Destroy All Humans! Steam key
Pure alien-invasion mayhem with a 1950s B-movie soul, if you want permission to vaporize humans with a death ray and read their tiny minds, this remake is exactly that and nothing more.
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About Destroy All Humans! Steam key
I booted this up expecting a competent nostalgia trip and got something a shade more generous than that: a third-person action sandbox that knows its one job is letting you feel like the most dangerous thing on the planet, and mostly delivers. You play Crypto-137, a Furon alien dropped onto Cold War-era Earth with an arsenal that includes the Zap-O-Matic, the Anal Probe, psychokinetic powers, and a flying saucer equipped with a death ray that scorches a smoldering trail through anyone unlucky enough to be standing nearby. Black Forest Games rebuilt the whole thing from scratch visually, and the atomic-era colour palette across the six sandbox locations, from farmland to Capitol City, holds up well on PC with solid frame rates and mouse-and-keyboard controls that actually feel considered. The combat is where the remake earns its goodwill. Crypto can now shoot, levitate enemies with telekinesis, and extract brains simultaneously, which makes firefights feel satisfyingly chaotic rather than fiddly. A deeper upgrade tree covers weapons, shields, health, and the saucer itself, and each of the six stages packs four challenge events alongside the main missions. The HoloBob disguise system, where you copy any nearby human to sneak through military bases, adds a different rhythm to the carnage, and there is a Focus Mode for locking onto targets that keeps things readable during busier skirmishes. Here is where honest accounting matters, though. The mission structure is firmly early-2000s: self-contained objectives, short run times, and a story that coasts on jokes rather than plot momentum. The stealth sections are the low point. They are non-optional in several missions, rigidly scripted, and the HoloBob disguise has a habit of cutting out at awkward moments, which causes instant-fail scenarios that feel punitive rather than designed. UFO combat is fun for a stretch but goes soft quickly because anti-aircraft fire never quite threatens you enough to make piloting feel tense. Critics were split, landing around a 71 average on OpenCritic, while Steam players have been far warmer, keeping it at 92 percent positive across more than eleven thousand reviews. That gap tells you something: players who came for irreverent chaos got what they wanted; critics who wanted a structural overhaul were left waiting. The voice performances from J. Grant Albrecht and Richard Horvitz as Crypto and Orthopox are a genuine high point, and Black Forest wisely kept the original recordings. The writing leans hard on 1950s Cold War parody with the self-awareness to acknowledge it is absurd. Newcomers may find the comedy a bit dated in spots, but the delivery keeps it charming rather than grating. If you have never touched the series, this is a clean, accessible entry point. If you remember the PS2 original, the modernised controls and denser environments make it the better version to revisit without question. Alex, Scout Team
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Game Info
- Developer
- Black Forest Games
- Publisher
- THQ Nordic
- Release Date
- Jul 28, 2020