Compare Dungeons 2 - A Song of Sand and Fire (DLC) prices across trusted key stores and find the best deal. Developed by Realmforge Studios. Published by Kalypso Media Digital. Released on 4/24/2015. Available on PC. Genres: RPG, Simulation, Strategy. Metacritic score: 70/100.

Evil dungeon management meets overworld RTS in a Dungeon Keeper heir that finally gets the balance right, mostly.

Dungeons 2 is a hybrid dungeon-builder and real-time strategy game where you play the villain. You dig out underground rooms, attract monster types by building the right chambers, assign workers, manage resources, and then send your creatures topside to stomp through hero-infested overworld maps. The base game already delivered a competent loop; "A Song of Sand and Fire" is a DLC campaign that transplants the action into a desert-and-volcanic setting, introducing new enemy factions and themed encounter design on top of the existing mechanics. From a systems perspective, the DLC does not overhaul the core. You still balance room placement against creature morale, still micro-manage your imps to prioritize digging over hauling, and still switch between the underground management layer and the topside RTS view. What changes is context: the biome brings different hero archetypes into play and the encounter pacing feels slightly tighter than the base campaign. If you found yourself building the same optimized room layouts every mission, the new faction compositions here do force a few different defensive priorities. Where Dungeons 2 in general earns its Very Positive rating is in the feedback loop between building and fighting. Recruiting a Troll requires specific room adjacencies, a Succubus wants entertainment facilities, and Dark Elves demand magical infrastructure. Watching a well-fed dungeon churn out a mixed assault force is genuinely satisfying, and the overworld RTS layer is just complex enough to make you think about unit composition without turning into a full APM exercise. The AI is serviceable at managing hero raids but occasionally stumbles on pathing in tighter dungeon layouts, which you can exploit once you learn the geometry. That said, the DLC format means you are buying campaign missions rather than new mechanical pillars. There is no new monster class with a novel ability tree, no reworked upgrade system. Veterans who have finished the base game and its other DLC will clear this content in a few hours and feel the absence of genuine mechanical novelty. The difficulty tuning also assumes familiarity; the DLC does not hold your hand through its new hero types, so newcomers to Dungeons 2 should absolutely start with the base campaign before touching this. Speaking of newcomers: if you have never played Dungeons 2, the overall package is a more welcoming introduction to the dungeon-management subgenre than many alternatives. The tutorial is functional, the Dungeon Lord narrator keeps tone light, and the hybrid structure means you never get bored doing purely one thing for too long. Think of it as Dungeon Keeper with a strategy cape bolted on. The mod ecosystem for Dungeons 2 is thin compared to Paradox titles, and the multiplayer component is limited, so long-term replayability depends on your tolerance for replaying fixed-design missions. "A Song of Sand and Fire" is a fine addition if you are already invested in the game's world and want more of exactly what it does. If you are on the fence about the base game, resolve that question first. Diego, Scout Team

Dungeons 2 - A Song of Sand and Fire (DLC)

Dungeons 2 - A Song of Sand and Fire (DLC)

Add-on / DLC for Dungeons 2 — view full game
Apr 24, 2015Realmforge StudiosKalypso Media Digital
GamerScout Says

Evil dungeon management meets overworld RTS in a Dungeon Keeper heir that finally gets the balance right, mostly.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.32-92%
at Eneba
Lowest tracked: €0.23
Track this price

GamerScout Verdict

Worth it only if you have exhausted the base game and crave more missions; newcomers should start with the full Dungeons 2 package first.

Compare Prices(1 stores)

Edition:
EnebaBest price
A Song of Sand and Fire (DLC) Steam KeyGlobalSteam KeyKey
€0.32-92%
Priced in EUR by the store
Buy
A Song of Sand and Fire (DLC) (PC) Steam KeyEurope (EU)Steam KeyKey
€0.61-85%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.235 Jun 2026
Current best
€0.32
Keyshops
€0.19€0.33€0.46€0.605 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

About Dungeons 2 - A Song of Sand and Fire (DLC)

Dungeons 2 is a hybrid dungeon-builder and real-time strategy game where you play the villain. You dig out underground rooms, attract monster types by building the right chambers, assign workers, manage resources, and then send your creatures topside to stomp through hero-infested overworld maps. The base game already delivered a competent loop; "A Song of Sand and Fire" is a DLC campaign that transplants the action into a desert-and-volcanic setting, introducing new enemy factions and themed encounter design on top of the existing mechanics. From a systems perspective, the DLC does not overhaul the core. You still balance room placement against creature morale, still micro-manage your imps to prioritize digging over hauling, and still switch between the underground management layer and the topside RTS view. What changes is context: the biome brings different hero archetypes into play and the encounter pacing feels slightly tighter than the base campaign. If you found yourself building the same optimized room layouts every mission, the new faction compositions here do force a few different defensive priorities. Where Dungeons 2 in general earns its Very Positive rating is in the feedback loop between building and fighting. Recruiting a Troll requires specific room adjacencies, a Succubus wants entertainment facilities, and Dark Elves demand magical infrastructure. Watching a well-fed dungeon churn out a mixed assault force is genuinely satisfying, and the overworld RTS layer is just complex enough to make you think about unit composition without turning into a full APM exercise. The AI is serviceable at managing hero raids but occasionally stumbles on pathing in tighter dungeon layouts, which you can exploit once you learn the geometry. That said, the DLC format means you are buying campaign missions rather than new mechanical pillars. There is no new monster class with a novel ability tree, no reworked upgrade system. Veterans who have finished the base game and its other DLC will clear this content in a few hours and feel the absence of genuine mechanical novelty. The difficulty tuning also assumes familiarity; the DLC does not hold your hand through its new hero types, so newcomers to Dungeons 2 should absolutely start with the base campaign before touching this. Speaking of newcomers: if you have never played Dungeons 2, the overall package is a more welcoming introduction to the dungeon-management subgenre than many alternatives. The tutorial is functional, the Dungeon Lord narrator keeps tone light, and the hybrid structure means you never get bored doing purely one thing for too long. Think of it as Dungeon Keeper with a strategy cape bolted on. The mod ecosystem for Dungeons 2 is thin compared to Paradox titles, and the multiplayer component is limited, so long-term replayability depends on your tolerance for replaying fixed-design missions. "A Song of Sand and Fire" is a fine addition if you are already invested in the game's world and want more of exactly what it does. If you are on the fence about the base game, resolve that question first.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamDungeon ManagementVillain ProtagonistRTS HybridCampaign DLCCreature RecruitmentBase BuildingOverworld Conquest

System Requirements

Minimum

Processor
AMD or Intel, 3GHz Dual-Core or 2.6 GHz Quad-Core
Memory
3 GB RAM
Graphics
Intel HD4400, NVIDIA GeForce GT 440/GT 650M, AMD Radeon HD 7750/R5 255M
Storage
5 GB…

Recommended

Processor
AMD Quad-Core @ 3.8 GHz or Intel Quad-Core @ 3.2 GHz
Memory
4 GB RAM
Graphics
AMD Radeon R7 265 or NVIDIA GeForce GTX 650
Storage
5 GB available space Sound Card…

Keep exploring

Community Discussion

Be the first to comment on Dungeons 2 - A Song of Sand and Fire (DLC).

Reviews & Ratings

Metacritic
70
Steam
82%(5,261)

Game Info

Developer
Realmforge Studios
Publisher
Kalypso Media Digital
Release Date
Apr 24, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.32
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Realmforge Studios

Buy smarter: helpful guides

Frequently asked questions about Dungeons 2 - A Song of Sand and Fire (DLC)

How much does Dungeons 2 - A Song of Sand and Fire (DLC) cost?

As of 7 September 2026, the cheapest in-stock offer for Dungeons 2 - A Song of Sand and Fire (DLC) is €0.32 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dungeons 2 - A Song of Sand and Fire (DLC) cheapest?

The lowest in-stock price we track for Dungeons 2 - A Song of Sand and Fire (DLC) is €0.32 at Eneba (7 September 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dungeons 2 - A Song of Sand and Fire (DLC) available on?

Dungeons 2 - A Song of Sand and Fire (DLC) is available on PC.

When was Dungeons 2 - A Song of Sand and Fire (DLC) released?

Dungeons 2 - A Song of Sand and Fire (DLC) was released on 24 April 2015.

Who developed Dungeons 2 - A Song of Sand and Fire (DLC)?

Dungeons 2 - A Song of Sand and Fire (DLC) was developed by Realmforge Studios and published by Kalypso Media Digital.

Is Dungeons 2 - A Song of Sand and Fire (DLC) worth buying?

Dungeons 2 - A Song of Sand and Fire (DLC) holds a Metacritic score of 70/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.