Company of Heroes 2: The British Forces
The British Forces brings a long-overdue Allied faction to CoH2's multiplayer sandbox, but its standalone, multiplayer-only scope makes it a harder sell than a full expansion.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Company of Heroes 2: The British Forces
Company of Heroes 2: The British Forces is a standalone multiplayer-focused add-on for Relic's World War II real-time strategy series. It does not include a single-player campaign. What you are buying is access to the British faction for skirmish and online multiplayer, which can be played against owners of the base CoH2 game or other British Forces owners. That distinction matters enormously when you are weighing the purchase, so do not gloss over it. The British faction itself is genuinely interesting from a design standpoint. Relic leaned into a support-and-entrenchment identity rather than copying the resource-aggressive style of other CoH2 factions. The Royal Engineers are central to that, letting you construct forward emplacements and mortar pits that can lock down map sectors with real authority. The Bren Carrier provides early mobile fire support, and the Comet and Churchill tanks sit at opposite ends of a tactical spectrum: one rewards aggression, the other rewards attrition. The commander system layers on top with further specialisation options, giving you enough decision-making branches to keep your build-order spreadsheet busy for a solid few dozen hours. Where the package stumbles is in everything surrounding the faction itself. The absence of a campaign or even a skirmish mode against a competent AI means the entire value proposition collapses if you do not have a reliable pool of human opponents to queue against. The AI opponents available are serviceable for practice, but they are not the main event. Mixed Steam reviews reflect real frustration here: players who expected a fuller product at its original asking price have a point. The tutorial does enough to introduce faction mechanics, but CoH2's broader learning curve assumes you already understand combined-arms fundamentals like suppression, cover, and resource lane control. True newcomers to the series will want to read a wiki alongside their first few matches. For returning CoH2 players who skipped the British faction and want to extend their multiplayer rotation, this holds up reasonably well. The faction design has aged better than the online population, which is the honest caveat in 2024: finding a quick match can require patience. The mod ecosystem around CoH2 remains active, and the British Forces faction is fully supported within community mods and balance patches, which is a genuine long-term bonus. If the playerbase concern worries you, check current Steam player counts before committing, because that metric will tell you more than any review can. Bottom line from a strategy perspective: the British Forces faction is mechanically solid and rewards methodical, support-heavy play styles that feel distinct from the rest of the CoH2 roster. The standalone format is a fair way to let new players access it without buying the full base game, but the multiplayer-only scope is a genuine limitation that a Metacritic score of 80 does not fully communicate. Approach it as a faction DLC that happens to be standalone, not as a complete game, and you will calibrate your expectations correctly. Diego, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Relic Entertainment
- Publisher
- SEGA
- Release Date
- Sep 2, 2015

