Compare Car Trader Simulator prices across 50+ stores and find the best deal. Developed by Live Motion Games. Published by Live Motion Games. Released on 11/4/2020. Available on PC. Genres: Simulation, Early Access.

A used-car tycoon loop with a surprisingly goofy campaign attached - worth a look if economy sims are your thing, but go in with lowered expectations on the presentation side.

I run a lot of economic sims, and my first reaction to Car Trader Simulator was genuine curiosity - the core loop is more structured than the title suggests, splitting into four distinct phases: auction bidding, repair investment decisions, advertising (truthful or otherwise), and the actual sale negotiation. The reputation system ties all four together, gating access to better auction lots and higher-value customers as you climb the dealer hierarchy. Three difficulty levels shape how demanding that loop gets: easy and medium hold your hand through the campaign missions, while hard removes hints entirely and leaves you to read the margin math yourself. For newcomers to economy sims, easy mode is a reasonable on-ramp - the campaign is 27 missions, player data puts a run at roughly 13 hours, and the branching structure means at least two playthroughs before you see the whole story. The campaign is the game's genuine surprise. It leans into a deliberately over-the-top story with characters that parody pop-culture archetypes, and the hand-drawn cutscenes add a low-budget charm that you either find endearing or embarrassing. The illegal route - running stolen vehicles through the black market, routing employees down specific streets to avoid scrutiny - is where the decision-making gets darker and more interesting than the genre usually allows. The map is split into mechanically distinct city districts, and employee pathing (assigning transporters, mechanics, and other staff to specific road networks) adds a light logistics layer on top of the auction-and-sell core. Where the game loses me as a sim player is in the surface-level depth. The economic model is functional but thin - there is no compound pricing intelligence, no real competitor AI that reacts to your dominance, and the random event system that periodically hits your business feels disconnected from your reputation score rather than calibrated to it. The writing also carries noticeable grammar and spelling issues throughout, which chips away at immersion faster than any clunky UI element. The 2D presentation - stock car photography rather than rendered models - keeps technical requirements low, but it also means the game looks more like a browser app than a PC sim in 2020. For strategy-sim regulars already sitting on a diet of Offworld Trading Company or Big Pharma, Car Trader Simulator will feel like a shallow proof of concept rather than a satisfying system to solve. The mod ecosystem and post-launch update cadence are minimal, so there is no community-built depth to fall back on when the campaign runs dry. That said, players who want a casual, story-driven economic loop with just enough moral flexibility to feel interesting - and who can tolerate rough-around-the-edges production values - will find something likeable here. It is a modest sell, and it knows it. Diego, Scout Team

Car Trader Simulator
SimulationEarly Access

Car Trader Simulator

Nov 4, 2020Live Motion Games
GamerScout Says

A used-car tycoon loop with a surprisingly goofy campaign attached - worth a look if economy sims are your thing, but go in with lowered expectations on the presentation side.

PC
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Screenshots & Media

Screenshot

About Car Trader Simulator

I run a lot of economic sims, and my first reaction to Car Trader Simulator was genuine curiosity - the core loop is more structured than the title suggests, splitting into four distinct phases: auction bidding, repair investment decisions, advertising (truthful or otherwise), and the actual sale negotiation. The reputation system ties all four together, gating access to better auction lots and higher-value customers as you climb the dealer hierarchy. Three difficulty levels shape how demanding that loop gets: easy and medium hold your hand through the campaign missions, while hard removes hints entirely and leaves you to read the margin math yourself. For newcomers to economy sims, easy mode is a reasonable on-ramp - the campaign is 27 missions, player data puts a run at roughly 13 hours, and the branching structure means at least two playthroughs before you see the whole story. The campaign is the game's genuine surprise. It leans into a deliberately over-the-top story with characters that parody pop-culture archetypes, and the hand-drawn cutscenes add a low-budget charm that you either find endearing or embarrassing. The illegal route - running stolen vehicles through the black market, routing employees down specific streets to avoid scrutiny - is where the decision-making gets darker and more interesting than the genre usually allows. The map is split into mechanically distinct city districts, and employee pathing (assigning transporters, mechanics, and other staff to specific road networks) adds a light logistics layer on top of the auction-and-sell core. Where the game loses me as a sim player is in the surface-level depth. The economic model is functional but thin - there is no compound pricing intelligence, no real competitor AI that reacts to your dominance, and the random event system that periodically hits your business feels disconnected from your reputation score rather than calibrated to it. The writing also carries noticeable grammar and spelling issues throughout, which chips away at immersion faster than any clunky UI element. The 2D presentation - stock car photography rather than rendered models - keeps technical requirements low, but it also means the game looks more like a browser app than a PC sim in 2020. For strategy-sim regulars already sitting on a diet of Offworld Trading Company or Big Pharma, Car Trader Simulator will feel like a shallow proof of concept rather than a satisfying system to solve. The mod ecosystem and post-launch update cadence are minimal, so there is no community-built depth to fall back on when the campaign runs dry. That said, players who want a casual, story-driven economic loop with just enough moral flexibility to feel interesting - and who can tolerate rough-around-the-edges production values - will find something likeable here. It is a modest sell, and it knows it. Diego, Scout Team

Tags

singleplayerachievementstrading-cardstier:sub-5TycoonReputation SystemMoral ChoicesAuction MechanicsEmployee ManagementBranching Campaign2D Economy

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows® 7/8/10
Memory
4 GB RAM
Graphics
GeForce GTX 560 / AMD R7-260X
Processor
Core i3 3.1 GHz or AMD Phenom II X3 2.8 GHz

Recommended

OS
Windows® 10
Memory
8 GB RAM
Processor
Core i5-2300 / AMD Athlon X4 760K or better

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Game Info

Developer
Live Motion Games
Publisher
Live Motion Games
Release Date
Nov 4, 2020

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Price History

2026-06-100.85(lowest)

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Frequently asked questions about Car Trader Simulator

How much does Car Trader Simulator cost?

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What platforms is Car Trader Simulator available on?

Car Trader Simulator is available on PC.

When was Car Trader Simulator released?

Car Trader Simulator was released on 4 November 2020.

Who developed Car Trader Simulator?

Car Trader Simulator was developed by Live Motion Games.