Compare Blackguards prices across trusted key stores and find the best deal. Developed by Daedalic Entertainment. Published by Daedalic Entertainment. Released on 1/22/2014. Available on PC, Nintendo Switch. Genres: Action, Adventure, Indie, RPG, Strategy. Metacritic score: 68/100.

A grim turn-based RPG where you play convicted murderers and social outcasts grinding through tactical hex-grid battles in a dark fantasy world. Rough edges included.

Blackguards is a turn-based tactical RPG set in the dark fantasy universe of The Dark Eye, a German pen-and-paper system that most English-speaking players will be coming to cold. You build a character from one of three archetypes - warrior, mage, or rogue - then watch that character get framed for murder and thrown into a party of criminals, mercenaries, and general human wreckage. The story premise is genuinely solid: you are not the chosen hero. You are the suspect. That setup promises morally complicated storytelling, and Blackguards delivers on it in fits and starts, with some sharp dialogue and a few story beats that actually land. Do not expect Planescape-level writing, but the tone is consistent and the world feels lived-in rather than decorative. The combat is the real reason to be here. Battles take place on hex grids with environmental hazards, elevation, and destructible elements that you will learn to abuse or suffer from in equal measure. There are over 180 maps across the campaign, which sounds impressive until hour 20 when you realize the pacing leans hard on combat encounters as the primary content delivery system. Some of those maps are genuinely clever, asking you to defend positions, manage multiple objectives, or deal with enemy compositions that punish lazy tactics. Others feel like filler - waves of enemies on flat terrain that exist to drain your resources before a more interesting fight. The game does not hide that it expects you to lose and retry; difficulty spikes arrive without much warning and the auto-save system is not your friend. The Dark Eye ruleset underneath the hood is dense. Attributes, derived stats, and a skill system with real breadth mean build variety is legitimate - a glass-cannon mage who blows up his own party is absolutely possible, and so is a melee tank who moonlights in poison crafting. The problem is that the game explains its systems poorly. Tooltips help, but new players will spend a few hours making quietly bad decisions before the character sheet stops feeling hostile. If you enjoy cracking open a mechanical system and reading the internals, this is rewarding. If you want the rules to stay out of your way, Blackguards will fight you. Narrative payoff is uneven. Side content exists but is thin, and the main campaign can feel like a corridor with hex tiles on the floor. Character arcs for your companions have some interesting material - these are broken people with real backstories - but the writing does not always have the space or budget to follow through. Replay value is moderate: trying different class builds does change how encounters feel, and harder difficulty settings add genuine challenge, but the story branches are limited enough that a second run is really for combat optimization rather than new narrative discoveries. Blackguards is a niche recommendation. It is for players who want punishing tactical combat with mechanical depth, who do not need handholding on complex rulesets, and who are fine with a story that is good-not-great wrapped around a very solid hex-grid engine. The mixed review score on Steam is honest. This is a game that will click hard for a specific kind of player and frustrate everyone else. Monika, Scout Team

Blackguards

Blackguards

Jan 22, 2014Daedalic Entertainment
GamerScout Says

A grim turn-based RPG where you play convicted murderers and social outcasts grinding through tactical hex-grid battles in a dark fantasy world. Rough edges included.

PCNintendo Switch
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €0.28

GamerScout Verdict

Solid pick for tactical RPG fans who want crunchy hex-grid combat and can tolerate a dense ruleset and uneven pacing.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.286 Jul 2026
Keyshops
€0.25€0.35€0.44€0.545 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Blackguards

Blackguards is a turn-based tactical RPG set in the dark fantasy universe of The Dark Eye, a German pen-and-paper system that most English-speaking players will be coming to cold. You build a character from one of three archetypes - warrior, mage, or rogue - then watch that character get framed for murder and thrown into a party of criminals, mercenaries, and general human wreckage. The story premise is genuinely solid: you are not the chosen hero. You are the suspect. That setup promises morally complicated storytelling, and Blackguards delivers on it in fits and starts, with some sharp dialogue and a few story beats that actually land. Do not expect Planescape-level writing, but the tone is consistent and the world feels lived-in rather than decorative. The combat is the real reason to be here. Battles take place on hex grids with environmental hazards, elevation, and destructible elements that you will learn to abuse or suffer from in equal measure. There are over 180 maps across the campaign, which sounds impressive until hour 20 when you realize the pacing leans hard on combat encounters as the primary content delivery system. Some of those maps are genuinely clever, asking you to defend positions, manage multiple objectives, or deal with enemy compositions that punish lazy tactics. Others feel like filler - waves of enemies on flat terrain that exist to drain your resources before a more interesting fight. The game does not hide that it expects you to lose and retry; difficulty spikes arrive without much warning and the auto-save system is not your friend. The Dark Eye ruleset underneath the hood is dense. Attributes, derived stats, and a skill system with real breadth mean build variety is legitimate - a glass-cannon mage who blows up his own party is absolutely possible, and so is a melee tank who moonlights in poison crafting. The problem is that the game explains its systems poorly. Tooltips help, but new players will spend a few hours making quietly bad decisions before the character sheet stops feeling hostile. If you enjoy cracking open a mechanical system and reading the internals, this is rewarding. If you want the rules to stay out of your way, Blackguards will fight you. Narrative payoff is uneven. Side content exists but is thin, and the main campaign can feel like a corridor with hex tiles on the floor. Character arcs for your companions have some interesting material - these are broken people with real backstories - but the writing does not always have the space or budget to follow through. Replay value is moderate: trying different class builds does change how encounters feel, and harder difficulty settings add genuine challenge, but the story branches are limited enough that a second run is really for combat optimization rather than new narrative discoveries. Blackguards is a niche recommendation. It is for players who want punishing tactical combat with mechanical depth, who do not need handholding on complex rulesets, and who are fine with a story that is good-not-great wrapped around a very solid hex-grid engine. The mixed review score on Steam is honest. This is a game that will click hard for a specific kind of player and frustrate everyone else.

Monika
Monika · Scout Team

RPGs

Tags

steamTurn-Based TacticsHex Grid CombatDark FantasyThe Dark EyeComplex Skill SystemMorally Grey StoryDifficulty SpikesBuild VarietySingle PlaythroughHex-Based CombatMorally Grey ProtagonistSkill Tree DepthParty-Based RPGGrim Narrative

System Requirements

Minimum

Processor
2 GHz Dual Core
Memory
4 GB RAM
Graphics
nVidia GeForce 8600 GT, ATI Radeon HD 2600 XT
DirectX
Version 9.0c Hard Drive: 20 GB available space
Sound Card
DirectX 9.0c Compatible Sound Car…

Recommended

Processor
2.4 GHz Quad Core CPU
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
DirectX
Vers…

DLC & Add-ons for Blackguards2

Expansions, DLC packs and add-on content for this game. Click any item to see store offers.

Keep exploring

Community Discussion

Be the first to comment on Blackguards.

Reviews & Ratings

Metacritic
68
Steam
62%(3,882)

Game Info

Developer
Daedalic Entertainment
Publisher
Daedalic Entertainment
Release Date
Jan 22, 2014

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Daedalic Entertainment

Buy smarter: helpful guides

Looking for more? See games like Blackguards →

Frequently asked questions about Blackguards

How much does Blackguards cost?

Blackguards pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Blackguards cheapest?

Compare Blackguards prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Blackguards available on?

Blackguards is available on PC, Nintendo Switch.

When was Blackguards released?

Blackguards was released on 22 January 2014.

Who developed Blackguards?

Blackguards was developed by Daedalic Entertainment.

Is Blackguards worth buying?

Blackguards holds a Metacritic score of 68/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.