Compare Figment 2: Creed Valley prices across 50+ stores and find the best deal. Developed by Bedtime Digital Games. Published by Bedtime Digital Games. Released on 3/9/2023. Available on PC, Xbox. Genres: Action, Adventure, Casual, Indie.

A hand-painted musical odyssey through a troubled mind that lasts around five hours and leaves you feeling lighter than when you started - if you let it.

I have a soft spot for games that know exactly what they are and commit to it without apology. Figment 2: Creed Valley is one of those. Bedtime Digital Games built a surreal, isometric action-puzzler set inside the human mind, and rather than pad it out or chase a wider audience, they kept it intimate, tuneful, and generous in spirit. That confidence is noticeable from the first few minutes. You play as Dusty, a childhood toy who serves as the mind's personification of courage, sword in hand, accompanied by Piper, an unflaggingly optimistic bird who represents optimism. The world they move through is hand-painted and vivid, stuffed with literalist visual gags: the Moral Compass is a physical compass that has been shattered, Perspective Switches are actual railyard switches that reroute the environment, and the Ethics Maze is populated by Discarded Opinions singing their most misguided beliefs in cheerful chorus. The art direction and writing share the same sensibility, which gives the whole thing a rare cohesion. There is also a mechanic where you toggle the mind between Open-minded and Closed-minded states, shifting the color palette and opening new paths as the environment physically responds to that change. It is a small thing executed with a lot of care. The musical boss fights are the game's signature set pieces. Each nightmare antagonist performs its own original song during the encounter, and the attacks loosely sync to the beat, making these moments feel closer to theatrical showdowns than standard combat. The general fight system is simple - a sword swing and a dodge roll, a limited roster of enemy types - and frankly gets repetitive in the quieter stretches between boss encounters. Puzzles are light: platform routing, battery-and-switch problems, melody matching, a memorable maze sequence involving book-riding that requires you to memorise a route. Nothing will stump experienced puzzle players for long, but the design never feels lazy either. The local co-op lets a second player control Piper, though in practice it is more of a light support role than a full co-play experience. Where critics split on the game is fair to acknowledge. The runtime sits around five to six hours, and some reviewers found the sequel lacks the novelty hit of the original 2017 Figment. Combat depth is the most consistent complaint across press coverage, and the boss music - a genuine highlight in the first game - draws some mixed feelings this time. What the sequel does earn almost universally is praise for its visual and musical craft, and for a story about a workaholic father whose internal architecture is visibly crumbling under the pressure of his own expectations. That premise sounds slight but lands with more weight than you might expect. Steam players have responded warmly, with the game sitting at overwhelmingly positive ratings across its review base. Figment 2 is not built for players who want mechanical depth or a challenge that tests reflexes. It is built for people who occasionally need a game to sit with them rather than push them around. The soundscape alone - environmental instruments that play as part of the world's ambient music, raindrops that tap out percussion - is worth an evening of attention. It knows when to end. That counts for more than people give it credit for. Kai, Scout Team

Figment 2: Creed Valley
ActionAdventureCasualIndie

Figment 2: Creed Valley

Mar 9, 2023Bedtime Digital Games
GamerScout Says

A hand-painted musical odyssey through a troubled mind that lasts around five hours and leaves you feeling lighter than when you started - if you let it.

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About Figment 2: Creed Valley

I have a soft spot for games that know exactly what they are and commit to it without apology. Figment 2: Creed Valley is one of those. Bedtime Digital Games built a surreal, isometric action-puzzler set inside the human mind, and rather than pad it out or chase a wider audience, they kept it intimate, tuneful, and generous in spirit. That confidence is noticeable from the first few minutes. You play as Dusty, a childhood toy who serves as the mind's personification of courage, sword in hand, accompanied by Piper, an unflaggingly optimistic bird who represents optimism. The world they move through is hand-painted and vivid, stuffed with literalist visual gags: the Moral Compass is a physical compass that has been shattered, Perspective Switches are actual railyard switches that reroute the environment, and the Ethics Maze is populated by Discarded Opinions singing their most misguided beliefs in cheerful chorus. The art direction and writing share the same sensibility, which gives the whole thing a rare cohesion. There is also a mechanic where you toggle the mind between Open-minded and Closed-minded states, shifting the color palette and opening new paths as the environment physically responds to that change. It is a small thing executed with a lot of care. The musical boss fights are the game's signature set pieces. Each nightmare antagonist performs its own original song during the encounter, and the attacks loosely sync to the beat, making these moments feel closer to theatrical showdowns than standard combat. The general fight system is simple - a sword swing and a dodge roll, a limited roster of enemy types - and frankly gets repetitive in the quieter stretches between boss encounters. Puzzles are light: platform routing, battery-and-switch problems, melody matching, a memorable maze sequence involving book-riding that requires you to memorise a route. Nothing will stump experienced puzzle players for long, but the design never feels lazy either. The local co-op lets a second player control Piper, though in practice it is more of a light support role than a full co-play experience. Where critics split on the game is fair to acknowledge. The runtime sits around five to six hours, and some reviewers found the sequel lacks the novelty hit of the original 2017 Figment. Combat depth is the most consistent complaint across press coverage, and the boss music - a genuine highlight in the first game - draws some mixed feelings this time. What the sequel does earn almost universally is praise for its visual and musical craft, and for a story about a workaholic father whose internal architecture is visibly crumbling under the pressure of his own expectations. That premise sounds slight but lands with more weight than you might expect. Steam players have responded warmly, with the game sitting at overwhelmingly positive ratings across its review base. Figment 2 is not built for players who want mechanical depth or a challenge that tests reflexes. It is built for people who occasionally need a game to sit with them rather than push them around. The soundscape alone - environmental instruments that play as part of the world's ambient music, raindrops that tap out percussion - is worth an evening of attention. It knows when to end. That counts for more than people give it credit for. Kai, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supportcloud-savestier:indieMusical Boss FightsHand-Painted ArtMind-as-World SettingLocal Co-op SupportPuzzle-LightShort-Form NarrativeIsometric Action

System Requirements

Minimum

OS
Windows 7/8/10/11
Memory
4 GB RAM
Storage
2 GB available space
Graphics
Nvidia GTX 650 Ti / Nvidia GT 750M / Radeon HD5850 or equivalent
Processor
Intel Core i5 2500 / AMD FX 6120
Sound Card
Compatible with DirectX 11
Additional Notes
Screen with support for either 16:9 or 16:10 aspect ratio

Recommended

OS
Windows 10 / Windows 11
Memory
8 GB RAM
Storage
2 GB available space
Graphics
Nvidia GTX 1050 / AMD RX 560 or equivalent
Processor
Intel Core i5 7600 / AMD Ryzen 5 1600
Sound Card
Compatible with DirectX 11
Additional Notes
Controller Support: Xbox One (requires Windows 10), PlayStation 4, Xbox 360, PlayStation 3, Logitech F710, Logitech F310 and several other controllers

Reviews & Ratings

No ratings available

Game Info

Developer
Bedtime Digital Games
Publisher
Bedtime Digital Games
Release Date
Mar 9, 2023

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