAM
DirectX
Version 11
Storage
2550 MB available space
Graphics
DirectX10 compatible graphics card w/ dedicated 1GB RAM
Processor
Quad core processor

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Community Discussion

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Reviews & Ratings

Metacritic
70

Game Info

Developer
Vanguard Games
Publisher
Xbox Game Studios
Release Date
Apr 4, 2014

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Frequently asked questions about Halo: Spartan Assault

How much does Halo: Spartan Assault cost?

As of 5 September 2026, the cheapest in-stock offer for Halo: Spartan Assault is €2.99 at Steam, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Halo: Spartan Assault cheapest?

The lowest in-stock price we track for Halo: Spartan Assault is €2.99 at Steam (5 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Halo: Spartan Assault available on?

Halo: Spartan Assault is available on PC, Xbox.

When was Halo: Spartan Assault released?

Halo: Spartan Assault was released on 4 April 2014.

Who developed Halo: Spartan Assault?

Halo: Spartan Assault was developed by Vanguard Games and published by Xbox Game Studios.

Is Halo: Spartan Assault worth buying?

Halo: Spartan Assault holds a Metacritic score of 70/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.