Compare Battle vs Chess prices across trusted key stores and find the best deal. Developed by Targem Games. Published by TopWare Interactive. Released on 8/16/2013. Available on PC. Genres: Single Player, Multiplayer, Split Screen, Third Person, Educational, Puzzle.

Chess with animated angels-vs-demons pieces, two 30-mission campaigns, and a Battlegrounds mode that turns captures into hack-and-slash skirmishes. Niche, but nothing else quite like it.

Battle vs Chess is a 3D chess game built on the Fritz 10 engine, meaning the underlying chess logic is genuinely serious, running across 10 difficulty levels. The fantasy skin is the hook: white pieces represent a heavenly army, black pieces come from hell, and every unit from stone-golem rooks to chimera knights gets a fully animated combat sequence when a capture happens. Six distinct board environments dress up the matches, and the whole thing has a look that still holds up for a niche title of this era. Content-wise, the package is surprisingly chunky. Two campaign modes deliver 30 missions each, and the mission design goes beyond standard chess by layering in rule twists - fog-of-war maps where you need to control board points to reveal the field, minefield variants where pawns have to probe rows 3 through 6 before other pieces can move safely, and puzzle challenges that test pure tactical calculation. There is also a tutorial for total newcomers, which makes this a reasonable first chess game if you have never touched the board game. The Battlegrounds mode is where things get weird, and opinions split hard. In Duel mode, captures trigger quick-time event sequences - button prompts that decide whether your piece survives. In Slasher mode, the whole board erupts into a hack-and-slash brawl with all pieces fighting simultaneously, a bit like a chaotic Dynasty Warriors skirmish on 64 squares. Both modes are optional and can be turned off entirely if you just want clean FIDE rules chess. For four friends passing a controller on a Friday night, Slasher is a legitimately funny chaos mode, even if it has basically nothing to do with chess skill. The QTE Duel mode is the weaker of the two - fast button prompts in a strategy game feel like a design mismatch, and most experienced players disable it quickly. The multiplayer situation is the real problem to flag. Online servers are effectively dead, so competitive play against strangers is off the table. Hot-seat local play on one machine works fine, and LAN is technically supported, but for practical purposes this is now a solo or same-room-only game. The AI at higher difficulty levels also has a known patience issue: crank it past level 6 and the CPU can sit thinking for 10-plus minutes per move with no time-limit option, which kills the pace. Casual players will want to stay in the mid-range difficulty brackets. For the right person - someone who likes chess but wants a bit of spectacle and variety around it, or a parent looking for a game that teaches basics while keeping kids entertained - Battle vs Chess still works. It is one of the few chess titles with actual campaign content and mission-based goals. Just go in knowing the online is gone, the QTE mode is skippable, and the real value is in solo campaign puzzle-solving and the occasional chaotic Slasher session with whoever is sitting next to you. Riley, Scout Team

Battle vs Chess
Single PlayerMultiplayerSplit ScreenThird PersonEducationalPuzzle

Battle vs Chess

Aug 16, 2013Targem GamesTopWare Interactive
GamerScout Says

Chess with animated angels-vs-demons pieces, two 30-mission campaigns, and a Battlegrounds mode that turns captures into hack-and-slash skirmishes. Niche, but nothing else quite like it.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.72

GamerScout Verdict

Best for chess fans who want campaigns and couch chaos, not a serious online ladder.

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Price History

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€0.7223 Jun 2026
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Screenshots & Media

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About Battle vs Chess

Battle vs Chess is a 3D chess game built on the Fritz 10 engine, meaning the underlying chess logic is genuinely serious, running across 10 difficulty levels. The fantasy skin is the hook: white pieces represent a heavenly army, black pieces come from hell, and every unit from stone-golem rooks to chimera knights gets a fully animated combat sequence when a capture happens. Six distinct board environments dress up the matches, and the whole thing has a look that still holds up for a niche title of this era. Content-wise, the package is surprisingly chunky. Two campaign modes deliver 30 missions each, and the mission design goes beyond standard chess by layering in rule twists - fog-of-war maps where you need to control board points to reveal the field, minefield variants where pawns have to probe rows 3 through 6 before other pieces can move safely, and puzzle challenges that test pure tactical calculation. There is also a tutorial for total newcomers, which makes this a reasonable first chess game if you have never touched the board game. The Battlegrounds mode is where things get weird, and opinions split hard. In Duel mode, captures trigger quick-time event sequences - button prompts that decide whether your piece survives. In Slasher mode, the whole board erupts into a hack-and-slash brawl with all pieces fighting simultaneously, a bit like a chaotic Dynasty Warriors skirmish on 64 squares. Both modes are optional and can be turned off entirely if you just want clean FIDE rules chess. For four friends passing a controller on a Friday night, Slasher is a legitimately funny chaos mode, even if it has basically nothing to do with chess skill. The QTE Duel mode is the weaker of the two - fast button prompts in a strategy game feel like a design mismatch, and most experienced players disable it quickly. The multiplayer situation is the real problem to flag. Online servers are effectively dead, so competitive play against strangers is off the table. Hot-seat local play on one machine works fine, and LAN is technically supported, but for practical purposes this is now a solo or same-room-only game. The AI at higher difficulty levels also has a known patience issue: crank it past level 6 and the CPU can sit thinking for 10-plus minutes per move with no time-limit option, which kills the pace. Casual players will want to stay in the mid-range difficulty brackets. For the right person - someone who likes chess but wants a bit of spectacle and variety around it, or a parent looking for a game that teaches basics while keeping kids entertained - Battle vs Chess still works. It is one of the few chess titles with actual campaign content and mission-based goals. Just go in knowing the online is gone, the QTE mode is skippable, and the real value is in solo campaign puzzle-solving and the occasional chaotic Slasher session with whoever is sitting next to you.

Riley
Riley · Scout Team

Sports & racing

Tags

steamHot-Seat MultiplayerFritz EngineCampaign ChessQTE CombatHack-and-Slash CapturesFantasy PiecesFog-of-War MissionsLocal Co-op

System Requirements

Minimum

Memory
1 GB\t
Storage
1 GB
Graphics
GeForce 8300
Processor
Pentium 4 3.40GHz
System requirements
Windows XP

Recommended

Memory
2 GB RAM
Storage
2 GB
Graphics
Graphics Shader 3.0
Processor
Intel Core 2 Duo
System requirements
Windows XP SP3 / Vista / 7 / 8

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Game Info

Developer
Targem Games
Publisher
TopWare Interactive
Release Date
Aug 16, 2013

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Frequently asked questions about Battle vs Chess

How much does Battle vs Chess cost?

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What platforms is Battle vs Chess available on?

Battle vs Chess is available on PC.

When was Battle vs Chess released?

Battle vs Chess was released on 16 August 2013.

Who developed Battle vs Chess?

Battle vs Chess was developed by Targem Games and published by TopWare Interactive.