Compare Biplane Baron 2: Flying Ace prices across 50+ stores and find the best deal. Developed by CRX Entertainment Pte Ltd. Published by CRX Entertainment Pte Ltd. Released on 6/25/2023. Available on PC. Genres: Action, Casual, Indie.

A hand-crafted WW1 arcade shooter built around six real historical aces, from Andrew Beauchamp Proctor all the way to the Red Baron. Small ambitions, uneven polish, but genuine love for the era.

I went looking for something small and surprising, and Biplane Baron 2: Flying Ace is certainly small. It's a 2D casual shoot-em-up set in World War One, structured as a story mode where you pilot six real historical aces across 21 maps, each map carrying its own achievement targets. The progression arc is quietly meaningful in concept: begin with the lesser-known South African ace Andrew Beauchamp Proctor and work your way toward Manfred von Richthofen, the Red Baron himself. There's a genuine affection for early aviation history woven into that roster, and for players who find themselves curious about the dawn-of-dogfighting era, that framing alone gives the campaign a small but real sense of occasion. The core loop is simple by design. WASD or arrow keys handle movement, the mouse handles both firing and looping maneuvers. Enemy waves escalate map by map, and between rounds the game tracks four running statuses: Honor from bonus pickups, Rejuvenation from lives remaining at stage end, Destroy from kill counts, and an On Time status for beating maps within a time threshold. Hit enough milestones across those four categories and you unlock permanent in-game achievements that feed into your pilot's progression. It's a light but tangible feedback loop, the kind that suits a casual arcade format where a single session might run twenty minutes. The honest part of this review is harder to write. Community feedback, thin as it is, surfaces some rough edges that matter: mission objectives are not communicated clearly enough to players starting out, leaving at least one documented case of someone shooting enemy planes repeatedly without understanding what the win condition actually was. The stats UI has also been flagged for alignment issues, with numbers obscured by the icons they sit beside. These aren't catastrophic failures in a small indie, but they are the kind of friction that chips away at goodwill when the game's overall playtime is already compact. A polished tutorial and a UI pass would do a lot of heavy lifting here. As someone who genuinely roots for small studios trying something specific, I want to like Biplane Baron 2 more than its current state fully permits. The 2.5D cartoony visual style has a lightness to it, the WWI pilot framing is more thoughtful than most budget arcade shooters bother with, and the score-attack rhythm across 21 maps has the bones of a decent lunchbreak game. But the UI roughness and the absence of clear mission guidance create unnecessary barriers for the exact casual audience this is aimed at. If CRX Entertainment returns for a third entry with a bit more polish on the UX side, this franchise has a genuinely pleasant niche to inhabit. For now, approach with curiosity rather than high expectations. Kai, Scout Team

Biplane Baron 2: Flying Ace
ActionCasualIndie

Biplane Baron 2: Flying Ace

Jun 25, 2023CRX Entertainment Pte Ltd
GamerScout Says

A hand-crafted WW1 arcade shooter built around six real historical aces, from Andrew Beauchamp Proctor all the way to the Red Baron. Small ambitions, uneven polish, but genuine love for the era.

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About Biplane Baron 2: Flying Ace

I went looking for something small and surprising, and Biplane Baron 2: Flying Ace is certainly small. It's a 2D casual shoot-em-up set in World War One, structured as a story mode where you pilot six real historical aces across 21 maps, each map carrying its own achievement targets. The progression arc is quietly meaningful in concept: begin with the lesser-known South African ace Andrew Beauchamp Proctor and work your way toward Manfred von Richthofen, the Red Baron himself. There's a genuine affection for early aviation history woven into that roster, and for players who find themselves curious about the dawn-of-dogfighting era, that framing alone gives the campaign a small but real sense of occasion. The core loop is simple by design. WASD or arrow keys handle movement, the mouse handles both firing and looping maneuvers. Enemy waves escalate map by map, and between rounds the game tracks four running statuses: Honor from bonus pickups, Rejuvenation from lives remaining at stage end, Destroy from kill counts, and an On Time status for beating maps within a time threshold. Hit enough milestones across those four categories and you unlock permanent in-game achievements that feed into your pilot's progression. It's a light but tangible feedback loop, the kind that suits a casual arcade format where a single session might run twenty minutes. The honest part of this review is harder to write. Community feedback, thin as it is, surfaces some rough edges that matter: mission objectives are not communicated clearly enough to players starting out, leaving at least one documented case of someone shooting enemy planes repeatedly without understanding what the win condition actually was. The stats UI has also been flagged for alignment issues, with numbers obscured by the icons they sit beside. These aren't catastrophic failures in a small indie, but they are the kind of friction that chips away at goodwill when the game's overall playtime is already compact. A polished tutorial and a UI pass would do a lot of heavy lifting here. As someone who genuinely roots for small studios trying something specific, I want to like Biplane Baron 2 more than its current state fully permits. The 2.5D cartoony visual style has a lightness to it, the WWI pilot framing is more thoughtful than most budget arcade shooters bother with, and the score-attack rhythm across 21 maps has the bones of a decent lunchbreak game. But the UI roughness and the absence of clear mission guidance create unnecessary barriers for the exact casual audience this is aimed at. If CRX Entertainment returns for a third entry with a bit more polish on the UX side, this franchise has a genuinely pleasant niche to inhabit. For now, approach with curiosity rather than high expectations. Kai, Scout Team

Tags

singleplayerachievementstier:sub-5Score AttackHistorical SettingWWIArcade ShooterPilot ProgressionStage-BasedDifficulty Scaling

System Requirements

Minimum

OS
Win 7
Memory
4 GB RAM
Storage
500 MB available space
Graphics
Intel HD Graphics 4000-5000 series (game in 720p)
Processor
1.80GHz or better

Recommended

Storage
500 MB available space

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Game Info

Developer
CRX Entertainment Pte Ltd
Publisher
CRX Entertainment Pte Ltd
Release Date
Jun 25, 2023

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What platforms is Biplane Baron 2: Flying Ace available on?

Biplane Baron 2: Flying Ace is available on PC.

When was Biplane Baron 2: Flying Ace released?

Biplane Baron 2: Flying Ace was released on 25 June 2023.

Who developed Biplane Baron 2: Flying Ace?

Biplane Baron 2: Flying Ace was developed by CRX Entertainment Pte Ltd.