Compare Doraemon Story of Seasons prices across 50+ stores and find the best deal. Developed by Marvelous Inc.. Published by BANDAI NAMCO Entertainment. Released on 10/10/2019. Available on PC, Nintendo Switch. Genres: Casual, Simulation.

Doraemon's gadget-filled world grafted onto a cozy farming sim. Gentle, charming, and deliberately slow - comfort food for fans of both franchises.

Doraemon Story of Seasons is a farming simulation that drops the iconic blue robot cat and his gang into Natura, a pastoral town where you plant crops, raise animals, befriend villagers, and slowly rebuild a life after an accidental magical mishap scatters the group there. If you have played any entry in the Story of Seasons or Harvest Moon lineage, the core loop is immediately familiar: till soil, water seeds, ship produce, repeat across seasons. What Doraemon adds is a layer of franchise warmth and, crucially, gadgets from the source material that serve as functional farming tools rather than pure cosmetics. The Anywhere Door and various pocket gadgets show up in ways that feel considered rather than slapped on, which matters if you care about the crossover being more than a skin job. From a systems standpoint, this is firmly in the accessible tier of farming sims. There is no stamina micromanagement that punishes beginners, the crop rotation logic is simple enough to hold in your head without a spreadsheet, and the upgrade paths for tools follow a clean linear structure. Compared to something like Stardew Valley or the mainline Story of Seasons titles, the mechanical depth is shallower. Build diversity is limited, late-game farm optimization has a low ceiling, and the AI villagers follow predictable schedules that never surprise you. For players who want complexity and emergent decision-making, this will feel light. For players who want a relaxed weekend session without cognitive overhead, that shallowness is actually the point. Where the game earns its Very Positive Steam rating is in presentation and pacing. The art direction is faithful to the Doraemon anime aesthetic, the seasonal transitions are genuinely pleasant to watch, and the character interactions carry the kind of low-stakes warmth that the franchise has always traded in. Nobita is as endearingly useless as he should be. The writing does not try to be clever or subversive. It just delivers the comfort loop it promises, consistently, across a campaign that runs roughly 20 to 30 hours before the credits and longer if you chase all relationship milestones. The weaknesses worth flagging honestly: PC performance at launch had some rough edges around controller mapping and resolution options, and the mod ecosystem is effectively nonexistent compared to its farming sim peers. Replayability is low once you have seen the story through. There is no multiplayer, no seasonal challenge system, and no procedural element to keep subsequent playthroughs feeling fresh. You are buying a single authored experience, not a sandbox. For the Scout Team's usual strategy-and-sim audience, this is not the game that will scratch a min-max itch. But if you have a younger sibling, a partner who finds most games overwhelming, or you just want something that requires zero aggression to play, Doraemon Story of Seasons delivers exactly what it advertises. Approach it on its own terms, not as a deep farming sim, and the 80-plus percent approval rating starts making complete sense. Diego, Scout Team

Doraemon Story of Seasons
CasualSimulation

Doraemon Story of Seasons

Oct 10, 2019Marvelous Inc.BANDAI NAMCO Entertainment
GamerScout Says

Doraemon's gadget-filled world grafted onto a cozy farming sim. Gentle, charming, and deliberately slow - comfort food for fans of both franchises.

PCNintendo Switch
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Doraemon Story of Seasons

Doraemon Story of Seasons is a farming simulation that drops the iconic blue robot cat and his gang into Natura, a pastoral town where you plant crops, raise animals, befriend villagers, and slowly rebuild a life after an accidental magical mishap scatters the group there. If you have played any entry in the Story of Seasons or Harvest Moon lineage, the core loop is immediately familiar: till soil, water seeds, ship produce, repeat across seasons. What Doraemon adds is a layer of franchise warmth and, crucially, gadgets from the source material that serve as functional farming tools rather than pure cosmetics. The Anywhere Door and various pocket gadgets show up in ways that feel considered rather than slapped on, which matters if you care about the crossover being more than a skin job. From a systems standpoint, this is firmly in the accessible tier of farming sims. There is no stamina micromanagement that punishes beginners, the crop rotation logic is simple enough to hold in your head without a spreadsheet, and the upgrade paths for tools follow a clean linear structure. Compared to something like Stardew Valley or the mainline Story of Seasons titles, the mechanical depth is shallower. Build diversity is limited, late-game farm optimization has a low ceiling, and the AI villagers follow predictable schedules that never surprise you. For players who want complexity and emergent decision-making, this will feel light. For players who want a relaxed weekend session without cognitive overhead, that shallowness is actually the point. Where the game earns its Very Positive Steam rating is in presentation and pacing. The art direction is faithful to the Doraemon anime aesthetic, the seasonal transitions are genuinely pleasant to watch, and the character interactions carry the kind of low-stakes warmth that the franchise has always traded in. Nobita is as endearingly useless as he should be. The writing does not try to be clever or subversive. It just delivers the comfort loop it promises, consistently, across a campaign that runs roughly 20 to 30 hours before the credits and longer if you chase all relationship milestones. The weaknesses worth flagging honestly: PC performance at launch had some rough edges around controller mapping and resolution options, and the mod ecosystem is effectively nonexistent compared to its farming sim peers. Replayability is low once you have seen the story through. There is no multiplayer, no seasonal challenge system, and no procedural element to keep subsequent playthroughs feeling fresh. You are buying a single authored experience, not a sandbox. For the Scout Team's usual strategy-and-sim audience, this is not the game that will scratch a min-max itch. But if you have a younger sibling, a partner who finds most games overwhelming, or you just want something that requires zero aggression to play, Doraemon Story of Seasons delivers exactly what it advertises. Approach it on its own terms, not as a deep farming sim, and the 80-plus percent approval rating starts making complete sense. Diego, Scout Team

Tags

steamCozy FarmingAnime Tie-inBeginner FriendlySingle PlaythroughRelationship BuildingSeasonal CropsNo MultiplayerController Support

System Requirements

System requirements for Doraemon Story of Seasons aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Steam
81%(2,187)

Game Info

Developer
Marvelous Inc.
Publisher
BANDAI NAMCO Entertainment
Release Date
Oct 10, 2019

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Marvelous Inc.