Compare DriftZ prices across trusted key stores and find the best deal. Developed by Studio Inward. Published by Studio Inward. Released on 7/12/2020. Available on PC. Genres: Action, Casual, Indie, Simulation.

Drifting through zombie hordes on a micro-budget sounds wild on paper, and the execution is exactly as rough-around-the-edges as that pitch implies. Proceed with managed expectations.

I've spent enough time with budget indie sims to recognize the pattern immediately: a clever one-line concept, a threadbare feature list, and a community that's either mildly charmed or quietly baffled. DriftZ lands squarely in that zone. The core pitch is a top-down, post-apocalyptic driving game where you mow through zombie hordes by drifting your way across multiple terrain maps, earning mission money to upgrade and arm your vehicle, and eventually unlocking a roster of eight cars built for increasingly punishing waves of undead. That loop is simple, but it is a loop, and for the right kind of player that's enough. The progression model is the closest thing DriftZ has to a mechanical backbone. You start with a beater, run extermination missions, bank cash, and reinvest it into reinforcing your ride or purchasing something with more stopping power. It's not a deep upgrade tree by any stretch, but the incremental vehicle improvement gives each session a small forward pull. The Steam leaderboard integration means there's a score-chasing angle if you want one, which adds a thin competitive layer to what is otherwise a solo grind. Controller support is present, though community feedback flags some axis-mapping quirks that may require manual remapping before the game feels right on a gamepad. The honesty audit: this is a very small game, made by a very small studio, sold at a very low price point. There are no layered decision systems, no mod support, no AI worth analyzing, and no tutorial to speak of. The driving physics sit somewhere between arcade and unpredictable, and the visual fidelity is appropriately modest for the tier. Steam's player community sits at roughly 77% positive across 35 reviews, which for a micro-release in this price bracket is a reasonable signal that the game does what it says, even if what it says is narrow. Critics have ignored it entirely, Metacritic included. Who actually wants this? Completionist achievement hunters and casual players who want something low-stakes to run in the background are the clearest audience. If you're chasing depth, build variety, or replayable systems, DriftZ will exhaust its content faster than you'd like. The zombie-plus-drifting mashup is genuinely odd enough to be memorable, but odd doesn't automatically mean substantial. Treat it as a palette cleanser between heavier titles rather than a primary driver experience and your expectations will land in the right place. Diego, Scout Team

DriftZ

DriftZ

Jul 12, 2020Studio Inward
GamerScout Says

Drifting through zombie hordes on a micro-budget sounds wild on paper, and the execution is exactly as rough-around-the-edges as that pitch implies. Proceed with managed expectations.

PC
Best Price Available
€0.64
at Kinguin
Lowest tracked: €0.64
Track this price

GamerScout Verdict

Worth a look only for achievement hunters and casual score-chasers who know exactly what a micro-budget indie offers.

Compare Prices(3 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.64
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.97
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.02
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.649 Jun 2026
Current best
€0.64
Lowest since we started tracking
Keyshops
€0.59€0.62€0.66€0.699 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
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Screenshots & Media

About DriftZ

I've spent enough time with budget indie sims to recognize the pattern immediately: a clever one-line concept, a threadbare feature list, and a community that's either mildly charmed or quietly baffled. DriftZ lands squarely in that zone. The core pitch is a top-down, post-apocalyptic driving game where you mow through zombie hordes by drifting your way across multiple terrain maps, earning mission money to upgrade and arm your vehicle, and eventually unlocking a roster of eight cars built for increasingly punishing waves of undead. That loop is simple, but it is a loop, and for the right kind of player that's enough. The progression model is the closest thing DriftZ has to a mechanical backbone. You start with a beater, run extermination missions, bank cash, and reinvest it into reinforcing your ride or purchasing something with more stopping power. It's not a deep upgrade tree by any stretch, but the incremental vehicle improvement gives each session a small forward pull. The Steam leaderboard integration means there's a score-chasing angle if you want one, which adds a thin competitive layer to what is otherwise a solo grind. Controller support is present, though community feedback flags some axis-mapping quirks that may require manual remapping before the game feels right on a gamepad. The honesty audit: this is a very small game, made by a very small studio, sold at a very low price point. There are no layered decision systems, no mod support, no AI worth analyzing, and no tutorial to speak of. The driving physics sit somewhere between arcade and unpredictable, and the visual fidelity is appropriately modest for the tier. Steam's player community sits at roughly 77% positive across 35 reviews, which for a micro-release in this price bracket is a reasonable signal that the game does what it says, even if what it says is narrow. Critics have ignored it entirely, Metacritic included. Who actually wants this? Completionist achievement hunters and casual players who want something low-stakes to run in the background are the clearest audience. If you're chasing depth, build variety, or replayable systems, DriftZ will exhaust its content faster than you'd like. The zombie-plus-drifting mashup is genuinely odd enough to be memorable, but odd doesn't automatically mean substantial. Treat it as a palette cleanser between heavier titles rather than a primary driver experience and your expectations will land in the right place.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementstier:sub-5Top-Down DrivingZombie HordeVehicle Upgrade LoopScore AttackMicro-Budget IndieLeaderboard ChasePartial Controller Support

System Requirements

Minimum

OS
Windows 7/8/10 - 64bits
Memory
2 GB RAM
Storage
870 MB available space
Graphics
Intel HD Graphique
Processor
2 GHz Intel Pentium 4 or AMD Athlon or equivalent
Sound Card
All

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Game Info

Developer
Studio Inward
Publisher
Studio Inward
Release Date
Jul 12, 2020

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Best price€0.64
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Frequently asked questions about DriftZ

How much does DriftZ cost?

As of 5 September 2026, the cheapest in-stock offer for DriftZ is €0.64 at Kinguin, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy DriftZ cheapest?

The lowest in-stock price we track for DriftZ is €0.64 at Kinguin (5 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is DriftZ available on?

DriftZ is available on PC.

When was DriftZ released?

DriftZ was released on 12 July 2020.

Who developed DriftZ?

DriftZ was developed by Studio Inward.